Player Matchup

Medusa
Medusa
 
Medusa
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cz_gamer_hk
Tsukuyomi
Level 175
God Stats
25W - 22L
1,496 SR
Queue Stats
1,158W - 1,141L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
DAVINICX
Gilgamesh
Level 48
God Stats
10W - 12L
1,783 SR
Queue Stats
188W - 189L
1,457 Elo+
Party 2
Mercury
Mercury
shenronin
Mercury
Level 105
God Stats
4W - 3L
1,478 SR
Queue Stats
132W - 143L
1,379 Elo+
Solo
Chang'e
Chang'e
shizuo-9621
Chang'e
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
327W - 330L
1,470 Elo+
Party 2
Team Averages
Level 119
1,551 SR
1,451 Elo+

VS

Team Averages
Level 82
1,566 SR
1,410 Elo+
Surtr
Surtr
Ryder97F
Surtr
Level 89
God Stats
7W - 6L
1,960 SR
Queue Stats
132W - 149L
1,403 Elo+
Party 1
Bastet
Bastet
Sm0k5
Bastet
Level 106
God Stats
5W - 3L
1,654 SR
Queue Stats
194W - 177L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Ze_Kalanga14
Cthulhu
Level 62
God Stats
62W - 63L
1,494 SR
Queue Stats
92W - 112L
1,378 Elo+
Solo
Ra
Ra
bryan15_rd
Ra
Level 66
God Stats
4W - 4L
1,089 SR
Queue Stats
108W - 112L
1,357 Elo+
Party 1
Neith
Neith
xXLeMoNHaZeXx16
Neith
Level 89
God Stats
31W - 20L
1,634 SR
Queue Stats
346W - 376L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 1 / 2
9,405
553
14,631
10,256
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Cz_gamer_hk
Tsukuyomi
15
2 / 4 / 1
8,246
485
9,034
15,838
12,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
DAVINICX
Gilgamesh
11
1 / 8 / 2
7,269
428
10,203
17,802
8,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
shenronin
Mercury
11
0 / 5 / 2
7,163
421
4,913
14,852
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
shizuo-9621
Chang'e
12
2 / 5 / 1
7,285
429
9,100
15,261
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ryder97F
Surtr
16
7 / 0 / 3
10,488
617
12,215
13,381
12,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Sm0k5
Bastet
14
5 / 2 / 11
8,966
527
13,980
16,427
6,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Ze_Kalanga14
Cthulhu
13
3 / 2 / 9
8,688
511
8,346
21,137
17,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 3 / 6
8,920
525
8,215
9,654
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 4
8,331
490
5,662
12,079
4,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
10
Kills
23
23
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
1
2
6
L
Tsukuyomi
Cz_gamer_hk
Tsukuyomi
2
4
1
0.63
L
Gilgamesh
DAVINICX
Gilgamesh
1
8
2
0.25
W
Surtr
Ryder97F
Surtr
7
0
3
8.5
W
Bastet
Sm0k5
Bastet
5
2
11
5.25
W
Cthulhu
Ze_Kalanga14
Cthulhu
3
2
9
3.75
W
5
3
6
2.67
L
Mercury
shenronin
Mercury
0
5
2
0.2
L
Chang'e
shizuo-9621
Chang'e
2
5
1
0.5
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,881
Damage
48,418
74,009
Taken
72,678
36,094
Mitigated
45,675
14,325
Healing
23,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,631
5,852
0
3,222
10,256
4,383
0
3,028
7,166
0
67,235
L
Tsukuyomi
Cz_gamer_hk
Tsukuyomi
9,034
1,503
0
3,977
15,838
12,514
0
2,512
13,254
104
60,796
L
Gilgamesh
DAVINICX
Gilgamesh
10,203
3,476
0
1,732
17,802
8,030
210
4,467
13,207
0
48,077
W
Surtr
Ryder97F
Surtr
12,215
4,099
0
3,594
13,381
12,180
1,124
539
11,887
1,966
76,688
W
Bastet
Sm0k5
Bastet
13,980
4,721
0
3,468
16,427
6,800
0
2,478
13,949
0
55,007
W
Cthulhu
Ze_Kalanga14
Cthulhu
8,346
1,375
2,801
5,982
21,137
17,275
156
2,422
18,424
37,395
0
W
8,215
1,022
1,716
2,984
9,654
4,439
0
3,724
5,832
58,319
0
L
Mercury
shenronin
Mercury
4,913
1,878
0
1,179
14,852
5,240
0
1,628
13,080
0
49,633
L
Chang'e
shizuo-9621
Chang'e
9,100
1,300
880
3,335
15,261
5,927
0
5,048
9,899
52,349
0
W
5,662
2,090
0
2,893
12,079
4,981
739
41
11,987
0
43,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,368
Gold Earned
45,393
403
Minions Killed
402
0
Camps Cleared
0
1,666,591
Distance Traveled
1,647,672
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,405
553
98
6
0
330,574
0
L
Tsukuyomi
8,246
485
87
5
0
305,288
2
L
Gilgamesh
7,269
428
75
4
0
350,444
0
W
Surtr
10,488
617
118
7
0
329,314
6
W
Bastet
8,966
527
68
4
0
332,111
1
W
Cthulhu
8,688
511
41
2
0
353,609
0
W
Ra
8,920
525
106
6
0
331,604
2
L
Mercury
7,163
421
71
4
0
358,776
6
L
Chang'e
7,285
429
72
4
0
321,509
0
W
Neith
8,331
490
69
4
0
301,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role