Player Matchup

Geb
Geb
 
Geb
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
 
Arachne
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Gorrbachevv
Surtr
Level 102
God Stats
4W - 5L
1,444 SR
Queue Stats
253W - 221L
1,544 Elo+
Party 3
Hercules
Hercules
Reachmonster2
Hercules
Level 69
God Stats
1W - 5L
1,435 SR
Queue Stats
166W - 171L
1,512 Elo+
Party 3
Ra
Ra
Xended
Ra
Level 155
God Stats
4W - 6L
1,697 SR
Queue Stats
152W - 136L
1,536 Elo+
Party 1
Team Averages
Level 111
1,515 SR
1,518 Elo+

VS

Team Averages
Level 110
1,436 SR
1,552 Elo+
Horus
Horus
DaB1ackDud3
Horus
Level 94
God Stats
6W - 7L
1,631 SR
Queue Stats
89W - 70L
1,521 Elo+
Solo
Pele
Pele
DuckyySparkles
Pele
Level 78
God Stats
3W - 1L
1,507 SR
Queue Stats
117W - 90L
1,514 Elo+
Solo
Sylvanus
Sylvanus
GavBadge
Sylvanus
Level 136
God Stats
1W - 2L
1,290 SR
Queue Stats
47W - 47L
1,567 Elo+
Party 2
Ishtar
Ishtar
Smit3DaddyShu
Ishtar
Level 176
God Stats
8W - 9L
1,438 SR
Queue Stats
244W - 247L
1,511 Elo+
Party 2
Thoth
Thoth
mauili
Thoth
Level 65
God Stats
1W - 0L
1,315 SR
Queue Stats
3W - 1L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 1 / 1
7,056
543
4,898
7,231
2,179
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
 
Arachne
12
2 / 3 / 2
6,857
527
6,526
13,061
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 4 / 1
5,928
456
4,159
12,425
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Reachmonster2
Hercules
12
2 / 4 / 1
7,313
563
6,174
13,314
8,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
12
0 / 3 / 1
6,709
516
4,995
9,568
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
7,063
543
5,097
9,469
7,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 0 / 4
7,435
572
7,225
9,776
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sylvanus
GavBadge
Sylvanus
13
2 / 3 / 2
7,522
579
6,704
10,681
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 4
7,215
555
6,040
8,280
3,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
mauili
Thoth
13
5 / 1 / 0
7,524
579
11,990
7,452
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
15
15
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
1
1
2.5
L
Arachne
 
Arachne
2
3
2
1
W
3
0
4
5
W
4
0
4
6
W
Sylvanus
GavBadge
Sylvanus
2
3
2
1
L
0
4
1
0.13
L
Hercules
Reachmonster2
Hercules
2
4
1
0.63
W
1
2
4
1.5
L
Ra
0
3
1
0.17
W
Thoth
mauili
Thoth
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,752
Damage
37,056
55,599
Taken
45,658
25,993
Mitigated
24,918
17,130
Healing
15,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,898
1,152
175
1,682
7,231
2,179
0
661
6,550
43,706
0
L
Arachne
 
Arachne
6,526
4,488
0
3,248
13,061
4,080
0
1,076
11,881
0
44,538
W
5,097
1,865
2,637
3,496
9,469
7,673
0
3,022
6,263
0
17,605
W
7,225
1,735
0
2,523
9,776
4,344
0
1,477
8,218
0
64,366
W
Sylvanus
GavBadge
Sylvanus
6,704
1,890
293
2,712
10,681
6,494
0
0
10,681
47,755
0
L
4,159
1,546
231
3,162
12,425
7,700
0
3,873
8,268
452
20,698
L
Hercules
Reachmonster2
Hercules
6,174
2,143
0
4,555
13,314
8,930
0
6,325
6,989
0
47,368
W
6,040
4,073
0
2,745
8,280
3,286
689
2,573
5,707
0
61,825
L
Ra
4,995
180
1,313
2,764
9,568
3,104
0
5,993
3,217
65,777
0
W
Thoth
mauili
Thoth
11,990
717
0
819
7,452
3,121
0
2,656
4,721
70,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,863
Gold Earned
36,759
366
Minions Killed
448
0
Camps Cleared
0
1,398,556
Distance Traveled
1,279,432
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,056
543
78
6
0
267,469
0
L
Arachne
6,857
527
66
5
0
302,171
3
W
Horus
7,063
543
17
1
0
253,144
2
W
Pele
7,435
572
109
8
0
307,052
0
W
Sylvanus
7,522
579
83
6
0
206,765
0
L
Surtr
5,928
456
30
2
0
272,661
3
L
Hercules
7,313
563
83
6
0
250,500
3
W
Ishtar
7,215
555
112
9
0
250,595
2
L
Ra
6,709
516
109
8
0
305,755
2
W
Thoth
7,524
579
127
10
0
261,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role