Player Matchup

Mulan
Mulan
JustSilasOK
Mulan
Level 88
God Stats
2W - 3L
1,331 SR
Queue Stats
261W - 258L
1,526 Elo+
Solo
Set
Set
Kasper022813
Set
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,672 Elo+
Party 3
Anhur
Anhur
Str8_Shootah
Anhur
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,672 Elo+
Party 3
Zhong Kui
Zhong Kui
Zom-b-guy
Zhong Kui
Level 62
God Stats
17W - 6L
1,694 SR
Queue Stats
50W - 29L
1,620 Elo+
Party 1
Ao Kuang
Ao Kuang
fatcatrider
Ao Kuang
Level 48
God Stats
11W - 7L
1,609 SR
Queue Stats
76W - 64L
1,425 Elo+
Party 1
Team Averages
Level 73
1,527 SR
1,583 Elo+

VS

Team Averages
Level 84
1,486 SR
1,368 Elo+
Morgan Le Fay
Morgan Le Fay
Crazycastro115
Morgan Le Fay
Level 129
God Stats
2W - 0L
1,526 SR
Queue Stats
9W - 4L
1,490 Elo+
Solo
Chaac
Chaac
Hi Gamma
Chaac
Level 128
God Stats
3W - 4L
1,528 SR
Queue Stats
33W - 45L
1,385 Elo+
Solo
Thor
Thor
WaR x TaCo
Thor
Level 58
God Stats
65W - 96L
1,377 SR
Queue Stats
65W - 98L
1,340 Elo+
Party 2
Jormungandr
Jormungandr
doubledoubleshot
Jormungandr
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 23L
1,279 Elo+
Party 2
Pele
Pele
mad man7083
Pele
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
10,243
1,138
13,536
22,262
17,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 0 / 0
6,490
721
0
0
0
15
0 / 5 / 3
9,505
1,056
5,337
14,536
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Zom-b-guy
Zhong Kui
15
3 / 5 / 3
10,347
1,150
12,239
17,751
12,665
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
fatcatrider
Ao Kuang
15
1 / 5 / 5
10,059
1,118
10,297
17,155
12,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

172

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crazycastro115
Morgan Le Fay
16
5 / 1 / 12
10,924
1,214
24,696
9,746
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Hi Gamma
Chaac
17
3 / 1 / 18
11,029
1,225
10,199
10,061
13,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 2 / 13
10,631
1,181
10,722
7,275
3,168
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
doubledoubleshot
Jormungandr
16
3 / 1 / 15
10,601
1,178
7,801
10,717
10,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 2 / 9
10,671
1,186
14,466
12,956
5,890
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
7
Kills
22
22
Deaths
7
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Crazycastro115
Morgan Le Fay
5
1
12
11
W
Chaac
Hi Gamma
Chaac
3
1
18
12
L
3
7
3
0.64
L
0
0
0
0
L
0
5
3
0.3
W
5
2
13
5.75
L
Zhong Kui
Zom-b-guy
Zhong Kui
3
5
3
0.9
W
Jormungandr
doubledoubleshot
Jormungandr
3
1
15
10.5
L
Ao Kuang
fatcatrider
Ao Kuang
1
5
5
0.7
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,409
Damage
67,884
71,704
Taken
50,755
47,513
Mitigated
37,505
7,687
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Crazycastro115
Morgan Le Fay
24,696
2,094
0
957
9,746
4,561
0
4,754
4,414
41,244
0
W
Chaac
Hi Gamma
Chaac
10,199
806
0
3,324
10,061
13,707
0
4,679
5,144
0
26,234
L
13,536
2,222
0
2,176
22,262
17,223
0
6,633
15,483
59
25,665
L
0
0
0
0
0
0
0
0
0
0
0
L
5,337
3,219
0
965
14,536
5,599
0
7,205
7,181
0
23,326
W
10,722
3,696
0
0
7,275
3,168
0
2,663
4,246
0
25,973
L
Zhong Kui
Zom-b-guy
Zhong Kui
12,239
1,205
0
2,427
17,751
12,665
0
9,311
8,440
32,167
0
W
Jormungandr
doubledoubleshot
Jormungandr
7,801
1,304
0
254
10,717
10,179
0
4,895
5,246
16,796
0
L
Ao Kuang
fatcatrider
Ao Kuang
10,297
2,630
0
2,119
17,155
12,026
0
8,752
8,103
19,355
0
W
14,466
5,485
0
1,273
12,956
5,890
0
6,387
6,431
0
19,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,644
Gold Earned
53,856
156
Minions Killed
181
7
Camps Cleared
6
662,350
Distance Traveled
948,293
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,924
1,214
65
7
1
203,974
0
W
Chaac
11,029
1,225
37
4
1
187,639
0
L
Mulan
10,243
1,138
31
3
1
172,301
0
L
Set
6,490
721
0
0
0
0
0
L
Anhur
9,505
1,056
53
6
1
150,651
0
W
Thor
10,631
1,181
43
5
1
168,407
0
L
Zhong Kui
10,347
1,150
55
6
3
168,988
0
W
Jormungandr
10,601
1,178
23
3
1
186,397
3
L
Ao Kuang
10,059
1,118
17
2
2
170,410
0
W
Pele
10,671
1,186
13
1
2
201,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role