Player Matchup

Sun Wukong
Sun Wukong
EzPzWeenie
Sun Wukong
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,502 Elo+
Party 3
Ne Zha
Ne Zha
Idealogy
Ne Zha
Level 68
God Stats
2W - 1L
1,505 SR
Queue Stats
69W - 67L
1,527 Elo+
Party 3
Kumbhakarna
Kumbhakarna
REKTGamer12
Kumbhakarna
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,507 Elo+
Party 3
Charybdis
Charybdis
h_vwd
Charybdis
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
offballjam
Jormungandr
Level 24
God Stats
1W - 0L
1,739 SR
Queue Stats
2W - 11L
1,338 Elo+
Party 1
Team Averages
Level 47
1,549 SR
1,456 Elo+

VS

Team Averages
Level 31
1,467 SR
1,535 Elo+
Serqet
Serqet
Asphixias
Serqet
Level 63
God Stats
0W - 1L
1,335 SR
Queue Stats
1W - 2L
1,713 Elo+
Party 2
Awilix
Awilix
Genesis-_-1607
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,423 Elo+
Solo
Kumbhakarna
Kumbhakarna
JeanCouch
Kumbhakarna
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 59L
1,493 Elo+
Solo
Janus
Janus
Lil Gecko8763
Janus
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
192W - 156L
1,543 Elo+
Solo
Cerberus
Cerberus
SystAquaria
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EzPzWeenie
Sun Wukong
17
9 / 1 / 13
9,676
880
8,998
12,945
10,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Idealogy
Ne Zha
15
7 / 3 / 17
9,425
857
16,902
10,445
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
REKTGamer12
Kumbhakarna
14
0 / 2 / 20
8,814
801
4,172
15,397
13,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
h_vwd
Charybdis
17
7 / 2 / 15
9,785
890
19,174
8,607
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
offballjam
Jormungandr
16
5 / 2 / 19
9,517
865
12,489
9,492
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Asphixias
Serqet
13
0 / 6 / 5
7,105
646
5,659
9,889
5,852
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 5 / 8
7,606
691
5,095
10,865
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
JeanCouch
Kumbhakarna
15
4 / 4 / 4
8,827
802
4,189
20,493
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 7 / 3
8,539
776
16,056
10,263
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
SystAquaria
Cerberus
15
1 / 6 / 7
8,731
794
7,466
19,125
21,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
28
Kills
9
10
Deaths
28
84
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Serqet
Asphixias
Serqet
0
6
5
0.42
W
Sun Wukong
EzPzWeenie
Sun Wukong
9
1
13
15.5
L
1
5
8
1
W
Ne Zha
Idealogy
Ne Zha
7
3
17
5.17
L
Kumbhakarna
JeanCouch
Kumbhakarna
4
4
4
1.5
L
3
7
3
0.64
W
Kumbhakarna
REKTGamer12
Kumbhakarna
0
2
20
5
L
Cerberus
SystAquaria
Cerberus
1
6
7
0.75
W
Charybdis
h_vwd
Charybdis
7
2
15
7.25
W
Jormungandr
offballjam
Jormungandr
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,735
Damage
38,465
56,886
Taken
70,635
41,023
Mitigated
52,661
25,346
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Asphixias
Serqet
5,659
885
236
458
9,889
5,852
0
2,054
7,705
0
9,274
W
Sun Wukong
EzPzWeenie
Sun Wukong
8,998
1,391
2,538
4,237
12,945
10,605
138
6,156
6,789
0
17,598
L
5,095
1,106
733
496
10,865
4,937
0
2,501
8,132
0
9,054
W
Ne Zha
Idealogy
Ne Zha
16,902
2,815
3,353
3,551
10,445
5,072
939
4,136
5,913
0
23,091
L
Kumbhakarna
JeanCouch
Kumbhakarna
4,189
371
1,186
7,298
20,493
16,528
0
3,588
16,490
10,695
0
L
16,056
1,397
601
474
10,263
3,621
0
1,833
8,212
33,272
0
W
Kumbhakarna
REKTGamer12
Kumbhakarna
4,172
304
2,227
3,392
15,397
13,293
464
8,684
6,245
8,393
0
L
Cerberus
SystAquaria
Cerberus
7,466
134
548
5,260
19,125
21,723
0
5,239
13,435
20,009
0
W
Charybdis
h_vwd
Charybdis
19,174
8,971
0
2,500
8,607
4,504
1,768
3,874
4,733
0
34,604
W
Jormungandr
offballjam
Jormungandr
12,489
2,462
1,015
2,533
9,492
7,549
657
4,861
4,631
25,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,217
Gold Earned
40,808
112
Minions Killed
112
0
Camps Cleared
0
1,009,358
Distance Traveled
897,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,105
646
7
1
0
190,990
0
W
Sun Wukong
9,676
880
19
2
0
204,883
0
L
Awilix
7,606
691
9
1
0
150,759
0
W
Ne Zha
9,425
857
15
1
0
212,123
0
L
Kumbhakarna
8,827
802
11
1
0
191,166
0
L
Janus
8,539
776
49
4
0
174,398
0
W
Kumbhakarna
8,814
801
7
1
0
218,005
0
L
Cerberus
8,731
794
36
3
0
190,681
0
W
Charybdis
9,785
890
34
3
0
176,674
0
W
Jormungandr
9,517
865
37
3
0
197,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role