Player Matchup

Gilgamesh
Gilgamesh
DaxfySL
Gilgamesh
Level 109
God Stats
24W - 33L
1,464 SR
Queue Stats
314W - 338L
1,525 Elo+
Party 1
Thoth
Thoth
JusQuitx
Thoth
Level 108
God Stats
2W - 4L
1,395 SR
Queue Stats
209W - 278L
1,456 Elo+
Party 1
Xbalanque
Xbalanque
Richardflyer44
Xbalanque
Level 127
God Stats
9W - 3L
1,811 SR
Queue Stats
138W - 128L
1,527 Elo+
Solo
Chaac
Chaac
Shoot-_-F1rst
Chaac
Level 86
God Stats
0W - 2L
1,296 SR
Queue Stats
143W - 178L
1,444 Elo+
Party 1
Zeus
Zeus
booti_tickler420
Zeus
Level 84
God Stats
7W - 12L
1,337 SR
Queue Stats
107W - 160L
1,398 Elo+
Party 1
Team Averages
Level 103
1,461 SR
1,470 Elo+

VS

Team Averages
Level 128
1,411 SR
1,490 Elo+
Scylla
Scylla
Anime Addict502
Scylla
Level 147
God Stats
7W - 5L
1,606 SR
Queue Stats
252W - 282L
1,516 Elo+
Party 3
Hun Batz
Hun Batz
DoctorNiffler
Hun Batz
Level 147
God Stats
22W - 15L
1,572 SR
Queue Stats
340W - 351L
1,522 Elo+
Party 3
Bacchus
Bacchus
RELLScv
Bacchus
Level 158
God Stats
10W - 13L
1,139 SR
Queue Stats
144W - 164L
1,516 Elo+
Party 3
Hades
Hades
RagingRussell69
Hades
Level 123
God Stats
4W - 8L
1,341 SR
Queue Stats
528W - 491L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
Target Pills
Danzaburou
Level 66
God Stats
2W - 3L
1,399 SR
Queue Stats
21W - 20L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaxfySL
Gilgamesh
17
4 / 5 / 2
10,274
541
15,495
24,258
14,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
JusQuitx
Thoth
15
3 / 8 / 5
9,774
514
8,553
14,703
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Richardflyer44
Xbalanque
17
4 / 5 / 3
9,853
519
12,584
16,610
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 2 / 9
9,235
486
7,279
19,574
18,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
4 / 4 / 5
9,840
518
12,116
12,847
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
10,345
544
13,483
12,625
4,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
DoctorNiffler
Hun Batz
18
7 / 2 / 9
11,200
589
17,713
16,992
8,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
RELLScv
Bacchus
15
7 / 3 / 10
10,453
550
10,297
16,178
19,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 4 / 6
10,814
569
14,675
19,702
13,702
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Target Pills
Danzaburou
15
2 / 4 / 1
9,122
480
4,880
13,456
4,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
16
Kills
24
24
Deaths
16
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Gilgamesh
DaxfySL
Gilgamesh
4
5
2
1
W
Hun Batz
DoctorNiffler
Hun Batz
7
2
9
5.75
L
Thoth
JusQuitx
Thoth
3
8
5
0.69
W
Bacchus
RELLScv
Bacchus
7
3
10
4
W
5
4
6
2
L
Xbalanque
Richardflyer44
Xbalanque
4
5
3
1.1
L
1
2
9
2.75
W
Danzaburou
Target Pills
Danzaburou
2
4
1
0.63
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,027
Damage
61,048
87,992
Taken
78,953
49,743
Mitigated
51,792
17,970
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,483
2,045
0
1,859
12,625
4,953
514
6,754
5,871
84,103
0
L
Gilgamesh
DaxfySL
Gilgamesh
15,495
4,682
0
2,048
24,258
14,544
0
10,765
13,459
0
84,906
W
Hun Batz
DoctorNiffler
Hun Batz
17,713
4,911
0
4,139
16,992
8,871
294
3,360
13,632
0
101,615
L
Thoth
JusQuitx
Thoth
8,553
384
0
952
14,703
5,263
0
7,799
6,624
62,317
0
W
Bacchus
RELLScv
Bacchus
10,297
1,045
0
2,054
16,178
19,670
0
3,961
12,217
22,708
0
W
14,675
470
120
6,718
19,702
13,702
561
4,907
14,795
79,525
0
L
Xbalanque
Richardflyer44
Xbalanque
12,584
5,803
0
7,165
16,610
6,820
102
4,039
12,527
0
87,610
L
7,279
1,024
152
6,304
19,574
18,529
0
9,254
10,158
0
34,590
W
Danzaburou
Target Pills
Danzaburou
4,880
1,417
0
2,333
13,456
4,596
2,240
1,687
11,769
0
53,116
L
12,116
888
0
1,349
12,847
4,587
0
5,994
6,769
74,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,976
Gold Earned
51,934
497
Minions Killed
478
0
Camps Cleared
0
1,819,353
Distance Traveled
1,776,045
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,345
544
131
7
0
326,678
0
L
Gilgamesh
10,274
541
118
6
0
363,646
1
W
Hun Batz
11,200
589
130
7
0
427,667
0
L
Thoth
9,774
514
114
6
0
351,301
2
W
Bacchus
10,453
550
18
1
0
374,159
4
W
Hades
10,814
569
117
6
0
322,209
3
L
Xbalanque
9,853
519
133
7
0
339,262
5
L
Chaac
9,235
486
39
2
0
381,457
0
W
Danzaburou
9,122
480
82
4
0
325,332
0
L
Zeus
9,840
518
93
5
0
383,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role