Player Matchup

Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
AlexisSаnchez
Kuzenbo
Level 155
God Stats
1W - 1L
1,328 SR
Queue Stats
202W - 173L
1,564 Elo+
Party 3
Sun Wukong
Sun Wukong
DonnieDаrko
Sun Wukong
Level 75
God Stats
2W - 1L
1,524 SR
Queue Stats
92W - 57L
1,613 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TorvenSin
Tsukuyomi
Level 127
God Stats
9W - 5L
1,648 SR
Queue Stats
240W - 212L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
matias113
Kukulkan
Level 126
God Stats
3W - 1L
1,774 SR
Queue Stats
150W - 135L
1,563 Elo+
Solo
Team Averages
Level 122
1,555 SR
1,552 Elo+

VS

Team Averages
Level 130
1,432 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Päblösky
Danzaburou
Level 94
God Stats
89W - 69L
1,612 SR
Queue Stats
311W - 279L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
RayAmora
Ne Zha
Level 174
God Stats
0W - 1L
1,209 SR
Queue Stats
165W - 171L
1,511 Elo+
Solo
Ares
Ares
RudyMancuso
Ares
Level 135
God Stats
0W - 2L
1,290 SR
Queue Stats
50W - 39L
1,580 Elo+
Solo
Guan Yu
Guan Yu
gustavoqlwn3210
Guan Yu
Level 108
God Stats
2W - 3L
1,546 SR
Queue Stats
254W - 223L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 2 / 1
7,417
618
2,685
9,266
3,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
3 / 3 / 6
6,745
562
5,514
13,928
14,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
DonnieDаrko
Sun Wukong
13
3 / 0 / 1
7,661
638
7,829
10,229
8,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
TorvenSin
Tsukuyomi
13
8 / 2 / 4
8,114
676
9,180
11,061
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
matias113
Kukulkan
13
1 / 1 / 4
7,937
661
4,346
4,468
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 3 / 1
7,055
588
3,879
7,682
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Päblösky
Danzaburou
14
5 / 3 / 0
8,295
691
8,147
7,134
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
RayAmora
Ne Zha
10
1 / 5 / 2
5,705
475
2,633
11,836
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 5
6,594
550
5,027
10,374
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 0
5,445
454
3,204
11,037
5,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
8
8
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
1
1.75
L
Morgan Le Fay
 
Morgan Le Fay
1
3
1
0.5
W
3
3
6
2
W
Sun Wukong
DonnieDаrko
Sun Wukong
3
0
1
3.5
L
Danzaburou
Päblösky
Danzaburou
5
3
0
1.67
L
Ne Zha
RayAmora
Ne Zha
1
5
2
0.4
L
1
3
5
1.17
W
Tsukuyomi
TorvenSin
Tsukuyomi
8
2
4
5
L
0
4
0
0
W
Kukulkan
matias113
Kukulkan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,554
Damage
22,890
48,952
Taken
48,063
32,853
Mitigated
24,072
13,349
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,685
2,421
0
3,849
9,266
3,181
0
534
8,732
0
50,562
L
Morgan Le Fay
 
Morgan Le Fay
3,879
271
0
1,016
7,682
3,179
0
2,655
4,915
61,550
0
W
5,514
2,166
0
3,395
13,928
14,433
459
3,415
10,513
19,457
0
W
Sun Wukong
DonnieDаrko
Sun Wukong
7,829
1,752
0
1,562
10,229
8,459
80
776
9,453
38
52,680
L
Danzaburou
Päblösky
Danzaburou
8,147
3,592
0
2,400
7,134
3,082
0
1,476
5,642
0
68,571
L
Ne Zha
RayAmora
Ne Zha
2,633
639
0
2,228
11,836
3,798
0
1,436
10,325
0
35,992
L
5,027
422
0
2,330
10,374
8,380
0
3,291
7,013
24,059
0
W
Tsukuyomi
TorvenSin
Tsukuyomi
9,180
2,151
0
4,043
11,061
4,643
0
2,212
8,849
0
52,461
L
3,204
764
52
1,623
11,037
5,633
0
767
10,270
0
30,636
W
Kukulkan
matias113
Kukulkan
4,346
532
0
500
4,468
2,137
37
1,969
2,499
66,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,874
Gold Earned
33,094
428
Minions Killed
378
0
Camps Cleared
0
1,272,663
Distance Traveled
1,248,954
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,417
618
107
9
0
234,018
4
L
Morgan Le Fay
7,055
588
132
11
0
253,730
2
W
Kuzenbo
6,745
562
25
2
0
261,071
3
W
Sun Wukong
7,661
638
77
6
0
242,697
3
L
Danzaburou
8,295
691
116
10
0
230,758
1
L
Ne Zha
5,705
475
48
4
0
258,253
2
L
Ares
6,594
550
20
2
0
258,333
2
W
Tsukuyomi
8,114
676
80
7
0
272,688
0
L
Guan Yu
5,445
454
62
5
0
247,880
0
W
Kukulkan
7,937
661
139
12
0
262,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role