Player Matchup

Nike
Nike
Gold IV
KingSamRaps
Nike
Gold IV
Level 147
God Stats
23W - 12L
1,500 SR
Queue Stats
338W - 358L
1,442 MMR
Party 2
He Bo
He Bo
Silver I
KngDmonSlayr
He Bo
Silver I
Level 149
God Stats
0W - 1L
1,707 SR
Queue Stats
268W - 284L
1,315 MMR
Party 2
Anhur
Anhur
Gold III
edouardwar
Anhur
Gold III
Level 128
God Stats
7W - 10L
1,561 SR
Queue Stats
60W - 72L
1,428 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,589 SR
1,395 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,447 SR
1,375 MMR
Gilgamesh
Gilgamesh
Silver II
MADAFAKA55
Gilgamesh
Silver II
Level 147
God Stats
1W - 0L
1,201 SR
Queue Stats
150W - 168L
1,344 MMR
Solo
Anubis
Anubis
Bronze III
Tchikybe
Anubis
Bronze III
Level 61
God Stats
2W - 0L
1,641 SR
Queue Stats
3W - 3L
1,358 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
xSwayh
Hou Yi
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,423 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
11,501
767
10,280
18,236
17,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 6 / 5
10,480
699
9,829
10,836
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
14
3 / 6 / 3
11,111
741
8,989
15,793
5,728
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AchillesOdinMartichorasPoseidonBacchus

VS

Bans
KumbhakarnaAresThothMulanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MADAFAKA55
Gilgamesh
15
5 / 3 / 7
12,178
812
13,031
17,051
17,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Tchikybe
Anubis
15
5 / 2 / 9
12,368
825
15,207
10,381
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
xSwayh
Hou Yi
14
6 / 2 / 6
11,981
799
9,464
10,399
3,459
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
16
16
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
1
6
5
0.58
W
Gilgamesh
MADAFAKA55
Gilgamesh
5
3
7
2.83
W
Anubis
Tchikybe
Anubis
5
2
9
4.75
L
Anhur
3
6
3
0.75
W
Hou Yi
xSwayh
Hou Yi
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,098
Damage
37,702
44,865
Taken
37,831
27,079
Mitigated
25,715
6,583
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,280
605
0
2,691
18,236
17,211
0
6,029
12,207
0
31,045
L
9,829
372
0
0
10,836
4,140
341
2,335
8,501
32,095
0
W
Gilgamesh
MADAFAKA55
Gilgamesh
13,031
3,637
0
1,218
17,051
17,665
343
4,719
12,332
0
44,903
W
Anubis
Tchikybe
Anubis
15,207
533
0
3,330
10,381
4,591
989
3,779
6,602
59,480
0
L
Anhur
8,989
4,368
0
3,892
15,793
5,728
1,459
7,224
8,569
0
54,705
W
Hou Yi
xSwayh
Hou Yi
9,464
5,601
272
1,572
10,399
3,459
1,285
1,597
8,802
0
33,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
36,527
163
Minions Killed
146
0
Camps Cleared
0
786,392
Distance Traveled
849,654
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,501
767
24
2
0
290,551
0
L
He Bo
10,480
699
53
4
0
259,650
5
W
Gilgamesh
12,178
812
44
3
0
292,807
0
W
Anubis
12,368
825
73
5
0
281,147
2
L
Anhur
11,111
741
86
6
0
236,191
2
W
Hou Yi
11,981
799
29
2
0
275,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role