Player Matchup

Jing Wei
Jing Wei
Ambivs
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,460 Elo+
Party 1
Bakasura
Bakasura
CouchAddict
Bakasura
Level 28
God Stats
0W - 2L
1,264 SR
Queue Stats
37W - 24L
1,549 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GanonCrespo
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,460 Elo+
Party 1
Tiamat
Tiamat
Mythiouss
Tiamat
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,499 Elo+
Party 2
Susano
Susano
theWickedSpud
Susano
Level 107
God Stats
1W - 3L
1,350 SR
Queue Stats
115W - 102L
1,532 Elo+
Party 2
Team Averages
Level 48
1,423 SR
1,500 Elo+

VS

Team Averages
Level 80
1,470 SR
1,375 Elo+
Hades
Hades
Chambers3737
Hades
Level 121
God Stats
1W - 0L
1,411 SR
Queue Stats
12W - 15L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gamergazm
Cu Chulainn
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,196 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jace249
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,387 Elo+
Party 3
Sun Wukong
Sun Wukong
NotWelch
Sun Wukong
Level 19
God Stats
5W - 1L
1,657 SR
Queue Stats
52W - 55L
1,424 Elo+
Party 3
Janus
Janus
THTFLUFFYGUYY
Janus
Level 125
God Stats
3W - 2L
1,279 SR
Queue Stats
96W - 95L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ambivs
Jing Wei
18
7 / 11 / 7
10,834
722
22,020
19,589
9,910
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
CouchAddict
Bakasura
18
2 / 5 / 13
10,047
670
5,737
20,918
26,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
GanonCrespo
Kumbhakarna
16
1 / 5 / 14
10,019
668
5,140
19,070
18,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Mythiouss
Tiamat
18
5 / 9 / 7
11,069
738
13,865
18,189
10,259
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 6 / 13
10,892
726
17,667
19,002
11,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 18
10,925
728
19,503
20,415
13,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Gamergazm
Cu Chulainn
18
6 / 4 / 20
11,385
759
13,558
16,723
20,730
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Jace249
Ah Muzen Cab
20
10 / 1 / 20
13,143
876
17,079
14,655
7,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
NotWelch
Sun Wukong
20
9 / 5 / 13
12,891
859
13,501
18,783
18,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
9 / 4 / 17
12,726
848
25,071
11,859
5,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
124
20
Kills
36
36
Deaths
21
54
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ambivs
Jing Wei
7
11
7
0.95
W
2
7
18
1.57
L
Bakasura
CouchAddict
Bakasura
2
5
13
1.7
W
Cu Chulainn
Gamergazm
Cu Chulainn
6
4
20
4
L
Kumbhakarna
GanonCrespo
Kumbhakarna
1
5
14
1.6
W
Ah Muzen Cab
Jace249
Ah Muzen Cab
10
1
20
20
L
Tiamat
Mythiouss
Tiamat
5
9
7
0.94
W
Sun Wukong
NotWelch
Sun Wukong
9
5
13
3.1
W
9
4
17
4.38
L
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,429
Damage
88,712
96,768
Taken
82,435
76,193
Mitigated
66,447
17,722
Healing
22,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ambivs
Jing Wei
22,020
14,724
879
872
19,589
9,910
0
6,615
12,974
0
36,438
W
19,503
1,141
3,293
6,079
20,415
13,815
597
4,475
15,567
36,109
0
L
Bakasura
CouchAddict
Bakasura
5,737
3,544
92
5,212
20,918
26,305
0
9,838
11,080
0
12,128
W
Cu Chulainn
Gamergazm
Cu Chulainn
13,558
1,437
866
965
16,723
20,730
988
5,160
11,432
1,315
26,295
L
Kumbhakarna
GanonCrespo
Kumbhakarna
5,140
312
2,626
2,319
19,070
18,436
0
10,142
8,928
5,953
0
W
Ah Muzen Cab
Jace249
Ah Muzen Cab
17,079
7,061
574
1,232
14,655
7,973
2,212
3,505
11,150
0
42,229
L
Tiamat
Mythiouss
Tiamat
13,865
1,398
1,201
1,482
18,189
10,259
0
10,305
7,884
30,836
0
W
Sun Wukong
NotWelch
Sun Wukong
13,501
1,980
499
3,995
18,783
18,684
1,472
3,080
14,833
0
26,246
W
25,071
1,233
2,951
2,498
11,859
5,245
1,643
2,785
9,022
47,203
0
L
17,667
1,933
668
2,371
19,002
11,283
0
8,712
10,290
0
28,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,861
Gold Earned
61,070
141
Minions Killed
180
0
Camps Cleared
0
1,240,679
Distance Traveled
1,469,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,834
722
29
2
0
240,119
0
W
Hades
10,925
728
37
2
0
248,136
0
L
Bakasura
10,047
670
43
3
0
279,005
0
W
Cu Chulainn
11,385
759
24
2
0
271,153
0
L
Kumbhakarna
10,019
668
4
0
0
239,828
0
W
Ah Muzen Cab
13,143
876
41
3
0
321,380
0
L
Tiamat
11,069
738
38
3
0
207,631
0
W
Sun Wukong
12,891
859
21
1
0
326,642
0
W
Janus
12,726
848
57
4
0
302,322
0
L
Susano
10,892
726
27
2
0
274,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role