Player Matchup

Sun Wukong
Sun Wukong
Arctic Carty
Sun Wukong
Level 28
God Stats
0W - 3L
1,279 SR
Queue Stats
41W - 51L
1,442 Elo+
Party 1
Thanatos
Thanatos
Arctic Jordlord
Thanatos
Level 65
God Stats
29W - 35L
1,465 SR
Queue Stats
159W - 154L
1,440 Elo+
Party 1
Merlin
Merlin
BAD ASSx414
Merlin
Level 5
God Stats
3W - 5L
1,762 SR
Queue Stats
3W - 5L
1,685 Elo+
Party 1
Bacchus
Bacchus
CouthWarrior539
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Chernobog
Chernobog
SUPER ASSx414
Chernobog
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,685 Elo+
Party 1
Team Averages
Level 21
1,501 SR
1,551 Elo+

VS

Team Averages
Level 40
1,581 SR
1,532 Elo+
Pele
Pele
BigStinkyLoser
Pele
Level 39
God Stats
2W - 0L
1,761 SR
Queue Stats
40W - 19L
1,722 Elo+
Party 3
Skadi
Skadi
QueenHiggy
Skadi
Level 67
God Stats
18W - 10L
1,432 SR
Queue Stats
236W - 229L
1,362 Elo+
Party 2
Eset
Eset
RATT5234
Eset
Level 19
God Stats
5W - 1L
1,500 SR
Queue Stats
45W - 39L
1,356 Elo+
Party 2
Bellona
Bellona
TheStair
Bellona
Level 6
God Stats
5W - 3L
1,714 SR
Queue Stats
9W - 5L
1,511 Elo+
Party 3
Chang'e
Chang'e
pteramander
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,709 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arctic Carty
Sun Wukong
11
1 / 1 / 0
6,455
497
4,671
10,830
7,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
11
1 / 6 / 1
6,500
500
2,753
14,647
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
12
0 / 3 / 0
6,505
500
1,792
5,757
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 0
5,971
459
1,125
10,984
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
SUPER ASSx414
Chernobog
11
0 / 2 / 1
6,365
490
3,533
7,674
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 2
9,490
730
12,058
12,570
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
12
1 / 1 / 2
6,802
523
4,960
5,566
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Eset
11
1 / 0 / 1
6,917
532
2,587
4,735
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
TheStair
Bellona
13
2 / 1 / 1
8,104
623
7,401
10,702
11,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
pteramander
Chang'e
14
2 / 0 / 3
8,325
640
4,098
5,167
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
17
17
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arctic Carty
Sun Wukong
1
1
0
1
L
Thanatos
1
6
1
0.25
L
Merlin
0
3
0
0
W
11
0
2
12
L
0
5
0
0
W
Skadi
1
1
2
2
W
Eset
1
0
1
1.5
L
Chernobog
SUPER ASSx414
Chernobog
0
2
1
0.25
W
Bellona
TheStair
Bellona
2
1
1
2.5
W
Chang'e
pteramander
Chang'e
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,874
Damage
31,104
49,892
Taken
38,740
25,947
Mitigated
22,900
12,261
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arctic Carty
Sun Wukong
4,671
1,175
0
1,236
10,830
7,861
0
0
10,830
0
36,094
L
Thanatos
2,753
434
0
6,163
14,647
4,394
0
847
13,800
0
46,733
L
Merlin
1,792
56
0
500
5,757
1,673
0
1,570
4,187
45,369
0
W
12,058
2,440
0
7,154
12,570
5,131
0
771
11,780
0
81,903
L
1,125
131
0
1,585
10,984
9,355
0
3,615
7,369
14,342
0
W
Skadi
4,960
1,388
0
340
5,566
1,780
88
228
5,338
0
52,212
W
Eset
2,587
614
161
853
4,735
2,993
163
435
4,300
27,382
0
L
Chernobog
SUPER ASSx414
Chernobog
3,533
1,569
0
2,777
7,674
2,664
0
653
7,021
0
55,972
W
Bellona
TheStair
Bellona
7,401
3,141
0
3,703
10,702
11,114
676
28
10,674
0
50,486
W
Chang'e
pteramander
Chang'e
4,098
603
503
3,051
5,167
1,882
832
1,414
3,731
57,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
39,638
349
Minions Killed
455
0
Camps Cleared
0
1,233,484
Distance Traveled
1,273,034
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,455
497
67
5
0
273,671
0
L
Thanatos
6,500
500
67
5
0
266,230
0
L
Merlin
6,505
500
88
7
0
236,670
5
W
Pele
9,490
730
114
9
0
321,645
4
L
Bacchus
5,971
459
19
1
0
238,972
0
W
Skadi
6,802
523
85
7
0
220,150
0
W
Eset
6,917
532
49
4
0
207,618
0
L
Chernobog
6,365
490
108
8
0
217,941
0
W
Bellona
8,104
623
87
7
0
225,685
0
W
Chang'e
8,325
640
120
9
0
297,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role