Player Matchup

Ullr
Ullr
Astropasser
Ullr
Level 176
God Stats
18W - 14L
1,540 SR
Queue Stats
462W - 431L
1,537 Elo+
Solo
Maui
Maui
Supernova3690
Maui
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
UltLegend
Gilgamesh
Level 117
God Stats
9W - 2L
1,613 SR
Queue Stats
111W - 93L
1,534 Elo+
Party 2
Thor
Thor
Zycroh
Thor
Level 121
God Stats
7W - 3L
1,774 SR
Queue Stats
68W - 51L
1,590 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
redmanninton
Morgan Le Fay
Level 124
God Stats
3W - 2L
1,653 SR
Queue Stats
12W - 15L
1,507 Elo+
Party 2
Team Averages
Level 114
1,616 SR
1,538 Elo+

VS

Team Averages
Level 92
1,524 SR
1,438 Elo+
Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AncientIvory
Sun Wukong
Level 109
God Stats
2W - 4L
1,434 SR
Queue Stats
266W - 255L
1,454 Elo+
Solo
Ishtar
Ishtar
Leitorino
Ishtar
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,353 Elo+
Party 1
Bacchus
Bacchus
Macoix
Bacchus
Level 18
God Stats
1W - 2L
1,709 SR
Queue Stats
28W - 41L
1,423 Elo+
Party 1
Janus
Janus
Shiweere
Janus
Level 124
God Stats
1W - 1L
1,476 SR
Queue Stats
20W - 29L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 8
9,619
740
9,544
12,376
6,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 1 / 9
9,655
743
3,898
13,070
13,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
UltLegend
Gilgamesh
14
1 / 4 / 6
8,167
628
6,320
15,225
14,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Zycroh
Thor
17
9 / 0 / 2
9,857
758
10,114
5,884
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
redmanninton
Morgan Le Fay
16
4 / 1 / 5
9,260
712
9,124
8,761
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 4 / 1
8,783
676
12,756
9,773
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
AncientIvory
Sun Wukong
16
2 / 1 / 3
9,001
692
6,383
10,354
8,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Leitorino
Ishtar
15
2 / 3 / 1
8,947
688
9,310
10,895
5,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Macoix
Bacchus
14
0 / 3 / 7
8,048
619
6,012
12,865
14,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Shiweere
Janus
16
1 / 4 / 2
8,940
688
9,542
7,151
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
15
Kills
7
7
Deaths
15
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
1
0.63
L
Sun Wukong
AncientIvory
Sun Wukong
2
1
3
3.5
W
1
1
8
5
L
Ishtar
Leitorino
Ishtar
2
3
1
0.83
L
Bacchus
Macoix
Bacchus
0
3
7
1.17
L
Janus
Shiweere
Janus
1
4
2
0.5
W
0
1
9
4.5
W
Gilgamesh
UltLegend
Gilgamesh
1
4
6
1
W
Thor
Zycroh
Thor
9
0
2
10
W
Morgan Le Fay
redmanninton
Morgan Le Fay
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,000
Damage
44,003
55,316
Taken
51,038
41,926
Mitigated
34,587
12,508
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,756
3,594
0
450
9,773
3,626
0
2,144
7,629
33,072
0
L
Sun Wukong
AncientIvory
Sun Wukong
6,383
715
559
2,125
10,354
8,479
0
2,015
8,339
0
27,513
W
9,544
3,170
0
2,361
12,376
6,196
435
4,553
7,739
0
48,056
L
Ishtar
Leitorino
Ishtar
9,310
5,447
0
546
10,895
5,139
0
2,967
7,928
0
33,137
L
Bacchus
Macoix
Bacchus
6,012
1,193
0
1,624
12,865
14,807
180
4,849
8,016
9,816
397
L
Janus
Shiweere
Janus
9,542
687
0
430
7,151
2,536
0
1,101
6,050
41,447
0
W
3,898
929
1,718
3,670
13,070
13,439
0
6,645
6,181
22,859
0
W
Gilgamesh
UltLegend
Gilgamesh
6,320
750
0
894
15,225
14,812
0
9,377
5,600
0
15,720
W
Thor
Zycroh
Thor
10,114
1,431
0
492
5,884
3,125
0
2,608
3,216
54
23,990
W
Morgan Le Fay
redmanninton
Morgan Le Fay
9,124
897
0
3,373
8,761
4,354
0
4,024
4,667
31,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,558
Gold Earned
43,719
214
Minions Killed
244
0
Camps Cleared
0
1,373,373
Distance Traveled
1,316,690
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,783
676
52
4
0
256,268
0
L
Sun Wukong
9,001
692
49
4
0
262,958
0
W
Ullr
9,619
740
70
5
0
286,523
1
L
Ishtar
8,947
688
51
4
0
249,081
0
L
Bacchus
8,048
619
7
1
0
265,050
2
L
Janus
8,940
688
85
7
0
283,333
5
W
Maui
9,655
743
43
3
0
279,366
0
W
Gilgamesh
8,167
628
18
1
0
261,101
0
W
Thor
9,857
758
34
3
0
263,218
3
W
Morgan Le Fay
9,260
712
49
4
0
283,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role