Player Matchup

Atlas
Atlas
BeheldKarma1090
Atlas
Level 68
God Stats
0W - 3L
1,253 SR
Queue Stats
126W - 118L
1,474 Elo+
Party 1
Chaac
Chaac
CorvusXX64
Chaac
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
253W - 229L
1,471 Elo+
Solo
Apollo
Apollo
JsKronos
Apollo
Level 130
God Stats
11W - 10L
1,408 SR
Queue Stats
667W - 621L
1,541 Elo+
Solo
Poseidon
Poseidon
SgbZai1800
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Thoth
Thoth
zephier55
Thoth
Level 100
God Stats
2W - 14L
1,147 SR
Queue Stats
368W - 360L
1,519 Elo+
Solo
Team Averages
Level 88
1,362 SR
1,541 Elo+

VS

Team Averages
Level 120
1,556 SR
1,490 Elo+
Mulan
Mulan
 
Mulan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
BOING Mango3975
Martichoras
Level 124
God Stats
20W - 13L
1,627 SR
Queue Stats
289W - 278L
1,503 Elo+
Party 2
Charon
Charon
BOlNG Sandia
Charon
Level 120
God Stats
24W - 11L
1,747 SR
Queue Stats
338W - 312L
1,535 Elo+
Party 2
Thor
Thor
LIL_RAIDER_714
Thor
Level 99
God Stats
9W - 14L
1,377 SR
Queue Stats
33W - 40L
1,399 Elo+
Solo
Discordia
Discordia
er1ckluna
Discordia
Level 102
God Stats
6W - 5L
1,529 SR
Queue Stats
138W - 112L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,876
452
1,723
7,297
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
12
0 / 0 / 0
7,221
555
8,790
12,026
9,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
JsKronos
Apollo
9
0 / 1 / 0
5,788
445
1,005
6,152
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
SgbZai1800
Poseidon
7
0 / 3 / 0
5,080
391
1,111
6,036
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
zephier55
Thoth
11
0 / 5 / 0
6,100
469
1,668
6,768
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 0 / 0
7,982
614
7,485
14,299
15,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
BOING Mango3975
Martichoras
12
4 / 0 / 0
7,313
563
4,565
3,517
1,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
11
0 / 0 / 3
7,312
562
2,404
4,946
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 0 / 0
5,951
458
817
5,040
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
er1ckluna
Discordia
14
4 / 0 / 0
8,391
645
6,178
5,836
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
11
12
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
0
1
W
Martichoras
BOING Mango3975
Martichoras
4
0
0
4
W
Charon
0
0
3
1.5
L
0
3
0
0
L
Chaac
0
0
0
0
L
Apollo
JsKronos
Apollo
0
1
0
0
W
2
0
0
2
L
Poseidon
SgbZai1800
Poseidon
0
3
0
0
W
Discordia
er1ckluna
Discordia
4
0
0
4
L
Thoth
zephier55
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,297
Damage
21,449
38,279
Taken
33,638
21,015
Mitigated
24,293
8,714
Healing
20,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,485
1,854
0
9,606
14,299
15,337
0
920
13,379
0
67,055
W
Martichoras
BOING Mango3975
Martichoras
4,565
2,226
0
2,682
3,517
1,621
641
890
2,627
0
67,945
W
Charon
2,404
529
148
2,945
4,946
3,344
24
692
4,254
13,695
0
L
1,723
689
0
1,258
7,297
5,639
0
1,593
5,704
20,713
0
L
Chaac
8,790
2,457
0
5,130
12,026
9,112
0
0
12,026
0
59,393
L
Apollo
JsKronos
Apollo
1,005
622
0
1,461
6,152
2,001
0
811
5,341
0
34,959
W
817
10
0
2,996
5,040
1,754
0
182
4,858
0
27,250
L
Poseidon
SgbZai1800
Poseidon
1,111
305
0
0
6,036
1,645
0
1,050
4,986
19,438
0
W
Discordia
er1ckluna
Discordia
6,178
246
0
2,125
5,836
2,237
523
1,818
4,018
72,670
0
L
Thoth
zephier55
Thoth
1,668
148
0
865
6,768
2,618
0
5,128
1,640
40,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,065
Gold Earned
36,949
325
Minions Killed
414
0
Camps Cleared
0
1,193,568
Distance Traveled
1,179,273
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,982
614
118
9
0
247,181
0
W
Martichoras
7,313
563
115
9
0
245,312
0
W
Charon
7,312
562
18
1
0
245,426
5
L
Atlas
5,876
452
23
2
0
253,993
3
L
Chaac
7,221
555
111
9
0
270,022
0
L
Apollo
5,788
445
85
7
0
240,438
2
W
Thor
5,951
458
48
4
0
190,948
0
L
Poseidon
5,080
391
28
2
0
203,881
0
W
Discordia
8,391
645
115
9
0
250,406
0
L
Thoth
6,100
469
78
6
0
225,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role