Player Matchup

Jormungandr
Jormungandr
GLD DMNDS
Jormungandr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 293L
1,391 Elo+
Solo
Set
Set
JutheGoat2233
Set
Level 88
God Stats
4W - 4L
1,639 SR
Queue Stats
59W - 66L
1,439 Elo+
Solo
Izanami
Izanami
Only_Jorge
Izanami
Level 64
God Stats
7W - 4L
1,402 SR
Queue Stats
23W - 27L
1,383 Elo+
Solo
Hades
Hades
welshmiester
Hades
Level 69
God Stats
2W - 0L
1,731 SR
Queue Stats
79W - 55L
1,519 Elo+
Solo
Achilles
Achilles
xirons
Achilles
Level 56
God Stats
1W - 2L
1,456 SR
Queue Stats
90W - 72L
1,534 Elo+
Solo
Team Averages
Level 67
1,546 SR
1,453 Elo+

VS

Team Averages
Level 63
1,560 SR
1,352 Elo+
Hercules
Hercules
Apollo__lc
Hercules
Level 54
God Stats
3W - 9L
1,491 SR
Queue Stats
104W - 105L
1,454 Elo+
Solo
Heimdallr
Heimdallr
JesusHadAnAR
Heimdallr
Level 63
God Stats
9W - 7L
1,676 SR
Queue Stats
31W - 31L
1,266 Elo+
Party 1
Merlin
Merlin
LastKnightXI
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 253L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
NMAIS
Gilgamesh
Level 64
God Stats
16W - 20L
1,437 SR
Queue Stats
123W - 147L
1,391 Elo+
Solo
Awilix
Awilix
soupbean00
Awilix
Level 67
God Stats
0W - 2L
1,694 SR
Queue Stats
30W - 30L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GLD DMNDS
Jormungandr
10
0 / 1 / 0
5,436
453
4,068
8,238
3,688
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
3 / 2 / 0
6,832
569
3,620
10,151
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Only_Jorge
Izanami
10
0 / 3 / 1
5,535
461
3,199
7,861
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 1
7,177
598
6,200
10,262
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
xirons
Achilles
9
0 / 0 / 2
5,642
470
3,162
7,634
7,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Apollo__lc
Hercules
11
2 / 3 / 0
6,247
521
4,824
10,657
9,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
JesusHadAnAR
Heimdallr
10
3 / 1 / 2
6,358
530
5,370
5,849
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
11
0 / 0 / 0
6,114
510
3,000
4,308
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
NMAIS
Gilgamesh
10
2 / 0 / 3
6,313
526
3,064
10,136
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
soupbean00
Awilix
8
0 / 2 / 1
5,159
430
3,794
7,933
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
7
7
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Apollo__lc
Hercules
2
3
0
0.67
W
Jormungandr
GLD DMNDS
Jormungandr
0
1
0
0
L
Heimdallr
JesusHadAnAR
Heimdallr
3
1
2
4
W
3
2
0
1.5
L
Merlin
0
0
0
0
L
Gilgamesh
NMAIS
Gilgamesh
2
0
3
3.5
W
Izanami
Only_Jorge
Izanami
0
3
1
0.17
L
Awilix
soupbean00
Awilix
0
2
1
0.25
W
2
1
1
2.5
W
Achilles
xirons
Achilles
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,249
Damage
20,052
44,146
Taken
38,883
23,229
Mitigated
22,732
13,303
Healing
9,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Apollo__lc
Hercules
4,824
1,837
0
3,206
10,657
9,248
0
2,993
7,532
1,768
28,244
W
Jormungandr
GLD DMNDS
Jormungandr
4,068
1,322
0
1,820
8,238
3,688
0
595
7,603
27,985
0
L
Heimdallr
JesusHadAnAR
Heimdallr
5,370
2,919
0
1,777
5,849
2,363
0
1,247
4,562
0
31,844
W
3,620
1,459
0
1,427
10,151
4,906
0
756
9,287
0
52,917
L
Merlin
3,000
308
0
842
4,308
1,302
753
1,260
2,976
37,376
0
L
Gilgamesh
NMAIS
Gilgamesh
3,064
981
0
3,082
10,136
7,261
0
2,694
7,442
0
22,001
W
Izanami
Only_Jorge
Izanami
3,199
2,318
0
1,701
7,861
2,466
0
0
7,861
0
35,990
L
Awilix
soupbean00
Awilix
3,794
1,743
0
403
7,933
2,558
0
1,708
6,103
0
22,255
W
6,200
291
512
6,501
10,262
5,043
195
1,603
8,527
58,886
0
W
Achilles
xirons
Achilles
3,162
898
0
1,342
7,634
7,126
0
263
7,371
0
23,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,622
Gold Earned
30,191
331
Minions Killed
218
0
Camps Cleared
0
1,194,887
Distance Traveled
1,113,726
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,247
521
37
3
0
215,759
0
W
Jormungandr
5,436
453
44
4
0
196,038
0
L
Heimdallr
6,358
530
50
4
0
191,256
2
W
Set
6,832
569
78
7
0
279,757
2
L
Merlin
6,114
510
75
6
0
216,818
0
L
Gilgamesh
6,313
526
22
2
0
243,051
1
W
Izanami
5,535
461
61
5
0
257,492
1
L
Awilix
5,159
430
34
3
0
246,842
1
W
Hades
7,177
598
114
10
0
252,851
1
W
Achilles
5,642
470
34
3
0
208,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role