Player Matchup

Ganesha
Ganesha
JuanDaPiMe
Ganesha
Level 122
God Stats
7W - 2L
1,535 SR
Queue Stats
180W - 172L
1,394 Elo+
Party 2
Pele
Pele
LucifersHeir666
Pele
Level 115
God Stats
5W - 2L
1,681 SR
Queue Stats
63W - 56L
1,617 Elo+
Party 1
Anubis
Anubis
dante940211
Anubis
Level 104
God Stats
15W - 10L
1,548 SR
Queue Stats
175W - 184L
1,387 Elo+
Party 2
Nike
Nike
jackmcke
Nike
Level 66
God Stats
16W - 6L
1,730 SR
Queue Stats
42W - 33L
1,597 Elo+
Party 1
Charybdis
Charybdis
jaimeherrera2909
Charybdis
Level 64
God Stats
5W - 1L
1,649 SR
Queue Stats
47W - 63L
1,370 Elo+
Party 2
Team Averages
Level 94
1,629 SR
1,473 Elo+

VS

Team Averages
Level 89
1,495 SR
1,505 Elo+
Mercury
Mercury
Birdie-BBY
Mercury
Level 67
God Stats
0W - 2L
1,290 SR
Queue Stats
29W - 33L
1,472 Elo+
Party 3
Olorun
Olorun
Doug_DImmadome0
Olorun
Level 118
God Stats
0W - 2L
1,272 SR
Queue Stats
126W - 124L
1,446 Elo+
Party 4
Hera
Hera
Marteeny420
Hera
Level 67
God Stats
1W - 1L
1,742 SR
Queue Stats
23W - 25L
1,526 Elo+
Party 3
Chaac
Chaac
iFawkez
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,674 Elo+
Party 4
Ah Puch
Ah Puch
snakebreath22
Ah Puch
Level 104
God Stats
1W - 3L
1,672 SR
Queue Stats
60W - 67L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JuanDaPiMe
Ganesha
10
0 / 1 / 3
6,673
513
2,718
10,869
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 0 / 3
7,935
610
6,388
8,444
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
3 / 2 / 1
7,410
570
4,097
7,545
3,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
14
2 / 0 / 0
7,762
597
6,572
8,143
5,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
10
0 / 0 / 0
5,903
454
852
6,947
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Birdie-BBY
Mercury
11
0 / 2 / 1
6,024
463
2,399
10,681
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

1
0 / 0 / 0
3,897
300
0
0
0
12
2 / 4 / 0
6,821
525
3,964
7,780
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
iFawkez
Chaac
11
1 / 1 / 0
6,038
464
8,172
6,730
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
12
0 / 2 / 0
6,572
506
4,604
10,163
4,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
3
3
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
Birdie-BBY
Mercury
0
2
1
0.25
L
0
0
0
0
W
Ganesha
JuanDaPiMe
Ganesha
0
1
3
1.5
W
4
0
3
5.5
L
2
4
0
0.5
W
Anubis
3
2
1
1.75
L
Chaac
iFawkez
Chaac
1
1
0
1
W
Nike
2
0
0
2
W
Charybdis
0
0
0
0
L
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,627
Damage
19,139
41,948
Taken
35,354
22,355
Mitigated
15,251
9,433
Healing
7,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Birdie-BBY
Mercury
2,399
653
0
824
10,681
3,515
0
1,232
9,449
0
45,219
L
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
JuanDaPiMe
Ganesha
2,718
391
139
1,901
10,869
7,589
186
1,520
9,349
22,887
0
W
6,388
1,371
0
1,583
8,444
3,347
122
1,224
7,220
0
59,719
L
3,964
1,615
0
270
7,780
2,143
0
2,525
5,255
46,766
0
W
Anubis
4,097
105
0
3,601
7,545
3,893
1,775
2,409
5,136
49,695
0
L
Chaac
iFawkez
Chaac
8,172
706
0
1,736
6,730
4,676
0
3,058
3,672
0
38,819
W
Nike
6,572
603
0
640
8,143
5,158
28
3,998
4,145
0
56,913
W
Charybdis
852
468
0
1,569
6,947
2,368
1,109
114
6,833
0
31,607
L
Ah Puch
4,604
0
0
4,977
10,163
4,917
0
0
10,163
47,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,683
Gold Earned
29,352
352
Minions Killed
266
0
Camps Cleared
0
1,231,346
Distance Traveled
1,003,407
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,024
463
64
5
0
299,853
0
L
Olorun
3,897
300
0
0
0
0
0
W
Ganesha
6,673
513
13
1
0
254,308
1
W
Pele
7,935
610
97
7
0
277,472
0
L
Hera
6,821
525
75
6
0
233,693
0
W
Anubis
7,410
570
80
6
0
204,310
0
L
Chaac
6,038
464
44
3
0
241,283
0
W
Nike
7,762
597
97
7
0
240,884
0
W
Charybdis
5,903
454
65
5
0
254,372
0
L
Ah Puch
6,572
506
83
6
0
228,578
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role