Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Raidust
Odin
Level 41
God Stats
3W - 1L
1,816 SR
Queue Stats
101W - 113L
1,459 Elo+
Party 1
Thor
Thor
SayaBlood
Thor
Level 78
God Stats
12W - 13L
1,456 SR
Queue Stats
305W - 304L
1,564 Elo+
Party 1
Guan Yu
Guan Yu
babybirkin
Guan Yu
Level 60
God Stats
3W - 5L
1,831 SR
Queue Stats
247W - 244L
1,572 Elo+
Party 1
Agni
Agni
progenesis5
Agni
Level 103
God Stats
9W - 7L
1,576 SR
Queue Stats
36W - 42L
1,491 Elo+
Solo
Team Averages
Level 80
1,636 SR
1,517 Elo+

VS

Team Averages
Level 147
1,488 SR
1,491 Elo+
Rama
Rama
CannabisBongrson
Rama
Level 159
God Stats
16W - 12L
1,421 SR
Queue Stats
97W - 82L
1,527 Elo+
Solo
Loki
Loki
Frostterxx
Loki
Level 146
God Stats
26W - 17L
1,547 SR
Queue Stats
513W - 495L
1,452 Elo+
Party 2
Janus
Janus
Gnomba
Janus
Level 190
God Stats
4W - 1L
1,414 SR
Queue Stats
224W - 199L
1,501 Elo+
Party 2
Fenrir
Fenrir
Gustahh
Fenrir
Level 126
God Stats
3W - 1L
1,557 SR
Queue Stats
262W - 243L
1,549 Elo+
Solo
Vamana
Vamana
PrismaSama
Vamana
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 103L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
0 / 0 / 0
3,173
635
1,755
2,645
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
Raidust
Odin
6
0 / 0 / 0
3,450
690
1,322
2,790
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Thor
6
0 / 2 / 0
3,444
689
1,226
5,480
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
babybirkin
Guan Yu
5
0 / 2 / 0
3,436
687
1,238
4,249
2,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

1
0 / 0 / 0
2,469
494
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,416
683
1,046
2,022
463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 0
3,765
753
910
4,024
945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Gnomba
Janus
7
2 / 0 / 1
4,234
847
3,468
2,578
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Gustahh
Fenrir
5
1 / 0 / 0
3,611
722
684
2,951
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
PrismaSama
Vamana
7
0 / 0 / 0
3,630
726
1,212
3,506
2,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
4
4
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
0
0
W
0
0
0
0
W
1
0
0
1
W
Janus
Gnomba
Janus
2
0
1
2.5
W
Fenrir
Gustahh
Fenrir
1
0
0
1
W
Vamana
PrismaSama
Vamana
0
0
0
0
L
Odin
Raidust
Odin
0
0
0
0
L
Thor
0
2
0
0
L
Guan Yu
babybirkin
Guan Yu
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,541
Damage
7,320
15,164
Taken
15,081
6,450
Mitigated
5,891
5,634
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,755
942
0
1,402
2,645
736
0
0
2,645
0
14,097
W
1,046
952
0
1,129
2,022
463
112
0
2,022
0
16,687
W
910
150
0
2,135
4,024
945
0
0
4,024
0
17,338
W
Janus
Gnomba
Janus
3,468
530
0
912
2,578
520
0
0
2,578
19,930
0
W
Fenrir
Gustahh
Fenrir
684
37
79
763
2,951
1,548
18
0
2,951
0
10,656
W
Vamana
PrismaSama
Vamana
1,212
296
0
1,062
3,506
2,415
0
0
3,506
0
17,008
L
Odin
Raidust
Odin
1,322
278
0
750
2,790
1,479
0
0
2,790
0
12,797
L
Thor
1,226
441
0
2,255
5,480
1,641
0
1,286
4,050
0
17,530
L
Guan Yu
babybirkin
Guan Yu
1,238
296
0
1,227
4,249
2,594
0
1,848
2,211
0
8,713
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,972
Gold Earned
18,656
107
Minions Killed
148
0
Camps Cleared
0
438,372
Distance Traveled
486,366
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,173
635
23
5
0
103,176
1
W
Rama
3,416
683
34
7
0
69,406
0
W
Loki
3,765
753
36
7
0
127,036
0
W
Janus
4,234
847
43
9
0
101,615
2
W
Fenrir
3,611
722
15
3
0
84,779
1
W
Vamana
3,630
726
20
4
0
103,530
0
L
Odin
3,450
690
29
6
0
107,714
0
L
Thor
3,444
689
38
8
0
108,305
0
L
Guan Yu
3,436
687
17
3
0
119,177
0
L
Agni
2,469
494
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role