Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MrDragon117
Horus
Level 141
God Stats
2W - 2L
1,534 SR
Queue Stats
38W - 54L
1,435 Elo+
Party 1
Ratatoskr
Ratatoskr
ShadowLotus7272
Ratatoskr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 76L
1,423 Elo+
Party 1
Janus
Janus
ellechero777
Janus
Level 106
God Stats
1W - 1L
1,318 SR
Queue Stats
7W - 15L
1,352 Elo+
Party 1
Olorun
Olorun
jingojaz
Olorun
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 127L
1,160 Elo+
Solo
Team Averages
Level 125
1,471 SR
1,374 Elo+

VS

Team Averages
Level 117
1,422 SR
1,447 Elo+
Rama
Rama
RichKid-15
Rama
Level 84
God Stats
0W - 2L
1,288 SR
Queue Stats
29W - 34L
1,406 Elo+
Solo
Chang'e
Chang'e
RubBerDukyL96A1
Chang'e
Level 144
God Stats
19W - 15L
1,653 SR
Queue Stats
578W - 525L
1,454 Elo+
Solo
Tyr
Tyr
WickedHarpie
Tyr
Level 163
God Stats
5W - 4L
1,489 SR
Queue Stats
306W - 319L
1,524 Elo+
Solo
Kali
Kali
linternaverde11
Kali
Level 107
God Stats
6W - 15L
1,181 SR
Queue Stats
1,103W - 1,138L
1,334 Elo+
Solo
Ah Puch
Ah Puch
nquinn007
Ah Puch
Level 85
God Stats
4W - 6L
1,500 SR
Queue Stats
138W - 123L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
5 / 0 / 6
7,825
522
9,246
10,439
9,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 1 / 2
9,403
627
11,282
11,958
6,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ratatoskr
ShadowLotus7272
Ratatoskr
12
1 / 2 / 8
8,062
537
5,935
12,982
9,259
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 5
7,398
493
5,876
9,371
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
jingojaz
Olorun
14
3 / 0 / 6
8,500
567
6,572
6,598
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,341
489
4,445
12,102
4,476
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 5 / 1
7,625
508
8,231
13,890
9,210
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 1
6,494
433
4,222
9,203
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 2 / 2
8,096
540
3,918
14,782
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
nquinn007
Ah Puch
13
5 / 4 / 1
8,022
535
13,075
12,396
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
19
Kills
7
7
Deaths
19
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
0
6
8
W
9
1
2
10
L
1
5
1
0.3
L
0
5
1
0.1
W
Ratatoskr
ShadowLotus7272
Ratatoskr
1
2
8
2.5
L
0
3
1
0.17
W
1
4
5
0.88
W
Olorun
jingojaz
Olorun
3
0
6
6
L
1
2
2
1
L
Ah Puch
nquinn007
Ah Puch
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,911
Damage
33,891
51,348
Taken
62,373
30,768
Mitigated
31,158
8,897
Healing
17,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,246
868
0
486
10,439
9,558
252
2,885
7,554
26,309
0
W
11,282
5,776
439
1,420
11,958
6,107
0
4,641
7,317
0
80,301
L
4,445
3,676
0
2,985
12,102
4,476
689
5,723
6,105
0
48,085
L
8,231
977
330
5,818
13,890
9,210
0
2,361
11,383
53,614
0
W
Ratatoskr
ShadowLotus7272
Ratatoskr
5,935
1,028
0
3,385
12,982
9,259
830
5,957
7,025
0
45,961
L
4,222
78
0
2,182
9,203
7,001
0
4,258
4,613
644
24,034
W
5,876
91
0
628
9,371
2,994
224
6,680
2,691
45,931
0
W
Olorun
jingojaz
Olorun
6,572
3,327
295
2,244
6,598
2,850
1,272
1,743
4,855
54,908
0
L
3,918
1,604
213
2,978
14,782
5,915
916
1,275
13,467
0
68,571
L
Ah Puch
nquinn007
Ah Puch
13,075
237
0
2,674
12,396
4,556
69
6,783
5,111
55,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,188
Gold Earned
37,578
410
Minions Killed
390
0
Camps Cleared
0
1,559,090
Distance Traveled
1,441,139
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,825
522
33
2
0
312,431
2
W
Horus
9,403
627
113
8
0
352,649
0
L
Rama
7,341
489
84
6
0
266,283
4
L
Chang'e
7,625
508
88
6
0
260,698
2
W
Ratatoskr
8,062
537
81
5
0
310,159
2
L
Tyr
6,494
433
35
2
0
345,357
4
W
Janus
7,398
493
88
6
0
284,095
0
W
Olorun
8,500
567
95
6
0
299,756
3
L
Kali
8,096
540
97
6
0
283,209
0
L
Ah Puch
8,022
535
86
6
0
285,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role