Player Matchup

Gilgamesh
Gilgamesh
Platinum V
Blackdynamite11
Gilgamesh
Platinum V
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 163L
1,451 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
CheF Q
Kuzenbo
Bronze III
Level 149
God Stats
6W - 11L
1,403 SR
Queue Stats
140W - 146L
1,453 MMR
Solo
Tiamat
Tiamat
Gold III
LuiisK
Tiamat
Gold III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 136L
1,447 MMR
Solo
Susano
Susano
Gold IV
V0rTeXPlayZ1
Susano
Gold IV
Level 129
God Stats
27W - 28L
1,472 SR
Queue Stats
496W - 523L
1,454 MMR
Solo
Jing Wei
Jing Wei
Gold III
rockerfreaky
Jing Wei
Gold III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 193L
1,430 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,475 SR
1,447 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,474 SR
1,462 MMR
Freya
Freya
Gold IV
 
Freya
Gold IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold II
BAlexYT
Tyr
Gold II
Level 157
God Stats
1W - 3L
1,430 SR
Queue Stats
165W - 166L
1,462 MMR
Solo
Chaac
Chaac
Gold V
SaVe Murks
Chaac
Gold V
Level 133
God Stats
21W - 21L
1,556 SR
Queue Stats
212W - 229L
1,428 MMR
Solo
Nox
Nox
Gold V
Yusowa
Nox
Gold V
Level 181
God Stats
82W - 80L
1,574 SR
Queue Stats
431W - 489L
1,310 MMR
Party 1
Ganesha
Ganesha
Platinum V
splitpushgod
Ganesha
Platinum V
Level 86
God Stats
0W - 2L
1,307 SR
Queue Stats
162W - 150L
1,611 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blackdynamite11
Gilgamesh
16
4 / 1 / 0
10,162
677
6,953
12,326
13,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
CheF Q
Kuzenbo
13
0 / 1 / 5
7,899
527
3,398
9,564
8,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
LuiisK
Tiamat
15
1 / 1 / 2
8,956
597
4,261
6,733
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
14
3 / 1 / 1
8,304
554
5,046
10,735
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
rockerfreaky
Jing Wei
14
1 / 1 / 2
8,522
568
3,688
8,035
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BastetCharonJormungandrHercules

VS

Bans
KaliAphroditeRavanaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 4 / 0
6,944
463
4,952
9,467
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
13
2 / 2 / 2
7,504
500
9,388
13,847
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
11
1 / 3 / 1
6,693
446
4,754
10,767
7,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nox
Yusowa
Nox
14
1 / 0 / 1
7,937
529
2,343
4,673
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
splitpushgod
Ganesha
6
0 / 0 / 0
5,633
376
791
3,343
1,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
5
5
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
0
0.25
L
Tyr
2
2
2
1.5
W
Gilgamesh
Blackdynamite11
Gilgamesh
4
1
0
4
W
Kuzenbo
CheF Q
Kuzenbo
0
1
5
2.5
W
Tiamat
LuiisK
Tiamat
1
1
2
2
L
Chaac
1
3
1
0.5
W
Susano
3
1
1
3.5
L
Nox
Yusowa
Nox
1
0
1
1.5
W
Jing Wei
rockerfreaky
Jing Wei
1
1
2
2
L
Ganesha
splitpushgod
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,346
Damage
22,228
47,393
Taken
42,097
33,818
Mitigated
21,638
10,979
Healing
14,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,952
1,348
0
2,056
9,467
3,572
816
1,465
8,002
42,855
0
L
Tyr
9,388
1,624
0
5,788
13,847
6,835
0
4,001
9,846
0
58,242
W
Gilgamesh
Blackdynamite11
Gilgamesh
6,953
1,537
0
3,644
12,326
13,540
650
0
11,723
1,665
69,490
W
Kuzenbo
CheF Q
Kuzenbo
3,398
1,647
352
2,025
9,564
8,736
0
3,632
5,821
23,324
0
W
Tiamat
LuiisK
Tiamat
4,261
566
0
2,518
6,733
4,002
498
779
5,954
68,426
0
L
Chaac
4,754
897
0
3,885
10,767
7,564
0
80
10,687
0
41,166
W
Susano
5,046
1,628
0
750
10,735
4,340
0
136
10,587
0
77,981
L
Nox
Yusowa
Nox
2,343
280
0
900
4,673
2,060
0
1,843
2,830
62,172
0
W
Jing Wei
rockerfreaky
Jing Wei
3,688
2,181
0
1,690
8,035
3,200
753
3,774
4,045
0
67,071
L
Ganesha
splitpushgod
Ganesha
791
26
0
1,650
3,343
1,607
0
699
2,644
8,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,843
Gold Earned
34,711
519
Minions Killed
397
0
Camps Cleared
0
1,581,096
Distance Traveled
1,243,701
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,944
463
93
6
0
236,575
0
L
Tyr
7,504
500
93
6
0
365,236
0
W
Gilgamesh
10,162
677
117
8
0
279,276
3
W
Kuzenbo
7,899
527
34
2
0
329,826
1
W
Tiamat
8,956
597
140
9
0
297,225
0
L
Chaac
6,693
446
56
4
0
247,243
2
W
Susano
8,304
554
117
8
0
359,626
0
L
Nox
7,937
529
150
10
0
299,093
1
W
Jing Wei
8,522
568
111
7
0
315,143
1
L
Ganesha
5,633
376
5
0
0
95,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role