Player Matchup

Nox
Nox
Billerina
Nox
Level 86
God Stats
17W - 14L
1,564 SR
Queue Stats
479W - 466L
1,491 Elo+
Party 1
Martichoras
Martichoras
Felgoth
Martichoras
Level 32
God Stats
0W - 3L
1,349 SR
Queue Stats
44W - 60L
1,423 Elo+
Party 1
Zeus
Zeus
Isiana
Zeus
Level 58
God Stats
1W - 2L
1,524 SR
Queue Stats
151W - 179L
1,468 Elo+
Party 1
Bastet
Bastet
Mothberry
Bastet
Level 100
God Stats
7W - 5L
1,743 SR
Queue Stats
827W - 806L
1,524 Elo+
Party 1
Sol
Sol
PelicanDaddy
Sol
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
355W - 349L
1,474 Elo+
Party 1
Team Averages
Level 71
1,536 SR
1,476 Elo+

VS

Team Averages
Level 97
1,672 SR
1,509 Elo+
Bellona
Bellona
Darknhess
Bellona
Level 124
God Stats
4W - 0L
1,873 SR
Queue Stats
79W - 62L
1,535 Elo+
Party 2
Izanami
Izanami
EserkDestroy
Izanami
Level 106
God Stats
3W - 0L
1,729 SR
Queue Stats
77W - 68L
1,499 Elo+
Solo
Ymir
Ymir
Lambdadeltadgb
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,414 Elo+
Solo
Jormungandr
Jormungandr
NoobofSchrödingr
Jormungandr
Level 115
God Stats
8W - 2L
1,760 SR
Queue Stats
299W - 253L
1,666 Elo+
Party 2
Mulan
Mulan
mithrandir88
Mulan
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 169L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
8,780
732
6,995
8,104
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Felgoth
Martichoras
15
1 / 4 / 8
8,579
715
9,938
12,285
6,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
Isiana
Zeus
15
2 / 5 / 5
8,944
745
6,730
7,549
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Mothberry
Bastet
15
2 / 3 / 5
8,568
714
8,069
11,409
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 4
8,662
722
14,723
10,062
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darknhess
Bellona
16
5 / 2 / 5
9,442
787
9,887
13,914
17,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
EserkDestroy
Izanami
19
10 / 3 / 6
11,352
946
14,141
11,506
7,146
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 10
8,326
694
8,713
12,942
14,318
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
NoobofSchrödingr
Jormungandr
16
3 / 2 / 9
9,270
773
9,530
11,237
12,743
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 1 / 9
8,244
687
3,327
6,876
6,559
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
10
Kills
19
19
Deaths
11
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Bellona
Darknhess
Bellona
5
2
5
3.75
W
Izanami
EserkDestroy
Izanami
10
3
6
4.33
L
Martichoras
Felgoth
Martichoras
1
4
8
1.25
L
Zeus
Isiana
Zeus
2
5
5
0.9
W
1
3
10
2
L
Bastet
Mothberry
Bastet
2
3
5
1.5
W
Jormungandr
NoobofSchrödingr
Jormungandr
3
2
9
3.75
L
4
4
4
1.5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,455
Damage
45,598
49,409
Taken
56,475
24,191
Mitigated
58,641
12,195
Healing
17,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,995
540
608
1,786
8,104
4,264
0
2,480
5,624
23,079
0
W
Bellona
Darknhess
Bellona
9,887
765
1,932
3,416
13,914
17,875
195
6,512
7,402
0
16,428
W
Izanami
EserkDestroy
Izanami
14,141
8,097
2,602
2,940
11,506
7,146
947
5,676
5,830
0
41,269
L
Martichoras
Felgoth
Martichoras
9,938
1,412
904
2,135
12,285
6,708
0
3,418
8,867
0
26,667
L
Zeus
Isiana
Zeus
6,730
687
422
343
7,549
2,894
0
2,318
5,231
12,187
0
W
8,713
599
284
835
12,942
14,318
0
6,681
6,261
13,679
0
L
Bastet
Mothberry
Bastet
8,069
2,333
559
2,381
11,409
5,688
0
4,402
7,007
0
11,157
W
Jormungandr
NoobofSchrödingr
Jormungandr
9,530
429
1,459
1,777
11,237
12,743
195
6,619
4,618
26,478
1,086
L
14,723
3,690
696
2,361
10,062
4,637
0
4,539
5,523
25,209
0
W
3,327
380
1,064
1,178
6,876
6,559
718
2,960
3,916
0
6,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,533
Gold Earned
46,634
130
Minions Killed
160
0
Camps Cleared
0
1,017,289
Distance Traveled
1,160,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,780
732
44
4
0
201,020
0
W
Bellona
9,442
787
17
1
0
212,983
0
W
Izanami
11,352
946
94
8
0
214,248
0
L
Martichoras
8,579
715
44
4
0
192,793
0
L
Zeus
8,944
745
16
1
0
177,101
0
W
Ymir
8,326
694
15
1
0
242,113
0
L
Bastet
8,568
714
10
1
0
224,420
0
W
Jormungandr
9,270
773
25
2
0
227,830
0
L
Sol
8,662
722
16
1
0
221,955
0
W
Mulan
8,244
687
9
1
0
263,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role