Player Matchup

Ah Puch
Ah Puch
DamndbyDay
Ah Puch
Level 138
God Stats
1W - 2L
1,852 SR
Queue Stats
23W - 29L
1,327 Elo+
Party 2
Geb
Geb
Fierfekrei1992
Geb
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,356 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
QueenofSpades49
Ah Muzen Cab
Level 68
God Stats
3W - 3L
1,283 SR
Queue Stats
20W - 25L
1,356 Elo+
Party 2
Team Averages
Level 99
1,545 SR
1,347 Elo+

VS

Team Averages
Level 94
1,589 SR
1,555 Elo+
Yu Huang
Yu Huang
Duuunte
Yu Huang
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,578 Elo+
Party 1
Danzaburou
Danzaburou
LordEkbar88
Danzaburou
Level 59
God Stats
3W - 2L
1,766 SR
Queue Stats
33W - 43L
1,279 Elo+
Party 1
Thor
Thor
TiJoLaBrute
Thor
Level 84
God Stats
5W - 4L
1,500 SR
Queue Stats
27W - 33L
1,809 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DamndbyDay
Ah Puch
14
8 / 4 / 5
11,861
847
12,632
11,243
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 10
10,992
785
9,728
15,272
12,893
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
QueenofSpades49
Ah Muzen Cab
14
5 / 2 / 8
11,496
821
5,093
10,224
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Duuunte
Yu Huang
15
4 / 5 / 2
11,055
790
14,756
12,315
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LordEkbar88
Danzaburou
14
3 / 10 / 4
10,769
769
9,420
17,984
7,466
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

6
0 / 2 / 1
7,996
571
576
3,087
825
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
7
8
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DamndbyDay
Ah Puch
8
4
5
2.63
L
Yu Huang
Duuunte
Yu Huang
4
5
2
1
W
4
2
10
4.5
L
Danzaburou
LordEkbar88
Danzaburou
3
10
4
0.5
W
Ah Muzen Cab
QueenofSpades49
Ah Muzen Cab
5
2
8
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,453
Damage
24,752
36,739
Taken
33,386
20,499
Mitigated
13,599
5,459
Healing
2,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DamndbyDay
Ah Puch
12,632
129
326
1,458
11,243
3,973
161
5,533
5,710
48,476
0
L
Yu Huang
Duuunte
Yu Huang
14,756
808
0
315
12,315
5,308
0
7,241
5,074
46,392
0
W
9,728
729
192
1,131
15,272
12,893
330
4,902
10,370
25,362
0
L
Danzaburou
LordEkbar88
Danzaburou
9,420
2,336
0
1,827
17,984
7,466
0
13,486
4,498
0
30,404
W
Ah Muzen Cab
QueenofSpades49
Ah Muzen Cab
5,093
1,494
0
2,352
10,224
3,633
1,677
4,826
5,398
0
51,498
L
576
0
70
89
3,087
825
0
2,179
908
0
2,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,349
Gold Earned
29,820
158
Minions Killed
102
0
Camps Cleared
0
738,086
Distance Traveled
424,263
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,861
847
59
4
0
224,895
0
L
Yu Huang
11,055
790
62
4
0
215,074
0
W
Geb
10,992
785
20
1
0
262,347
0
L
Danzaburou
10,769
769
37
3
0
178,813
0
W
Ah Muzen Cab
11,496
821
79
6
0
250,844
1
L
Thor
7,996
571
3
0
0
30,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role