Player Matchup

Baba Yaga
Baba Yaga
AlbinoRhino5284
Baba Yaga
Level 104
God Stats
5W - 2L
1,526 SR
Queue Stats
29W - 36L
1,421 Elo+
Solo
Charon
Charon
Kexils
Charon
Level 157
God Stats
9W - 15L
1,736 SR
Queue Stats
274W - 274L
1,539 Elo+
Solo
Nike
Nike
MortgageMiss
Nike
Level 69
God Stats
8W - 13L
1,468 SR
Queue Stats
433W - 461L
1,413 Elo+
Party 2
Hou Yi
Hou Yi
RealtorRampage
Hou Yi
Level 166
God Stats
69W - 80L
1,511 SR
Queue Stats
672W - 676L
1,404 Elo+
Party 2
Serqet
Serqet
ShiroMitsuka
Serqet
Level 109
God Stats
6W - 4L
1,677 SR
Queue Stats
323W - 309L
1,522 Elo+
Solo
Team Averages
Level 121
1,584 SR
1,460 Elo+

VS

Team Averages
Level 136
1,471 SR
1,433 Elo+
Merlin
Merlin
BLINKINYOURAREA
Merlin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,320 Elo+
Solo
Cernunnos
Cernunnos
ELITE LINK DJ23
Cernunnos
Level 129
God Stats
9W - 7L
1,472 SR
Queue Stats
447W - 421L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JiveSo
Tsukuyomi
Level 126
God Stats
1W - 1L
1,723 SR
Queue Stats
394W - 373L
1,458 Elo+
Solo
Jormungandr
Jormungandr
juanodeboss
Jormungandr
Level 150
God Stats
1W - 3L
1,379 SR
Queue Stats
297W - 313L
1,430 Elo+
Solo
Sobek
Sobek
qNIGHTMXREp
Sobek
Level 127
God Stats
1W - 2L
1,280 SR
Queue Stats
455W - 432L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AlbinoRhino5284
Baba Yaga
12
3 / 2 / 2
7,115
474
9,586
8,408
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
Kexils
Charon
12
3 / 1 / 3
7,942
529
8,277
12,593
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 1
7,048
470
1,548
8,066
5,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 1 / 1
7,172
478
8,106
10,441
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
11
2 / 5 / 5
7,267
484
5,297
12,838
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,313
488
5,984
6,784
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
ELITE LINK DJ23
Cernunnos
12
0 / 1 / 4
6,890
459
9,756
9,986
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
JiveSo
Tsukuyomi
15
4 / 2 / 4
8,558
571
6,852
16,354
6,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
juanodeboss
Jormungandr
11
0 / 1 / 1
6,812
454
3,208
6,326
5,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
5 / 3 / 3
7,936
529
4,850
16,984
16,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
10
Kills
10
10
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AlbinoRhino5284
Baba Yaga
3
2
2
2
L
1
3
2
0.67
L
Cernunnos
ELITE LINK DJ23
Cernunnos
0
1
4
2
L
Tsukuyomi
JiveSo
Tsukuyomi
4
2
4
3
W
Charon
Kexils
Charon
3
1
3
4.5
W
0
1
1
0.5
W
2
1
1
2.5
W
Serqet
2
5
5
0.9
L
Jormungandr
juanodeboss
Jormungandr
0
1
1
0.5
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,814
Damage
30,650
52,346
Taken
56,434
28,628
Mitigated
34,577
14,754
Healing
18,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AlbinoRhino5284
Baba Yaga
9,586
285
169
2,985
8,408
4,070
468
3,814
4,311
47,321
0
L
5,984
372
207
590
6,784
2,698
499
5,613
1,081
47,928
0
L
Cernunnos
ELITE LINK DJ23
Cernunnos
9,756
5,906
0
5,330
9,986
3,819
0
2,286
7,440
0
48,837
L
Tsukuyomi
JiveSo
Tsukuyomi
6,852
1,257
0
6,482
16,354
6,638
0
2,337
13,787
0
62,837
W
Charon
Kexils
Charon
8,277
1,642
434
4,630
12,593
9,399
0
3,750
8,641
30,214
0
W
1,548
155
0
1,603
8,066
5,505
0
2,921
5,145
0
42,998
W
8,106
4,952
0
4,646
10,441
4,265
898
935
9,506
0
45,405
W
Serqet
5,297
1,061
0
287
12,838
5,389
0
1,899
10,857
0
48,195
L
Jormungandr
juanodeboss
Jormungandr
3,208
1,235
0
1,082
6,326
5,294
120
0
6,026
37,948
156
L
4,850
433
0
4,338
16,984
16,128
81
7,627
9,111
21,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,544
Gold Earned
37,509
297
Minions Killed
337
0
Camps Cleared
0
1,334,564
Distance Traveled
1,284,290
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,115
474
58
4
0
275,861
3
L
Merlin
7,313
488
83
6
0
256,848
2
L
Cernunnos
6,890
459
71
5
0
253,772
0
L
Tsukuyomi
8,558
571
98
7
0
312,722
1
W
Charon
7,942
529
31
2
0
281,335
2
W
Nike
7,048
470
61
4
0
229,039
0
W
Hou Yi
7,172
478
74
5
0
246,775
5
W
Serqet
7,267
484
73
5
0
301,554
2
L
Jormungandr
6,812
454
66
4
0
162,955
0
L
Sobek
7,936
529
19
1
0
297,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role