Player Matchup

Artemis
Artemis
Accessapproved
Artemis
Level 26
God Stats
0W - 3L
1,216 SR
Queue Stats
0W - 4L
1,196 Elo+
Party 2
Kukulkan
Kukulkan
DrDwendle
Kukulkan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,231 Elo+
Party 2
Cthulhu
Cthulhu
omgitsmrt
Cthulhu
Level 4
God Stats
0W - 4L
1,146 SR
Queue Stats
0W - 5L
1,196 Elo+
Party 2
Team Averages
Level 28
1,287 SR
1,208 Elo+

VS

Team Averages
Level 32
1,427 SR
1,615 Elo+
Zeus
Zeus
NinjaGramma
Zeus
Level 83
God Stats
2W - 0L
1,572 SR
Queue Stats
21W - 9L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
jokerstew
Cthulhu
Level 7
God Stats
1W - 0L
1,209 SR
Queue Stats
4W - 1L
1,530 Elo+
Party 1
Heimdallr
Heimdallr
ninja2521suckas
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 7
8,665
667
7,312
11,778
3,698
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
DrDwendle
Kukulkan
13
8 / 6 / 2
10,787
830
16,261
11,905
3,814
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
omgitsmrt
Cthulhu
12
3 / 5 / 5
9,201
708
5,638
17,288
15,860
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 0 / 1
13,585
1,045
24,504
8,991
3,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
jokerstew
Cthulhu
13
1 / 4 / 14
10,278
791
5,910
15,522
17,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
ninja2521suckas
Heimdallr
12
0 / 7 / 16
10,173
783
6,282
13,389
5,827
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
11
Kills
18
18
Deaths
11
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
L
Kukulkan
DrDwendle
Kukulkan
8
6
2
1.5
W
17
0
1
17.5
W
Cthulhu
jokerstew
Cthulhu
1
4
14
2
W
Heimdallr
ninja2521suckas
Heimdallr
0
7
16
1.14
L
Cthulhu
omgitsmrt
Cthulhu
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,211
Damage
36,696
40,971
Taken
37,902
23,372
Mitigated
27,147
735
Healing
4,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,312
3,050
95
101
11,778
3,698
0
8,348
3,430
0
20,101
L
Kukulkan
DrDwendle
Kukulkan
16,261
1,689
122
417
11,905
3,814
0
9,071
2,834
52,307
0
W
24,504
3,578
0
975
8,991
3,881
1,148
4,045
4,946
79,608
0
W
Cthulhu
jokerstew
Cthulhu
5,910
362
335
1,338
15,522
17,439
200
8,705
6,817
22,549
656
W
Heimdallr
ninja2521suckas
Heimdallr
6,282
3,234
0
1,650
13,389
5,827
1,312
9,246
4,143
0
30,877
L
Cthulhu
omgitsmrt
Cthulhu
5,638
323
0
0
17,288
15,860
0
12,339
4,949
17,623
555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,653
Gold Earned
34,036
108
Minions Killed
144
0
Camps Cleared
0
643,559
Distance Traveled
681,839
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,665
667
30
2
0
171,760
0
L
Kukulkan
10,787
830
61
5
0
226,592
3
W
Zeus
13,585
1,045
98
8
0
242,431
0
W
Cthulhu
10,278
791
20
2
0
230,532
0
W
Heimdallr
10,173
783
26
2
0
208,876
0
L
Cthulhu
9,201
708
17
1
0
245,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role