Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Astolphe
Chaac
Level 79
God Stats
6W - 1L
1,768 SR
Queue Stats
9W - 8L
1,317 Elo+
Party 1
Vamana
Vamana
MiniQuits
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,318 Elo+
Party 1
Team Averages
Level 76
1,589 SR
1,378 Elo+

VS

Team Averages
Level 88
1,483 SR
1,428 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
THESIVILWAREKING
Cliodhna
Level 40
God Stats
4W - 5L
1,448 SR
Queue Stats
106W - 118L
1,410 Elo+
Solo
Yemoja
Yemoja
eathispeach69
Yemoja
Level 102
God Stats
60W - 75L
1,501 SR
Queue Stats
78W - 99L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
6 / 1 / 1
9,398
854
6,813
10,886
5,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Astolphe
Chaac
9
0 / 6 / 5
7,551
686
10,584
12,579
7,656
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
MiniQuits
Vamana
10
1 / 4 / 4
7,916
720
4,226
12,935
8,073
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
8 / 2 / 2
9,467
861
15,068
8,422
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 3 / 9
8,447
768
10,138
11,429
4,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 6
8,009
728
2,500
6,619
5,129
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
11
11
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
1
1
6.5
W
Anubis
 
Anubis
8
2
2
4.5
L
Chaac
Astolphe
Chaac
0
6
5
0.42
L
Vamana
MiniQuits
Vamana
1
4
4
0.75
W
2
3
9
2.17
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,623
Damage
27,706
36,400
Taken
26,470
21,514
Mitigated
13,588
4,905
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,813
1,178
0
2,020
10,886
5,785
0
4,814
6,072
0
23,633
W
Anubis
 
Anubis
15,068
85
0
1,874
8,422
4,289
0
288
8,134
50,229
0
L
Chaac
Astolphe
Chaac
10,584
1,772
174
2,383
12,579
7,656
0
7,765
4,814
0
25,148
L
Vamana
MiniQuits
Vamana
4,226
1,516
0
328
12,935
8,073
0
5,127
7,808
0
16,516
W
10,138
1,568
0
3,736
11,429
4,170
0
0
11,429
0
19,228
W
2,500
909
932
1,390
6,619
5,129
202
322
6,297
20,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,865
Gold Earned
25,923
69
Minions Killed
110
0
Camps Cleared
0
686,510
Distance Traveled
604,111
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,398
854
28
3
0
238,191
0
W
Anubis
9,467
861
69
6
0
191,131
1
L
Chaac
7,551
686
18
2
0
219,418
0
L
Vamana
7,916
720
23
2
0
228,901
0
W
Cliodhna
8,447
768
20
2
0
226,887
0
W
Yemoja
8,009
728
21
2
0
186,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role