Player Matchup

Thanatos
Thanatos
DuncanBill
Thanatos
Level 104
God Stats
5W - 7L
1,451 SR
Queue Stats
11W - 19L
1,439 Elo+
Party 2
Bellona
Bellona
Sloconnor
Bellona
Level 102
God Stats
1W - 4L
1,278 SR
Queue Stats
11W - 19L
1,439 Elo+
Party 2
Poseidon
Poseidon
Tantolini
Poseidon
Level 31
God Stats
8W - 13L
1,432 SR
Queue Stats
11W - 19L
1,439 Elo+
Party 2
Olorun
Olorun
Xenomorph108
Olorun
Level 68
God Stats
2W - 5L
1,447 SR
Queue Stats
11W - 21L
1,439 Elo+
Party 2
Ganesha
Ganesha
YoungSenshi
Ganesha
Level 81
God Stats
0W - 2L
1,335 SR
Queue Stats
6W - 10L
1,453 Elo+
Party 2
Team Averages
Level 77
1,389 SR
1,442 Elo+

VS

Team Averages
Level 168
1,531 SR
1,493 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
NaturedCell9461
Chaac
Level 155
God Stats
12W - 6L
1,747 SR
Queue Stats
736W - 732L
1,457 Elo+
Solo
Bastet
Bastet
O-M-W-2-Y-B-H
Bastet
Level 180
God Stats
2W - 1L
1,754 SR
Queue Stats
152W - 161L
1,507 Elo+
Party 1
Izanami
Izanami
VVGreeley
Izanami
Level 149
God Stats
1W - 2L
1,154 SR
Queue Stats
587W - 570L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DuncanBill
Thanatos
11
4 / 1 / 1
6,468
539
4,676
10,148
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Sloconnor
Bellona
9
0 / 4 / 1
5,242
437
2,987
9,248
5,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Tantolini
Poseidon
10
2 / 5 / 2
5,641
470
3,057
8,324
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
8
1 / 5 / 1
5,116
426
3,747
10,137
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
YoungSenshi
Ganesha
8
0 / 0 / 7
5,739
478
3,415
8,982
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
4 / 0 / 0
8,234
686
6,435
8,995
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
 
Janus
11
3 / 1 / 1
6,814
568
6,321
5,293
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 7
6,374
531
8,261
12,415
7,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
5 / 2 / 1
7,142
595
6,858
11,322
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
VVGreeley
Izanami
11
2 / 2 / 3
6,999
583
4,680
6,949
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
15
15
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
0
0
4
W
Janus
 
Janus
3
1
1
3.5
L
Thanatos
DuncanBill
Thanatos
4
1
1
4.5
W
1
3
7
1.5
W
5
2
1
2.75
L
Bellona
Sloconnor
Bellona
0
4
1
0.13
L
Poseidon
Tantolini
Poseidon
2
5
2
0.6
W
Izanami
VVGreeley
Izanami
2
2
3
1.75
L
Olorun
1
5
1
0.3
L
Ganesha
YoungSenshi
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,882
Damage
32,555
46,839
Taken
44,974
22,641
Mitigated
22,030
13,638
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,435
2,926
0
4,461
8,995
6,277
18
0
8,995
0
62,445
W
Janus
 
Janus
6,321
231
0
582
5,293
1,462
663
909
4,384
48,514
0
L
Thanatos
DuncanBill
Thanatos
4,676
1,449
0
6,466
10,148
3,879
0
1,516
8,434
0
35,016
W
8,261
798
183
2,271
12,415
7,820
0
4,615
7,800
0
33,086
W
6,858
1,377
0
3,347
11,322
3,931
13
2,351
8,971
0
47,854
L
Bellona
Sloconnor
Bellona
2,987
1,022
0
208
9,248
5,739
0
0
9,248
0
25,971
L
Poseidon
Tantolini
Poseidon
3,057
250
0
1,834
8,324
2,666
0
2,538
5,584
35,593
0
W
Izanami
VVGreeley
Izanami
4,680
2,200
0
1,743
6,949
2,540
610
2,344
4,605
0
52,212
L
Olorun
3,747
1,869
1,506
2,028
10,137
3,570
0
1,328
8,701
26,446
0
L
Ganesha
YoungSenshi
Ganesha
3,415
689
341
1,255
8,982
6,787
0
351
8,551
12,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,206
Gold Earned
35,563
209
Minions Killed
388
0
Camps Cleared
0
1,165,678
Distance Traveled
1,243,036
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,234
686
109
9
0
249,804
1
W
Janus
6,814
568
86
7
0
239,681
0
L
Thanatos
6,468
539
65
5
0
241,799
0
W
Chaac
6,374
531
33
3
0
245,193
0
W
Bastet
7,142
595
68
6
0
284,799
0
L
Bellona
5,242
437
48
4
0
242,005
0
L
Poseidon
5,641
470
49
4
0
231,282
0
W
Izanami
6,999
583
92
8
0
223,559
5
L
Olorun
5,116
426
44
4
0
225,732
0
L
Ganesha
5,739
478
3
0
0
224,860
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role