Player Matchup

Fenrir
Fenrir
FFR_immortal12
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,349 Elo+
Party 2
Vulcan
Vulcan
Hot4u772006
Vulcan
Level 42
God Stats
0W - 4L
1,472 SR
Queue Stats
40W - 52L
1,369 Elo+
Party 2
Chaac
Chaac
Wavyy-_-TryHard6
Chaac
Level 106
God Stats
1W - 1L
1,623 SR
Queue Stats
62W - 73L
1,412 Elo+
Party 2
Team Averages
Level 51
1,532 SR
1,377 Elo+

VS

Team Averages
Level 93
1,500 SR
1,476 Elo+
Odin
Odin
ASadChinchilla
Odin
Level 62
God Stats
7W - 3L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Zeus
Zeus
DismalVII
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,454 Elo+
Party 1
Artemis
Artemis
Vinrell
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 11 / 1
6,846
685
3,972
12,973
7,076
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
11
2 / 4 / 2
8,101
810
3,014
7,424
2,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 3
7,724
772
5,872
13,684
11,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 13
8,352
835
3,754
5,907
4,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
12
9 / 3 / 7
9,425
943
11,942
5,363
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Vinrell
Artemis
13
8 / 1 / 9
9,826
983
13,374
6,162
2,663
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
19
19
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
W
Zeus
9
3
7
4.17
L
1
11
1
0.14
L
Vulcan
2
4
2
0.75
W
Artemis
Vinrell
Artemis
8
1
9
12.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,858
Damage
29,070
34,081
Taken
17,432
21,237
Mitigated
9,114
4,162
Healing
750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,754
1,478
0
500
5,907
4,329
112
1,576
4,042
0
9,625
W
Zeus
11,942
2,716
0
250
5,363
2,122
458
727
4,513
43,892
0
L
3,972
562
0
184
12,973
7,076
0
5,550
7,423
0
12,810
L
Vulcan
3,014
1,050
167
284
7,424
2,790
29
2,424
5,000
21,082
0
W
Artemis
Vinrell
Artemis
13,374
7,900
0
0
6,162
2,663
630
948
4,967
0
40,661
L
5,872
1,500
0
3,527
13,684
11,371
66
4,423
9,261
0
25,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,671
Gold Earned
27,603
73
Minions Killed
124
0
Camps Cleared
0
489,488
Distance Traveled
537,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,352
835
7
1
0
192,574
0
W
Zeus
9,425
943
72
7
0
168,873
0
L
Fenrir
6,846
685
6
1
0
155,121
0
L
Vulcan
8,101
810
27
3
0
156,904
0
W
Artemis
9,826
983
45
5
0
175,976
0
L
Chaac
7,724
772
40
4
0
177,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role