Player Matchup

Hel
Hel
Aljandro
Hel
Level 125
God Stats
1W - 1L
1,240 SR
Queue Stats
96W - 100L
1,386 Elo+
Solo
Cupid
Cupid
DarthEdo
Cupid
Level 79
God Stats
10W - 15L
1,441 SR
Queue Stats
110W - 110L
1,521 Elo+
Solo
Sol
Sol
DopeB94
Sol
Level 126
God Stats
14W - 13L
1,360 SR
Queue Stats
260W - 219L
1,490 Elo+
Solo
Anubis
Anubis
ScytherChungus
Anubis
Level 68
God Stats
6W - 2L
1,623 SR
Queue Stats
37W - 35L
1,517 Elo+
Party 3
Fenrir
Fenrir
ZeroCue
Fenrir
Level 123
God Stats
3W - 4L
1,615 SR
Queue Stats
28W - 25L
1,520 Elo+
Party 3
Team Averages
Level 104
1,456 SR
1,487 Elo+

VS

Team Averages
Level 110
1,509 SR
1,480 Elo+
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Lemon_Lollie
Ra
Level 113
God Stats
0W - 2L
1,268 SR
Queue Stats
35W - 37L
1,449 Elo+
Party 2
Pele
Pele
RagingRussell69
Pele
Level 123
God Stats
2W - 1L
1,778 SR
Queue Stats
528W - 491L
1,529 Elo+
Party 1
Kuzenbo
Kuzenbo
Target Pills
Kuzenbo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
WolfyWang
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,614
659
1,105
4,574
1,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
DarthEdo
Cupid
7
2 / 0 / 0
4,502
643
3,584
5,045
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
9
1 / 0 / 0
4,812
687
5,103
4,374
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
4 / 0 / 1
5,217
745
4,084
3,104
1,279
Fenrir
ZeroCue
Fenrir
8
3 / 0 / 2
4,796
685
2,535
5,665
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 1 / 0
3,576
511
3,071
3,924
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 3 / 0
3,535
505
628
3,138
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 4 / 0
3,738
534
3,816
6,925
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Target Pills
Kuzenbo
6
0 / 1 / 0
4,133
590
1,765
4,823
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
WolfyWang
Sun Wukong
8
0 / 1 / 0
4,538
648
2,582
6,573
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
10
Kills
0
0
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
W
0
0
2
1
W
Cupid
DarthEdo
Cupid
2
0
0
2
W
Sol
1
0
0
1
L
0
3
0
0
L
0
4
0
0
W
4
0
1
4.5
L
Kuzenbo
Target Pills
Kuzenbo
0
1
0
0
L
Sun Wukong
WolfyWang
Sun Wukong
0
1
0
0
W
Fenrir
ZeroCue
Fenrir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,411
Damage
11,862
22,762
Taken
25,383
7,590
Mitigated
9,831
13,756
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,071
1,598
0
1,881
3,924
1,102
0
503
3,421
0
20,310
W
1,105
286
1,417
3,056
4,574
1,713
111
987
3,587
16,154
0
W
Cupid
DarthEdo
Cupid
3,584
2,275
383
2,704
5,045
1,416
351
778
4,267
0
29,635
W
Sol
5,103
1,247
0
2,758
4,374
1,168
0
0
4,374
30,648
0
L
628
135
84
526
3,138
660
0
1,809
1,329
12,946
0
L
3,816
1,538
0
518
6,925
1,538
0
2,683
4,210
0
18,711
W
4,084
340
0
1,870
3,104
1,279
350
302
2,802
34,693
0
L
Kuzenbo
Target Pills
Kuzenbo
1,765
773
0
1,482
4,823
3,338
0
602
4,221
11,637
0
L
Sun Wukong
WolfyWang
Sun Wukong
2,582
229
0
1,970
6,573
3,193
0
4,251
1,910
0
27,057
W
Fenrir
ZeroCue
Fenrir
2,535
598
0
1,568
5,665
2,014
0
326
5,339
0
26,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,941
Gold Earned
19,520
234
Minions Killed
150
0
Camps Cleared
0
693,930
Distance Traveled
637,369
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,576
511
24
3
0
120,314
0
W
Hel
4,614
659
21
3
0
157,288
2
W
Cupid
4,502
643
64
9
0
134,700
0
W
Sol
4,812
687
51
7
0
122,660
0
L
Ra
3,535
505
26
4
0
85,464
0
L
Pele
3,738
534
27
4
0
152,075
2
W
Anubis
5,217
745
50
7
0
113,766
0
L
Kuzenbo
4,133
590
21
3
0
142,509
0
L
Sun Wukong
4,538
648
52
7
0
137,007
0
W
Fenrir
4,796
685
48
7
0
165,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role