Player Matchup

Medusa
Medusa
Bronze III
Geckur0
Medusa
Bronze III
Level 138
God Stats
3W - 0L
1,313 SR
Queue Stats
5W - 5L
1,434 MMR
Party 2
Ymir
Ymir
Bronze III
KadotaPrime173
Ymir
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,399 MMR
Party 2
Ao Kuang
Ao Kuang
Bronze V
LionBlazePrime
Ao Kuang
Bronze V
Level 151
God Stats
1W - 0L
1,746 SR
Queue Stats
8W - 5L
1,398 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 137
1,520 SR
1,410 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,554 SR
1,415 MMR
Mulan
Mulan
Gold III
LordJrip
Mulan
Gold III
Level 127
God Stats
3W - 1L
1,629 SR
Queue Stats
71W - 63L
1,565 MMR
Party 1
Apollo
Apollo
Gold V
Orca4Prez
Apollo
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 381L
1,280 MMR
Party 1
Merlin
Merlin
Bronze V
SiArtGoD
Merlin
Bronze V
Level 106
God Stats
0W - 1L
1,532 SR
Queue Stats
38W - 42L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Geckur0
Medusa
12
6 / 0 / 9
9,288
929
10,027
5,633
2,528
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
4 / 1 / 13
8,942
894
11,647
10,921
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
12
10 / 4 / 6
9,695
970
9,160
8,684
3,387
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
CthulhuAchillesJormungandrBaron SamediHera

VS

Bans
KuzenboSkadiJanusCharybdisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LordJrip
Mulan
10
3 / 5 / 2
7,683
768
7,284
14,051
11,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Orca4Prez
Apollo
9
2 / 7 / 2
7,341
734
5,965
11,275
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
SiArtGoD
Merlin
8
0 / 8 / 4
6,964
696
6,038
9,021
3,382
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
20
Kills
5
5
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Geckur0
Medusa
6
0
9
10.5
W
4
1
13
10.5
W
Ao Kuang
10
4
6
3.25
L
Mulan
LordJrip
Mulan
3
5
2
0.8
L
Apollo
Orca4Prez
Apollo
2
7
2
0.43
L
Merlin
SiArtGoD
Merlin
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,834
Damage
19,287
25,238
Taken
34,347
13,311
Mitigated
19,767
5,685
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Geckur0
Medusa
10,027
6,163
0
945
5,633
2,528
1,184
1,162
4,471
0
42,797
W
11,647
5,282
60
2,484
10,921
7,396
165
3,190
7,731
24,667
0
W
Ao Kuang
9,160
2,179
0
2,196
8,684
3,387
809
2,079
6,605
23,725
0
L
Mulan
LordJrip
Mulan
7,284
2,078
0
1,612
14,051
11,725
0
7,303
6,748
0
16,548
L
Apollo
Orca4Prez
Apollo
5,965
2,811
0
913
11,275
4,660
0
6,665
4,610
0
22,825
L
Merlin
SiArtGoD
Merlin
6,038
196
0
0
9,021
3,382
0
6,989
2,032
18,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,925
Gold Earned
21,988
91
Minions Killed
78
0
Camps Cleared
0
509,831
Distance Traveled
481,386
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,288
929
46
5
0
180,682
0
W
Ymir
8,942
894
19
2
0
160,995
1
W
Ao Kuang
9,695
970
26
3
0
168,154
0
L
Mulan
7,683
768
16
2
0
170,825
0
L
Apollo
7,341
734
31
3
0
151,476
2
L
Merlin
6,964
696
31
3
0
159,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role