Player Matchup

Scylla
Scylla
Diamond V
Got Kish
Scylla
Diamond V
Level 145
God Stats
0W - 1L
1,285 SR
Queue Stats
138W - 154L
1,939 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,285 SR
1,939 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 100
1,501 SR
1,936 MMR
Neith
Neith
Gold I
tromsns
Neith
Gold I
Level 100
God Stats
1W - 1L
1,501 SR
Queue Stats
23W - 23L
1,936 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Got Kish
Scylla
20
3 / 6 / 0
19,181
959
16,856
26,309
23,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetBakasuraHe BoSkadiMorgan Le Fay

VS

Bans
SurtrPoseidonHerculesHeraRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
tromsns
Neith
20
6 / 3 / 0
20,376
1,019
22,417
21,698
14,458
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
6
6
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
Got Kish
Scylla
3
6
0
0.5
W
Neith
tromsns
Neith
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,856
Damage
22,417
26,309
Taken
21,698
23,136
Mitigated
14,458
11,869
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Got Kish
Scylla
16,856
2,138
0
11,869
26,309
23,136
1,150
297
26,012
131,401
0
W
Neith
tromsns
Neith
22,417
15,416
0
9,054
21,698
14,458
3,381
17,243
4,455
0
144,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,181
Gold Earned
20,376
211
Minions Killed
226
8
Camps Cleared
8
379,707
Distance Traveled
364,445
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
19,181
959
211
11
8
379,707
6
W
Neith
20,376
1,019
226
11
8
364,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role