Player Matchup

Athena
Athena
GravityHippo
Athena
Level 16
God Stats
4W - 6L
1,412 SR
Queue Stats
26W - 27L
1,401 Elo+
Party 1
Mercury
Mercury
LookADiversion
Mercury
Level 124
God Stats
1W - 1L
1,704 SR
Queue Stats
16W - 13L
1,617 Elo+
Party 1
Merlin
Merlin
Nyfin
Merlin
Level 157
God Stats
1W - 5L
1,454 SR
Queue Stats
317W - 319L
1,522 Elo+
Party 1
Cernunnos
Cernunnos
PleaseGodWork
Cernunnos
Level 109
God Stats
1W - 1L
1,363 SR
Queue Stats
6W - 6L
1,619 Elo+
Party 1
Ao Kuang
Ao Kuang
xXDarkotazXx
Ao Kuang
Level 48
God Stats
13W - 11L
1,905 SR
Queue Stats
557W - 516L
1,461 Elo+
Solo
Team Averages
Level 91
1,568 SR
1,524 Elo+

VS

Team Averages
Level 114
1,528 SR
1,447 Elo+
Ravana
Ravana
 
Ravana
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Gre33dy
Baron Samedi
Level 142
God Stats
11W - 7L
1,500 SR
Queue Stats
87W - 80L
1,460 Elo+
Party 2
Achilles
Achilles
KnockOutNinja
Achilles
Level 158
God Stats
7W - 4L
1,527 SR
Queue Stats
385W - 371L
1,543 Elo+
Solo
Skadi
Skadi
Therock2134
Skadi
Level 125
God Stats
6W - 3L
1,669 SR
Queue Stats
24W - 33L
1,283 Elo+
Party 2
Janus
Janus
alexsoide123
Janus
Level 45
God Stats
18W - 19L
1,446 SR
Queue Stats
37W - 44L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 3 / 2
6,566
469
1,445
11,753
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 0
6,753
482
3,651
10,715
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Nyfin
Merlin
12
1 / 1 / 1
7,023
502
8,615
7,389
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
PleaseGodWork
Cernunnos
12
0 / 1 / 0
6,920
494
1,967
4,701
1,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
xXDarkotazXx
Ao Kuang
11
0 / 6 / 0
6,064
433
4,515
11,181
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
9 / 0 / 1
9,709
694
9,617
6,160
6,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Gre33dy
Baron Samedi
11
1 / 0 / 7
7,703
550
6,697
7,357
6,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KnockOutNinja
Achilles
12
1 / 1 / 4
7,185
513
3,607
14,146
6,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 4
7,705
550
3,553
4,293
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 3
7,647
546
8,043
5,670
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
15
15
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
0
1
9.5
L
Athena
0
3
2
0.33
W
Baron Samedi
Gre33dy
Baron Samedi
1
0
7
4.5
W
Achilles
KnockOutNinja
Achilles
1
1
4
3
L
1
4
0
0.25
L
Merlin
Nyfin
Merlin
1
1
1
1.5
L
Cernunnos
PleaseGodWork
Cernunnos
0
1
0
0
W
1
0
4
3
W
3
1
3
4.5
L
Ao Kuang
xXDarkotazXx
Ao Kuang
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,193
Damage
31,517
45,739
Taken
37,626
20,851
Mitigated
23,609
7,624
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,617
4,382
0
3,086
6,160
6,505
713
2,768
3,392
0
72,680
L
Athena
1,445
424
90
1,218
11,753
9,323
0
5,825
5,719
13,743
0
W
Baron Samedi
Gre33dy
Baron Samedi
6,697
1,070
785
2,581
7,357
6,397
324
2,667
4,690
33,810
0
W
Achilles
KnockOutNinja
Achilles
3,607
575
0
2,714
14,146
6,754
232
5,820
8,326
0
51,804
L
3,651
2,473
0
0
10,715
3,448
0
2,633
7,956
0
49,920
L
Merlin
Nyfin
Merlin
8,615
559
0
2,928
7,389
3,028
0
2,341
4,931
64,023
0
L
Cernunnos
PleaseGodWork
Cernunnos
1,967
199
0
2,293
4,701
1,841
0
1,986
2,715
0
50,799
W
3,553
1,589
0
653
4,293
1,712
727
490
3,803
0
56,673
W
8,043
785
337
1,821
5,670
2,241
534
2,830
2,840
57,368
0
L
Ao Kuang
xXDarkotazXx
Ao Kuang
4,515
1,515
0
1,095
11,181
3,211
0
1,639
9,026
32,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,326
Gold Earned
39,949
394
Minions Killed
438
0
Camps Cleared
0
1,433,440
Distance Traveled
1,438,804
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,709
694
108
8
0
254,526
0
L
Athena
6,566
469
22
2
0
307,103
0
W
Baron Samedi
7,703
550
37
3
0
285,179
2
W
Achilles
7,185
513
73
5
0
329,903
3
L
Mercury
6,753
482
75
5
0
336,536
1
L
Merlin
7,023
502
124
9
0
262,857
5
L
Cernunnos
6,920
494
115
8
0
269,978
0
W
Skadi
7,705
550
107
8
0
279,179
0
W
Janus
7,647
546
113
8
0
290,017
7
L
Ao Kuang
6,064
433
58
4
0
256,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role