Player Matchup

Jormungandr
Jormungandr
LittleJunkDog
Jormungandr
Level 148
God Stats
17W - 8L
1,588 SR
Queue Stats
449W - 400L
1,532 Elo+
Party 2
Chiron
Chiron
Reflex56
Chiron
Level 95
God Stats
16W - 18L
1,509 SR
Queue Stats
87W - 89L
1,487 Elo+
Party 2
Scylla
Scylla
SosaDoesIt
Scylla
Level 45
God Stats
66W - 45L
1,621 SR
Queue Stats
143W - 145L
1,483 Elo+
Solo
Chang'e
Chang'e
salchipapasycarn
Chang'e
Level 69
God Stats
24W - 6L
1,794 SR
Queue Stats
253W - 245L
1,518 Elo+
Solo
Ne Zha
Ne Zha
stoodis
Ne Zha
Level 119
God Stats
7W - 5L
1,567 SR
Queue Stats
157W - 139L
1,545 Elo+
Party 2
Team Averages
Level 95
1,616 SR
1,513 Elo+

VS

Team Averages
Level 87
1,452 SR
1,519 Elo+
Heimdallr
Heimdallr
LGsustony
Heimdallr
Level 85
God Stats
3W - 4L
1,611 SR
Queue Stats
196W - 180L
1,575 Elo+
Solo
Janus
Janus
MonstrousPro
Janus
Level 46
God Stats
3W - 6L
1,309 SR
Queue Stats
9W - 12L
1,399 Elo+
Party 1
Ao Kuang
Ao Kuang
SoulBrotherJake
Ao Kuang
Level 98
God Stats
31W - 31L
1,381 SR
Queue Stats
121W - 113L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
StrictlyBallroom
Sun Wukong
Level 63
God Stats
27W - 18L
1,562 SR
Queue Stats
211W - 211L
1,504 Elo+
Party 1
Ares
Ares
VDGrip
Ares
Level 145
God Stats
3W - 4L
1,397 SR
Queue Stats
178W - 145L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LittleJunkDog
Jormungandr
14
3 / 0 / 2
8,858
681
7,450
8,290
6,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
Reflex56
Chiron
10
0 / 2 / 2
6,234
480
4,928
11,022
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
SosaDoesIt
Scylla
13
3 / 1 / 4
8,117
624
7,233
6,668
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 2
6,641
511
5,333
7,091
4,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ne Zha
stoodis
Ne Zha
14
4 / 0 / 1
8,011
616
6,418
12,259
5,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LGsustony
Heimdallr
13
1 / 1 / 0
7,201
554
7,310
7,817
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
6,057
466
5,091
8,651
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
13
2 / 2 / 0
6,984
537
3,533
11,690
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
StrictlyBallroom
Sun Wukong
12
0 / 2 / 0
6,806
524
1,734
9,798
7,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
VDGrip
Ares
9
0 / 2 / 1
5,949
458
7,272
13,061
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
3
3
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
LGsustony
Heimdallr
1
1
0
1
W
Jormungandr
LittleJunkDog
Jormungandr
3
0
2
4
L
0
4
0
0
W
Chiron
Reflex56
Chiron
0
2
2
0.5
W
Scylla
SosaDoesIt
Scylla
3
1
4
5
L
Ao Kuang
2
2
0
1
L
Sun Wukong
StrictlyBallroom
Sun Wukong
0
2
0
0
L
Ares
VDGrip
Ares
0
2
1
0.25
W
1
0
2
2
W
Ne Zha
stoodis
Ne Zha
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,362
Damage
24,940
45,330
Taken
51,017
21,814
Mitigated
30,640
18,458
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
LGsustony
Heimdallr
7,310
3,582
0
2,605
7,817
4,369
602
1,988
5,829
0
68,898
W
Jormungandr
LittleJunkDog
Jormungandr
7,450
2,521
0
2,906
8,290
6,256
0
2,067
6,181
75,182
80
L
5,091
133
0
1,357
8,651
2,925
0
4,046
4,605
38,869
0
W
Chiron
Reflex56
Chiron
4,928
2,677
457
2,237
11,022
3,824
0
4,227
6,791
0
40,687
W
Scylla
SosaDoesIt
Scylla
7,233
441
0
991
6,668
2,458
448
3,566
2,940
69,104
0
L
Ao Kuang
3,533
1,076
0
2,328
11,690
4,729
0
3,330
8,360
45,214
0
L
Sun Wukong
StrictlyBallroom
Sun Wukong
1,734
206
0
748
9,798
7,974
0
5,290
4,508
0
52,014
L
Ares
VDGrip
Ares
7,272
987
0
2,390
13,061
10,643
0
5,282
7,779
14,073
0
W
5,333
594
3,530
4,578
7,091
4,226
0
2,393
4,574
26,500
0
W
Ne Zha
stoodis
Ne Zha
6,418
1,863
0
3,759
12,259
5,050
0
4,087
8,060
0
69,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,861
Gold Earned
32,997
437
Minions Killed
376
0
Camps Cleared
0
1,396,442
Distance Traveled
1,334,497
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,201
554
118
9
0
257,554
0
W
Jormungandr
8,858
681
117
9
0
252,491
0
L
Janus
6,057
466
76
6
0
275,683
0
W
Chiron
6,234
480
62
5
0
269,570
1
W
Scylla
8,117
624
119
9
0
253,243
2
L
Ao Kuang
6,984
537
76
6
0
294,367
0
L
Sun Wukong
6,806
524
93
7
0
216,593
0
L
Ares
5,949
458
13
1
0
290,300
4
W
Chang'e
6,641
511
35
3
0
279,615
0
W
Ne Zha
8,011
616
104
8
0
341,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role