Player Matchup

Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
KLIOS
Awilix
Gold IV
Level 146
God Stats
13W - 23L
1,481 SR
Queue Stats
112W - 103L
1,431 MMR
Solo
Hachiman
Hachiman
Silver II
Lildad42069
Hachiman
Silver II
Level 89
God Stats
0W - 1L
1,637 SR
Queue Stats
9W - 13L
1,417 MMR
Solo
Amaterasu
Amaterasu
Silver III
eamonstuder
Amaterasu
Silver III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,409 MMR
Solo
Charon
Charon
Gold IV
thehippogamer
Charon
Gold IV
Level 78
God Stats
2W - 2L
1,850 SR
Queue Stats
168W - 175L
1,412 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,594 SR
1,434 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,618 SR
1,426 MMR
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold II
CosmicPegasusGD
Raijin
Gold II
Level 142
God Stats
5W - 4L
1,890 SR
Queue Stats
140W - 143L
1,493 MMR
Party 1
Thanatos
Thanatos
Silver I
Janchorr
Thanatos
Silver I
Level 64
God Stats
5W - 4L
1,650 SR
Queue Stats
63W - 69L
1,373 MMR
Party 1
Ares
Ares
Gold IV
SurvivorBlue
Ares
Gold IV
Level 129
God Stats
11W - 19L
1,443 SR
Queue Stats
295W - 295L
1,452 MMR
Solo
Chaac
Chaac
Gold IV
TilrepDant
Chaac
Gold IV
Level 147
God Stats
9W - 2L
1,607 SR
Queue Stats
254W - 267L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 5 / 1
4,071
509
991
5,860
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
KLIOS
Awilix
10
1 / 0 / 1
5,168
646
1,258
5,179
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Lildad42069
Hachiman
7
1 / 3 / 1
4,406
551
1,475
6,873
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
eamonstuder
Amaterasu
4
0 / 2 / 0
3,662
458
569
3,507
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 3 / 1
4,148
519
2,642
6,751
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AthenaAo KuangSun WukongMercury

VS

Bans
MartichorasHe BoBakasuraSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 1 / 2
5,404
676
4,526
3,335
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 2
6,087
761
4,072
2,497
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Janchorr
Thanatos
11
3 / 0 / 5
6,231
779
4,183
5,157
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 1 / 4
5,370
671
3,408
5,959
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
11
2 / 0 / 0
6,266
783
1,965
4,408
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
12
13
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
1
0.1
W
Artemis
 
Artemis
2
1
2
3
W
3
0
2
4
W
Thanatos
Janchorr
Thanatos
3
0
5
5.5
L
Awilix
KLIOS
Awilix
1
0
1
1.5
L
Hachiman
Lildad42069
Hachiman
1
3
1
0.5
W
2
1
4
4
W
Chaac
2
0
0
2
L
Amaterasu
eamonstuder
Amaterasu
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,935
Damage
18,154
28,170
Taken
21,356
10,156
Mitigated
11,188
8,606
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
991
282
0
1,131
5,860
1,362
0
2,492
3,368
17,221
0
W
Artemis
 
Artemis
4,526
1,786
0
1,214
3,335
1,139
0
299
3,036
0
33,671
W
4,072
99
0
500
2,497
817
74
723
1,774
54,133
0
W
Thanatos
Janchorr
Thanatos
4,183
1,296
0
5,687
5,157
2,068
0
368
4,789
0
48,726
L
Awilix
KLIOS
Awilix
1,258
527
0
3,569
5,179
1,731
0
703
4,476
0
32,173
L
Hachiman
Lildad42069
Hachiman
1,475
979
0
1,589
6,873
1,538
0
953
5,920
0
22,100
W
3,408
83
0
2,114
5,959
4,531
0
2,157
3,802
11,349
0
W
Chaac
1,965
407
0
1,197
4,408
2,633
125
86
4,322
0
45,583
L
Amaterasu
eamonstuder
Amaterasu
569
347
0
1,327
3,507
1,216
0
0
3,507
0
7,280
L
2,642
420
0
990
6,751
4,309
0
3,332
3,419
13,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,455
Gold Earned
29,358
170
Minions Killed
320
0
Camps Cleared
0
699,796
Distance Traveled
868,894
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,071
509
31
4
0
113,863
0
W
Artemis
5,404
676
51
6
0
153,053
1
W
Raijin
6,087
761
104
13
0
176,008
2
W
Thanatos
6,231
779
70
9
0
211,015
1
L
Awilix
5,168
646
79
10
0
211,843
0
L
Hachiman
4,406
551
35
4
0
147,649
0
W
Ares
5,370
671
14
2
0
170,898
4
W
Chaac
6,266
783
81
10
0
157,920
0
L
Amaterasu
3,662
458
10
1
0
69,232
0
L
Charon
4,148
519
15
2
0
157,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role