Player Matchup

Nu Wa
Nu Wa
Alakade
Nu Wa
Level 58
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
HoldenQrow
Kumbhakarna
Level 126
God Stats
7W - 5L
1,555 SR
Queue Stats
201W - 234L
1,466 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kt3rminator
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 3
Neith
Neith
NEMAHSIS_
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 121L
1,366 Elo+
Party 1
Nemesis
Nemesis
Terra
Nemesis
Level 170
God Stats
13W - 13L
1,540 SR
Queue Stats
153W - 154L
1,489 Elo+
Solo
Team Averages
Level 99
1,519 SR
1,423 Elo+

VS

Team Averages
Level 100
1,491 SR
1,421 Elo+
Susano
Susano
DoubleB21z
Susano
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
GrandpawShark
Baron Samedi
Level 81
God Stats
9W - 8L
1,573 SR
Queue Stats
23W - 23L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
Hawilcoxon
Cernunnos
Level 108
God Stats
2W - 1L
1,216 SR
Queue Stats
28W - 29L
1,487 Elo+
Party 2
Scylla
Scylla
Tinarix
Scylla
Level 125
God Stats
8W - 3L
1,681 SR
Queue Stats
95W - 78L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
mhaar640
Sun Wukong
Level 119
God Stats
1W - 0L
1,483 SR
Queue Stats
4W - 5L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alakade
Nu Wa
6
0 / 3 / 1
4,016
402
1,042
2,998
703
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
HoldenQrow
Kumbhakarna
7
0 / 1 / 2
4,804
480
1,998
8,746
4,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Kt3rminator
Cu Chulainn
8
0 / 4 / 0
4,586
459
2,169
7,308
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
NEMAHSIS_
Neith
8
1 / 1 / 0
4,941
494
3,950
5,532
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Terra
Nemesis
10
0 / 0 / 0
5,315
532
1,813
8,284
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DoubleB21z
Susano
9
2 / 1 / 0
5,400
540
2,505
6,878
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
GrandpawShark
Baron Samedi
9
1 / 0 / 0
5,655
566
2,445
3,880
2,633
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Hawilcoxon
Cernunnos
10
3 / 1 / 0
6,057
606
6,511
6,802
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Scylla
Tinarix
Scylla
9
0 / 1 / 1
5,259
526
3,159
4,361
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
mhaar640
Sun Wukong
11
3 / 0 / 2
6,528
653
4,010
6,364
5,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
1
Kills
9
9
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Alakade
Nu Wa
0
3
1
0.17
W
Susano
DoubleB21z
Susano
2
1
0
2
W
Baron Samedi
GrandpawShark
Baron Samedi
1
0
0
1
W
Cernunnos
Hawilcoxon
Cernunnos
3
1
0
3
L
Kumbhakarna
HoldenQrow
Kumbhakarna
0
1
2
1
L
Cu Chulainn
Kt3rminator
Cu Chulainn
0
4
0
0
L
Neith
NEMAHSIS_
Neith
1
1
0
1
L
Nemesis
Terra
Nemesis
0
0
0
0
W
Scylla
Tinarix
Scylla
0
1
1
0.5
W
Sun Wukong
mhaar640
Sun Wukong
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,972
Damage
18,630
32,868
Taken
28,285
12,990
Mitigated
13,859
5,414
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Alakade
Nu Wa
1,042
819
0
117
2,998
703
0
1,011
1,987
5,151
0
W
Susano
DoubleB21z
Susano
2,505
61
0
840
6,878
2,222
0
44
6,834
0
34,757
W
Baron Samedi
GrandpawShark
Baron Samedi
2,445
350
285
1,912
3,880
2,633
191
1,206
2,674
21,028
0
W
Cernunnos
Hawilcoxon
Cernunnos
6,511
3,269
0
3,638
6,802
2,500
0
1,087
5,715
0
37,627
L
Kumbhakarna
HoldenQrow
Kumbhakarna
1,998
375
589
1,579
8,746
4,004
0
1,888
6,858
12,610
0
L
Cu Chulainn
Kt3rminator
Cu Chulainn
2,169
436
0
108
7,308
3,659
0
0
7,308
0
23,022
L
Neith
NEMAHSIS_
Neith
3,950
1,748
266
1,738
5,532
1,711
0
190
5,342
0
25,021
L
Nemesis
Terra
Nemesis
1,813
564
0
1,017
8,284
2,913
0
2,515
5,769
0
45,750
W
Scylla
Tinarix
Scylla
3,159
777
0
1,120
4,361
1,249
230
639
3,722
38,990
0
W
Sun Wukong
mhaar640
Sun Wukong
4,010
661
0
542
6,364
5,255
0
64
6,300
0
43,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,662
Gold Earned
28,899
179
Minions Killed
311
0
Camps Cleared
0
852,700
Distance Traveled
928,493
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,016
402
8
1
0
96,130
0
W
Susano
5,400
540
51
5
0
234,647
0
W
Baron Samedi
5,655
566
28
3
0
163,750
0
W
Cernunnos
6,057
606
74
7
0
173,063
0
L
Kumbhakarna
4,804
480
13
1
0
185,721
1
L
Cu Chulainn
4,586
459
38
4
0
158,037
2
L
Neith
4,941
494
43
4
0
179,663
0
L
Nemesis
5,315
532
77
8
0
233,149
1
W
Scylla
5,259
526
79
8
0
173,117
0
W
Sun Wukong
6,528
653
79
8
0
183,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role