Player Matchup

Surtr
Surtr
 
Surtr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Hectic Demon658
Anhur
Level 109
God Stats
4W - 7L
1,641 SR
Queue Stats
87W - 99L
1,471 Elo+
Party 1
Chaac
Chaac
Hectic Evade
Chaac
Level 109
God Stats
2W - 0L
1,824 SR
Queue Stats
17W - 17L
1,474 Elo+
Party 1
Xing Tian
Xing Tian
Hectic Honcho
Xing Tian
Level 87
God Stats
1W - 0L
1,707 SR
Queue Stats
10W - 21L
1,267 Elo+
Party 1
Yu Huang
Yu Huang
Scat Tease
Yu Huang
Level 123
God Stats
3W - 1L
1,810 SR
Queue Stats
95W - 101L
1,474 Elo+
Party 1
Team Averages
Level 107
1,696 SR
1,437 Elo+

VS

Team Averages
Level 88
1,480 SR
1,353 Elo+
Anhur
Anhur
JustFxrShow
Anhur
Level 69
God Stats
0W - 1L
1,439 SR
Queue Stats
19W - 28L
1,251 Elo+
Party 2
Surtr
Surtr
MortisIndoctus
Surtr
Level 88
God Stats
1W - 2L
1,572 SR
Queue Stats
38W - 49L
1,342 Elo+
Party 2
Kali
Kali
Wraiilth
Kali
Level 67
God Stats
22W - 19L
1,531 SR
Queue Stats
453W - 411L
1,457 Elo+
Solo
Janus
Janus
cash-money-swag2
Janus
Level 129
God Stats
0W - 2L
1,222 SR
Queue Stats
45W - 50L
1,377 Elo+
Party 2
Sobek
Sobek
yoloswag98
Sobek
Level 88
God Stats
4W - 6L
1,634 SR
Queue Stats
29W - 41L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 0 / 2
6,019
602
3,790
5,464
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 0 / 0
5,134
513
5,684
6,167
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
5,607
561
4,431
10,301
7,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Hectic Honcho
Xing Tian
8
0 / 0 / 1
5,005
501
2,242
8,068
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
Scat Tease
Yu Huang
11
2 / 1 / 2
5,798
580
4,617
4,980
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,319
532
3,101
5,240
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
3 / 1 / 0
6,765
677
7,058
7,557
4,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
7
0 / 1 / 0
4,722
472
1,262
7,885
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 1
6,155
616
3,860
5,212
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
6
0 / 2 / 0
4,691
469
3,494
8,662
4,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
4
4
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
2
3
W
1
0
0
1
W
1
3
0
0.33
W
Xing Tian
Hectic Honcho
Xing Tian
0
0
1
0.5
L
0
0
0
0
L
3
1
0
3
W
Yu Huang
Scat Tease
Yu Huang
2
1
2
3
L
Kali
0
1
0
0
L
1
3
1
0.5
L
Sobek
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,764
Damage
18,775
34,980
Taken
34,556
19,482
Mitigated
14,950
12,506
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,790
1,953
0
2,310
5,464
2,811
48
852
4,578
868
48,518
W
5,684
3,108
221
3,117
6,167
1,785
501
1,688
4,439
0
38,656
W
4,431
1,944
0
3,228
10,301
7,470
0
528
9,731
0
41,044
W
Xing Tian
Hectic Honcho
Xing Tian
2,242
310
56
2,078
8,068
5,676
212
1,815
6,213
14,046
0
L
3,101
2,101
0
3,254
5,240
1,441
0
1,087
4,153
0
35,803
L
7,058
3,314
0
2,346
7,557
4,860
58
0
7,557
840
48,291
W
Yu Huang
Scat Tease
Yu Huang
4,617
458
0
1,496
4,980
1,740
610
2,371
2,423
37,371
0
L
Kali
1,262
312
0
1,449
7,885
2,614
0
1,649
6,072
0
18,962
L
3,860
175
0
0
5,212
1,723
536
2,256
2,788
40,528
0
L
Sobek
3,494
260
805
3,095
8,662
4,312
0
1,634
7,000
14,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,563
Gold Earned
27,652
300
Minions Killed
284
0
Camps Cleared
0
1,007,501
Distance Traveled
951,160
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,019
602
78
8
0
246,192
0
W
Anhur
5,134
513
61
6
0
188,398
0
W
Chaac
5,607
561
72
7
0
174,665
1
W
Xing Tian
5,005
501
17
2
0
202,099
0
L
Anhur
5,319
532
73
7
0
197,150
0
L
Surtr
6,765
677
78
8
0
205,350
0
W
Yu Huang
5,798
580
72
7
0
196,147
0
L
Kali
4,722
472
35
4
0
179,164
0
L
Janus
6,155
616
87
9
0
187,538
0
L
Sobek
4,691
469
11
1
0
181,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role