Player Matchup

Ishtar
Ishtar
LinynSkyline
Ishtar
Level 63
God Stats
19W - 19L
1,437 SR
Queue Stats
29W - 44L
1,335 Elo+
Solo
Mulan
Mulan
MR-0_0-3MAR
Mulan
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
711W - 685L
1,514 Elo+
Solo
Terra
Terra
NotegustaR6
Terra
Level 89
God Stats
0W - 1L
1,165 SR
Queue Stats
127W - 141L
1,500 Elo+
Solo
Izanami
Izanami
SsSpeeD_
Izanami
Level 30
God Stats
0W - 5L
1,500 SR
Queue Stats
89W - 109L
1,500 Elo+
Solo
Poseidon
Poseidon
Tutulina
Poseidon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,255 Elo+
Solo
Team Averages
Level 78
1,420 SR
1,421 Elo+

VS

Team Averages
Level 61
1,479 SR
1,419 Elo+
Fenrir
Fenrir
Daaavidgm
Fenrir
Level 52
God Stats
10W - 5L
1,660 SR
Queue Stats
55W - 51L
1,463 Elo+
Party 1
Merlin
Merlin
HisOwnStoopidity
Merlin
Level 98
God Stats
17W - 19L
1,434 SR
Queue Stats
238W - 256L
1,446 Elo+
Solo
Amaterasu
Amaterasu
K0xKelx
Amaterasu
Level 52
God Stats
3W - 4L
1,181 SR
Queue Stats
128W - 120L
1,454 Elo+
Solo
Chronos
Chronos
patayayas
Chronos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,352 Elo+
Party 1
Neith
Neith
xXLeMoNHaZeXx16
Neith
Level 89
God Stats
31W - 20L
1,620 SR
Queue Stats
346W - 376L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
1 / 5 / 2
5,306
442
6,723
10,279
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 1
6,005
500
4,496
9,138
5,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 1 / 0
5,270
439
3,919
11,005
8,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
SsSpeeD_
Izanami
8
0 / 6 / 1
4,942
412
1,749
8,636
2,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Tutulina
Poseidon
10
0 / 3 / 0
6,153
513
2,815
7,588
2,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daaavidgm
Fenrir
11
6 / 0 / 5
7,315
610
8,820
9,927
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 1 / 1
8,043
670
4,725
4,749
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
K0xKelx
Amaterasu
14
3 / 0 / 0
8,020
668
5,820
8,539
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
patayayas
Chronos
10
2 / 0 / 4
6,044
504
6,718
8,027
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 3 / 2
5,834
486
4,974
7,035
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
17
17
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Daaavidgm
Fenrir
6
0
5
8.5
W
4
1
1
4.5
W
Amaterasu
K0xKelx
Amaterasu
3
0
0
3
L
Ishtar
1
5
2
0.4
L
2
2
1
1.25
L
0
1
0
0
L
Izanami
SsSpeeD_
Izanami
0
6
1
0.08
L
Poseidon
Tutulina
Poseidon
0
3
0
0
W
Chronos
patayayas
Chronos
2
0
4
4
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,702
Damage
31,057
46,646
Taken
38,277
23,145
Mitigated
16,369
11,781
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Daaavidgm
Fenrir
8,820
2,721
0
2,103
9,927
4,378
0
1,507
8,390
0
45,606
W
4,725
126
375
1,557
4,749
1,920
893
1,443
3,306
52,518
0
W
Amaterasu
K0xKelx
Amaterasu
5,820
2,888
0
4,719
8,539
5,053
201
2,306
5,857
0
63,002
L
Ishtar
6,723
3,297
0
1,654
10,279
3,736
0
2,321
7,958
0
37,451
L
4,496
508
1,556
3,188
9,138
5,955
0
2,936
6,202
0
16,395
L
3,919
827
24
2,729
11,005
8,620
0
999
10,006
26,163
136
L
Izanami
SsSpeeD_
Izanami
1,749
1,106
0
945
8,636
2,703
0
1,510
7,126
0
28,791
L
Poseidon
Tutulina
Poseidon
2,815
294
0
1,685
7,588
2,131
20
3,677
3,911
46,069
0
W
Chronos
patayayas
Chronos
6,718
2,873
0
1,062
8,027
2,534
112
586
7,397
31,214
0
W
4,974
2,157
0
1,847
7,035
2,484
0
276
6,729
0
23,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,676
Gold Earned
35,256
248
Minions Killed
331
0
Camps Cleared
0
1,060,215
Distance Traveled
1,127,420
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,315
610
66
6
0
274,881
0
W
Merlin
8,043
670
92
8
0
216,532
0
W
Amaterasu
8,020
668
101
8
0
209,141
3
L
Ishtar
5,306
442
47
4
0
199,649
0
L
Mulan
6,005
500
25
2
0
231,196
1
L
Terra
5,270
439
42
4
0
220,594
0
L
Izanami
4,942
412
51
4
0
191,027
0
L
Poseidon
6,153
513
83
7
0
217,749
0
W
Chronos
6,044
504
48
4
0
226,530
0
W
Neith
5,834
486
24
2
0
200,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role