Player Matchup

Thor
Thor
Gold IV
CallMeChuckDaddy
Thor
Gold IV
Level 140
God Stats
2W - 11L
1,504 SR
Queue Stats
55W - 53L
1,492 MMR
Solo
Poseidon
Poseidon
Gold III
RunEmCheeksB
Poseidon
Gold III
Level 117
God Stats
17W - 15L
1,599 SR
Queue Stats
524W - 531L
1,496 MMR
Solo
Agni
Agni
Silver II
armurs
Agni
Silver II
Level 104
God Stats
1W - 3L
1,309 SR
Queue Stats
17W - 25L
1,475 MMR
Solo
Danzaburou
Danzaburou
Silver I
cansux
Danzaburou
Silver I
Level 56
God Stats
2W - 1L
1,710 SR
Queue Stats
105W - 86L
1,474 MMR
Solo
Fafnir
Fafnir
Silver IV
dabossisGREAT
Fafnir
Silver IV
Level 49
God Stats
14W - 13L
1,924 SR
Queue Stats
18W - 25L
1,494 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,609 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,565 SR
1,486 MMR
Loki
Loki
Gold V
KingMcLovin00
Loki
Gold V
Level 108
God Stats
4W - 1L
1,722 SR
Queue Stats
22W - 23L
1,440 MMR
Party 1
Yemoja
Yemoja
Gold IV
Light_Exe_
Yemoja
Gold IV
Level 167
God Stats
4W - 7L
1,307 SR
Queue Stats
226W - 230L
1,493 MMR
Solo
Hachiman
Hachiman
Gold III
ganbareganbare
Hachiman
Gold III
Level 139
God Stats
6W - 7L
1,554 SR
Queue Stats
174W - 170L
1,489 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
toxic_echo_xd
Zhong Kui
Gold III
Level 184
God Stats
3W - 1L
1,570 SR
Queue Stats
237W - 244L
1,467 MMR
Solo
Thanatos
Thanatos
Gold III
yaterzz
Thanatos
Gold III
Level 123
God Stats
33W - 13L
1,672 SR
Queue Stats
46W - 43L
1,543 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,824
559
2,956
11,164
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
RunEmCheeksB
Poseidon
13
1 / 4 / 1
7,841
560
6,415
6,144
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
armurs
Agni
13
1 / 5 / 0
8,202
586
5,784
7,437
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
cansux
Danzaburou
12
1 / 1 / 1
7,451
532
6,456
9,254
3,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 2
6,668
476
3,598
10,707
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
MartichorasYmirJanusHorus

VS

Bans
BakasuraTyrCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
8,220
587
6,205
11,063
4,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
Light_Exe_
Yemoja
10
0 / 1 / 5
6,903
493
2,187
8,019
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
13
0 / 0 / 0
7,108
508
4,635
6,135
2,242
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
toxic_echo_xd
Zhong Kui
13
3 / 1 / 7
8,039
574
6,870
7,514
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
yaterzz
Thanatos
14
8 / 1 / 4
8,753
625
10,413
13,198
5,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
15
15
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
4
2
2
2.5
W
Yemoja
Light_Exe_
Yemoja
0
1
5
2.5
L
Poseidon
RunEmCheeksB
Poseidon
1
4
1
0.38
L
Agni
armurs
Agni
1
5
0
0.2
L
Danzaburou
cansux
Danzaburou
1
1
1
1.5
L
0
3
2
0.33
W
Hachiman
0
0
0
0
W
Zhong Kui
toxic_echo_xd
Zhong Kui
3
1
7
6.5
W
Thanatos
yaterzz
Thanatos
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,209
Damage
30,310
44,706
Taken
45,929
21,174
Mitigated
23,313
10,016
Healing
22,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,956
825
0
1,803
11,164
3,891
0
1,732
9,432
0
60,281
W
6,205
1,623
0
1,320
11,063
4,059
0
3,550
7,456
0
58,362
W
Yemoja
Light_Exe_
Yemoja
2,187
412
813
2,937
8,019
6,083
0
3,562
4,393
19,634
0
L
Poseidon
RunEmCheeksB
Poseidon
6,415
814
0
952
6,144
1,813
0
2,123
4,021
60,256
0
L
Agni
armurs
Agni
5,784
194
0
627
7,437
2,093
346
252
7,185
49,733
0
L
Danzaburou
cansux
Danzaburou
6,456
3,303
0
3,943
9,254
3,616
768
1,590
7,664
0
57,603
L
3,598
633
0
2,691
10,707
9,761
137
3,360
7,347
13,712
0
W
Hachiman
4,635
2,159
0
3,654
6,135
2,242
820
868
5,267
0
60,036
W
Zhong Kui
toxic_echo_xd
Zhong Kui
6,870
708
0
3,962
7,514
5,570
0
3,701
3,453
51,613
0
W
Thanatos
yaterzz
Thanatos
10,413
3,527
0
9,965
13,198
5,359
0
3,929
9,103
0
72,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,986
Gold Earned
39,023
435
Minions Killed
421
0
Camps Cleared
0
1,432,677
Distance Traveled
1,403,012
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,824
559
102
7
0
328,454
4
W
Loki
8,220
587
89
6
0
300,111
0
W
Yemoja
6,903
493
18
1
0
235,623
4
L
Poseidon
7,841
560
125
9
0
298,434
5
L
Agni
8,202
586
109
8
0
260,879
3
L
Danzaburou
7,451
532
85
6
0
244,761
2
L
Fafnir
6,668
476
14
1
0
300,149
2
W
Hachiman
7,108
508
116
8
0
283,126
2
W
Zhong Kui
8,039
574
100
7
0
264,228
0
W
Thanatos
8,753
625
98
7
0
319,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role