Player Matchup

Artemis
Artemis
BooBooBaggnz
Artemis
Level 92
God Stats
6W - 4L
1,650 SR
Queue Stats
218W - 246L
1,418 Elo+
Party 1
Ao Kuang
Ao Kuang
FistyChristy
Ao Kuang
Level 145
God Stats
8W - 5L
1,588 SR
Queue Stats
425W - 430L
1,475 Elo+
Party 1
Discordia
Discordia
RedundantKitty1
Discordia
Level 149
God Stats
7W - 10L
1,341 SR
Queue Stats
285W - 288L
1,495 Elo+
Party 1
Pele
Pele
StupidTree
Pele
Level 76
God Stats
0W - 2L
1,411 SR
Queue Stats
209W - 226L
1,474 Elo+
Solo
Sylvanus
Sylvanus
Your Daddy2103
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,771 Elo+
Party 1
Team Averages
Level 96
1,498 SR
1,527 Elo+

VS

Team Averages
Level 93
1,501 SR
1,462 Elo+
Anhur
Anhur
Ghanty1439
Anhur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 94L
1,510 Elo+
Solo
Terra
Terra
Gilberthuz
Terra
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,275 Elo+
Solo
Athena
Athena
Resinblast
Athena
Level 125
God Stats
2W - 1L
1,621 SR
Queue Stats
128W - 134L
1,497 Elo+
Party 2
Poseidon
Poseidon
Yeehaw Capn
Poseidon
Level 118
God Stats
3W - 1L
1,432 SR
Queue Stats
222W - 231L
1,466 Elo+
Solo
Charon
Charon
smokey84
Charon
Level 64
God Stats
2W - 1L
1,451 SR
Queue Stats
338W - 303L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BooBooBaggnz
Artemis
16
1 / 6 / 5
9,233
660
13,266
13,351
7,052
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
FistyChristy
Ao Kuang
18
8 / 3 / 3
10,945
782
13,310
16,777
17,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
RedundantKitty1
Discordia
19
5 / 6 / 5
10,952
782
16,447
13,507
6,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 8 / 6
9,330
666
10,435
17,322
7,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
16
0 / 4 / 7
9,761
697
7,252
16,533
16,532
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
7 / 4 / 17
10,734
767
12,656
10,953
5,326
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
18
5 / 2 / 16
11,111
794
5,642
14,915
14,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Resinblast
Athena
16
3 / 4 / 14
9,512
679
10,912
16,695
20,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Yeehaw Capn
Poseidon
20
9 / 3 / 11
11,575
827
21,673
12,608
7,301
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
smokey84
Charon
17
3 / 3 / 16
10,823
773
12,296
22,573
21,111
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
16
Kills
27
27
Deaths
16
26
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Artemis
BooBooBaggnz
Artemis
1
6
5
0.58
L
Ao Kuang
FistyChristy
Ao Kuang
8
3
3
3.17
W
Anhur
7
4
17
3.88
W
Terra
5
2
16
6.5
L
Discordia
RedundantKitty1
Discordia
5
6
5
1.25
W
Athena
Resinblast
Athena
3
4
14
2.5
L
2
8
6
0.63
W
Poseidon
Yeehaw Capn
Poseidon
9
3
11
4.83
L
Sylvanus
0
4
7
0.88
W
Charon
smokey84
Charon
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,710
Damage
63,179
77,490
Taken
77,744
54,894
Mitigated
68,337
25,224
Healing
31,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BooBooBaggnz
Artemis
13,266
5,218
822
808
13,351
7,052
1,480
10,200
3,151
0
23,663
L
Ao Kuang
FistyChristy
Ao Kuang
13,310
3,945
449
5,043
16,777
17,814
309
10,263
6,514
17,938
0
W
Anhur
12,656
9,456
294
1,179
10,953
5,326
69
4,578
6,285
0
24,417
W
Terra
5,642
1,753
6,289
4,078
14,915
14,055
475
7,657
7,106
10,833
0
L
Discordia
RedundantKitty1
Discordia
16,447
808
1,188
2,134
13,507
6,161
1,081
8,935
4,572
35,133
0
W
Athena
Resinblast
Athena
10,912
2,212
2,798
3,803
16,695
20,544
69
9,961
6,373
15,047
0
L
10,435
1,799
201
2,738
17,322
7,335
1,066
10,993
6,329
0
25,621
W
Poseidon
Yeehaw Capn
Poseidon
21,673
2,582
1,463
1,566
12,608
7,301
1,062
5,565
6,943
50,595
0
L
Sylvanus
7,252
1,001
5,884
5,957
16,533
16,532
0
10,132
6,401
14,087
0
W
Charon
smokey84
Charon
12,296
1,827
1,541
8,355
22,573
21,111
433
8,291
14,028
23,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,221
Gold Earned
53,755
115
Minions Killed
157
0
Camps Cleared
0
1,191,913
Distance Traveled
1,317,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,233
660
27
2
0
199,063
0
L
Ao Kuang
10,945
782
11
1
0
257,951
0
W
Anhur
10,734
767
45
3
0
240,167
0
W
Terra
11,111
794
8
1
0
274,941
0
L
Discordia
10,952
782
37
3
0
231,567
0
W
Athena
9,512
679
16
1
0
271,782
0
L
Pele
9,330
666
27
2
0
236,957
0
W
Poseidon
11,575
827
70
5
0
259,322
0
L
Sylvanus
9,761
697
13
1
0
266,375
0
W
Charon
10,823
773
18
1
0
271,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role