Player Matchup

Sylvanus
Sylvanus
DarkLord-Styx
Sylvanus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 393L
1,382 Elo+
Party 3
Janus
Janus
FallenLord81
Janus
Level 127
God Stats
12W - 20L
1,381 SR
Queue Stats
392W - 370L
1,433 Elo+
Party 1
Yu Huang
Yu Huang
Nier_Asura
Yu Huang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 223L
1,430 Elo+
Party 3
Charybdis
Charybdis
YoungHoudini_PR
Charybdis
Level 104
God Stats
10W - 15L
1,373 SR
Queue Stats
239W - 304L
1,431 Elo+
Party 3
Mulan
Mulan
sunnybunzz517
Mulan
Level 35
God Stats
4W - 5L
1,479 SR
Queue Stats
177W - 180L
1,442 Elo+
Party 1
Team Averages
Level 95
1,446 SR
1,424 Elo+

VS

Team Averages
Level 66
1,458 SR
1,478 Elo+
Baron Samedi
Baron Samedi
BABYlVENUS
Baron Samedi
Level 67
God Stats
13W - 11L
1,334 SR
Queue Stats
217W - 219L
1,422 Elo+
Solo
Ah Puch
Ah Puch
Jelly SBY
Ah Puch
Level 97
God Stats
7W - 6L
1,520 SR
Queue Stats
150W - 141L
1,497 Elo+
Party 2
Nemesis
Nemesis
KiwiAF
Nemesis
Level 83
God Stats
14W - 3L
1,709 SR
Queue Stats
15W - 7L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
Reivax929
Cthulhu
Level 25
God Stats
5W - 3L
1,444 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Hercules
Hercules
Trenxal
Hercules
Level 57
God Stats
1W - 0L
1,281 SR
Queue Stats
15W - 15L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkLord-Styx
Sylvanus
13
1 / 8 / 1
7,975
380
4,862
20,066
17,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 3 / 0
10,619
506
7,986
11,553
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
Nier_Asura
Yu Huang
16
1 / 5 / 1
9,530
454
7,870
16,497
6,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
YoungHoudini_PR
Charybdis
15
0 / 4 / 4
9,348
445
9,074
10,753
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 4 / 1
9,155
436
10,255
17,121
12,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BABYlVENUS
Baron Samedi
16
3 / 5 / 10
10,027
477
14,335
16,280
8,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Jelly SBY
Ah Puch
18
3 / 1 / 9
11,075
527
10,755
9,576
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
KiwiAF
Nemesis
20
8 / 0 / 6
12,595
600
10,270
15,071
6,883
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Reivax929
Cthulhu
17
9 / 1 / 6
10,341
492
8,963
13,186
11,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
Trenxal
Hercules
17
1 / 1 / 5
9,693
462
8,503
19,005
19,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
8
Kills
24
24
Deaths
8
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BABYlVENUS
Baron Samedi
3
5
10
1.6
L
Sylvanus
DarkLord-Styx
Sylvanus
1
8
1
0.19
L
6
3
0
2
W
Ah Puch
Jelly SBY
Ah Puch
3
1
9
7.5
W
Nemesis
KiwiAF
Nemesis
8
0
6
11
L
Yu Huang
Nier_Asura
Yu Huang
1
5
1
0.3
W
Cthulhu
Reivax929
Cthulhu
9
1
6
12
W
Hercules
Trenxal
Hercules
1
1
5
3.5
L
Charybdis
YoungHoudini_PR
Charybdis
0
4
4
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,047
Damage
52,826
75,990
Taken
73,118
47,184
Mitigated
50,284
14,111
Healing
25,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BABYlVENUS
Baron Samedi
14,335
885
1,573
5,423
16,280
8,467
515
5,494
10,524
68,272
0
L
Sylvanus
DarkLord-Styx
Sylvanus
4,862
1,467
250
2,590
20,066
17,793
18
10,999
9,067
29,462
7,043
L
7,986
598
0
990
11,553
4,990
486
3,197
8,356
90,335
0
W
Ah Puch
Jelly SBY
Ah Puch
10,755
658
0
3,688
9,576
4,008
2,145
4,742
4,320
93,297
0
W
Nemesis
KiwiAF
Nemesis
10,270
5,718
0
3,033
15,071
6,883
422
2,274
12,520
0
142,462
L
Yu Huang
Nier_Asura
Yu Huang
7,870
249
0
3,593
16,497
6,956
58
8,477
8,020
67,834
0
W
Cthulhu
Reivax929
Cthulhu
8,963
284
1,028
1,296
13,186
11,840
26
3,338
9,621
35,804
0
W
Hercules
Trenxal
Hercules
8,503
2,546
0
8,970
19,005
19,086
0
3,057
15,659
0
53,436
L
Charybdis
YoungHoudini_PR
Charybdis
9,074
4,932
0
2,358
10,753
5,308
0
6,510
4,243
0
70,649
L
10,255
2,055
0
4,330
17,121
12,137
0
4,870
12,251
0
60,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,627
Gold Earned
53,731
503
Minions Killed
546
0
Camps Cleared
0
1,892,197
Distance Traveled
2,083,137
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,027
477
91
4
0
351,833
0
L
Sylvanus
7,975
380
55
3
0
339,439
2
L
Janus
10,619
506
131
6
0
445,813
0
W
Ah Puch
11,075
527
141
7
0
422,713
0
W
Nemesis
12,595
600
171
8
0
512,130
3
L
Yu Huang
9,530
454
132
6
0
369,397
0
W
Cthulhu
10,341
492
45
2
0
424,233
0
W
Hercules
9,693
462
98
5
0
372,228
0
L
Charybdis
9,348
445
113
5
0
380,778
5
L
Mulan
9,155
436
72
3
0
356,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role