Player Matchup

Danzaburou
Danzaburou
CHOVE
Danzaburou
Level 147
God Stats
5W - 2L
1,347 SR
Queue Stats
238W - 225L
1,451 Elo+
Party 3
Atlas
Atlas
Hannisqt
Atlas
Level 60
God Stats
16W - 16L
1,488 SR
Queue Stats
235W - 241L
1,446 Elo+
Party 3
Discordia
Discordia
PipilasHardy
Discordia
Level 173
God Stats
9W - 9L
1,467 SR
Queue Stats
358W - 338L
1,512 Elo+
Solo
Ravana
Ravana
Shantai_Hoshi
Ravana
Level 51
God Stats
2W - 6L
1,448 SR
Queue Stats
41W - 70L
1,347 Elo+
Party 1
Bellona
Bellona
goatczy
Bellona
Level 29
God Stats
1W - 1L
1,321 SR
Queue Stats
20W - 33L
1,378 Elo+
Party 1
Team Averages
Level 92
1,414 SR
1,427 Elo+

VS

Team Averages
Level 85
1,548 SR
1,489 Elo+
Athena
Athena
 
Athena
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Demi Kills
Cernunnos
Level 121
God Stats
4W - 6L
1,524 SR
Queue Stats
127W - 128L
1,431 Elo+
Solo
Yu Huang
Yu Huang
Doc11Alpha
Yu Huang
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 125L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
LotusDracon777
Ao Kuang
Level 81
God Stats
29W - 9L
1,742 SR
Queue Stats
66W - 37L
1,529 Elo+
Party 2
Bellona
Bellona
R1otStorms
Bellona
Level 49
God Stats
3W - 1L
1,473 SR
Queue Stats
34W - 13L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHOVE
Danzaburou
13
6 / 0 / 3
8,007
572
10,292
8,855
3,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Hannisqt
Atlas
10
1 / 1 / 7
7,364
526
3,698
9,132
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
PipilasHardy
Discordia
14
5 / 1 / 1
8,535
610
7,261
8,015
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 2 / 3
7,424
530
2,110
6,218
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
goatczy
Bellona
11
1 / 6 / 0
6,822
487
4,350
11,077
7,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 4 / 1
5,506
393
4,296
10,015
4,179
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Demi Kills
Cernunnos
9
0 / 4 / 0
5,763
412
4,614
9,093
3,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Doc11Alpha
Yu Huang
11
0 / 4 / 1
6,124
437
2,973
7,088
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
13
5 / 1 / 2
8,262
590
4,777
7,032
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
R1otStorms
Bellona
11
5 / 2 / 3
7,144
510
7,863
10,641
8,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
10
10
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
1
0.13
W
Danzaburou
CHOVE
Danzaburou
6
0
3
7.5
L
Cernunnos
Demi Kills
Cernunnos
0
4
0
0
L
Yu Huang
Doc11Alpha
Yu Huang
0
4
1
0.13
W
Atlas
Hannisqt
Atlas
1
1
7
4.5
L
Ao Kuang
5
1
2
6
W
Discordia
PipilasHardy
Discordia
5
1
1
5.5
L
Bellona
R1otStorms
Bellona
5
2
3
3.25
W
1
2
3
1.25
W
Bellona
goatczy
Bellona
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,711
Damage
24,523
43,297
Taken
43,869
24,475
Mitigated
21,819
10,847
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,296
1,512
0
2,193
10,015
4,179
0
1,290
8,725
20,364
0
W
Danzaburou
CHOVE
Danzaburou
10,292
5,453
0
4,632
8,855
3,752
916
2,324
6,531
0
63,352
L
Cernunnos
Demi Kills
Cernunnos
4,614
2,352
0
2,187
9,093
3,104
0
1,781
7,312
0
35,546
L
Yu Huang
Doc11Alpha
Yu Huang
2,973
255
0
1,160
7,088
2,853
0
5,198
1,890
35,433
0
W
Atlas
Hannisqt
Atlas
3,698
1,607
0
2,101
9,132
6,959
237
1,728
7,404
17,385
0
L
Ao Kuang
4,777
822
0
2,442
7,032
2,848
1,084
1,410
5,581
65,520
0
W
Discordia
PipilasHardy
Discordia
7,261
272
0
2,094
8,015
2,990
241
4,392
3,623
53,026
0
L
Bellona
R1otStorms
Bellona
7,863
2,075
0
2,287
10,641
8,835
744
1,280
8,788
0
27,628
W
2,110
717
0
918
6,218
2,913
0
2,371
3,847
0
51,845
W
Bellona
goatczy
Bellona
4,350
1,654
0
1,102
11,077
7,861
1,370
1,231
9,846
0
30,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,152
Gold Earned
32,799
333
Minions Killed
286
0
Camps Cleared
0
1,342,760
Distance Traveled
1,184,854
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,506
393
25
2
0
212,806
0
W
Danzaburou
8,007
572
96
7
0
253,896
0
L
Cernunnos
5,763
412
67
5
0
195,014
0
L
Yu Huang
6,124
437
55
4
0
202,844
1
W
Atlas
7,364
526
30
2
0
257,035
0
L
Ao Kuang
8,262
590
107
8
0
280,888
1
W
Discordia
8,535
610
89
6
0
271,797
0
L
Bellona
7,144
510
32
2
0
293,302
0
W
Ravana
7,424
530
74
5
0
290,434
6
W
Bellona
6,822
487
44
3
0
269,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role