Player Matchup

Scylla
Scylla
Forsenix
Scylla
Level 37
God Stats
2W - 3L
1,692 SR
Queue Stats
142W - 154L
1,487 Elo+
Solo
Achilles
Achilles
HOOD PRODUCT
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 231L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
InHerWalls
Cthulhu
Level 48
God Stats
12W - 13L
1,537 SR
Queue Stats
174W - 172L
1,400 Elo+
Party 2
Artemis
Artemis
fjdt
Artemis
Level 44
God Stats
6W - 5L
1,566 SR
Queue Stats
180W - 199L
1,440 Elo+
Party 2
Merlin
Merlin
thorchice
Merlin
Level 41
God Stats
4W - 3L
1,202 SR
Queue Stats
52W - 51L
1,457 Elo+
Solo
Team Averages
Level 42
1,499 SR
1,434 Elo+

VS

Team Averages
Level 41
1,479 SR
1,389 Elo+
Anubis
Anubis
MATYOA
Anubis
Level 25
God Stats
23W - 18L
1,503 SR
Queue Stats
33W - 37L
1,491 Elo+
Party 1
Chaac
Chaac
WDKev
Chaac
Level 6
God Stats
3W - 0L
1,511 SR
Queue Stats
3W - 2L
1,334 Elo+
Party 1
Arachne
Arachne
eloubiou
Arachne
Level 115
God Stats
5W - 10L
1,404 SR
Queue Stats
51W - 61L
1,389 Elo+
Party 1
Neith
Neith
ocho420
Neith
Level 29
God Stats
14W - 18L
1,475 SR
Queue Stats
32W - 42L
1,230 Elo+
Party 1
Maui
Maui
x1llusionzzx
Maui
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 158L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Forsenix
Scylla
10
0 / 1 / 0
5,515
613
1,542
4,792
1,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
HOOD PRODUCT
Achilles
1
0 / 0 / 0
3,288
365
0
0
0
Cthulhu
InHerWalls
Cthulhu
8
2 / 2 / 3
5,431
603
4,271
8,783
4,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
fjdt
Artemis
8
4 / 2 / 2
5,222
580
7,794
5,595
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
thorchice
Merlin
7
0 / 3 / 0
4,189
465
1,174
3,818
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MATYOA
Anubis
10
2 / 0 / 2
5,466
607
4,470
3,391
1,563
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
WDKev
Chaac
10
0 / 0 / 1
5,721
636
283
2,783
1,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
eloubiou
Arachne
9
3 / 1 / 2
5,348
594
2,059
6,572
1,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
ocho420
Neith
8
0 / 2 / 3
4,720
524
2,366
7,134
2,223
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 1
4,833
537
809
8,631
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
5
8
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
Forsenix
Scylla
0
1
0
0
L
Achilles
HOOD PRODUCT
Achilles
0
0
0
0
L
Cthulhu
InHerWalls
Cthulhu
2
2
3
1.75
W
Anubis
MATYOA
Anubis
2
0
2
3
W
Chaac
WDKev
Chaac
0
0
1
0.5
W
Arachne
eloubiou
Arachne
3
1
2
4
L
Artemis
fjdt
Artemis
4
2
2
2.5
W
Neith
ocho420
Neith
0
2
3
0.75
L
Merlin
thorchice
Merlin
0
3
0
0
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,781
Damage
9,987
22,988
Taken
28,511
8,636
Mitigated
11,811
3,863
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Forsenix
Scylla
1,542
80
0
440
4,792
1,360
0
1,177
3,615
46,295
0
L
Achilles
HOOD PRODUCT
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
InHerWalls
Cthulhu
4,271
429
1,046
1,557
8,783
4,667
162
2,155
6,628
22,499
48
W
Anubis
MATYOA
Anubis
4,470
0
0
526
3,391
1,563
795
1,842
1,399
35,272
0
W
Chaac
WDKev
Chaac
283
0
0
374
2,783
1,191
1,188
0
2,783
0
32,684
W
Arachne
eloubiou
Arachne
2,059
1,657
134
1,842
6,572
1,979
547
854
5,696
0
16,720
L
Artemis
fjdt
Artemis
7,794
2,563
91
229
5,595
1,777
0
134
5,461
0
22,474
W
Neith
ocho420
Neith
2,366
1,129
134
2,898
7,134
2,223
0
1,734
5,400
0
25,377
L
Merlin
thorchice
Merlin
1,174
0
0
500
3,818
832
186
1,813
2,005
19,107
0
W
809
116
0
2,090
8,631
4,855
234
2,337
6,294
8,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,645
Gold Earned
26,088
157
Minions Killed
173
0
Camps Cleared
0
707,333
Distance Traveled
962,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,515
613
82
9
0
194,875
0
L
Achilles
3,288
365
0
0
0
0
0
L
Cthulhu
5,431
603
16
2
0
191,907
0
W
Anubis
5,466
607
46
5
0
206,149
0
W
Chaac
5,721
636
50
6
0
171,195
0
W
Arachne
5,348
594
27
3
0
210,231
0
L
Artemis
5,222
580
27
3
0
180,168
0
W
Neith
4,720
524
29
3
0
178,803
0
L
Merlin
4,189
465
32
4
0
140,383
0
W
Maui
4,833
537
21
2
0
195,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role