Player Matchup

Baron Samedi
Baron Samedi
Envione
Baron Samedi
Level 129
God Stats
21W - 6L
1,701 SR
Queue Stats
219W - 182L
1,557 Elo+
Solo
Poseidon
Poseidon
Stormtrooper_212
Poseidon
Level 140
God Stats
17W - 15L
1,608 SR
Queue Stats
420W - 443L
1,468 Elo+
Party 1
Hachiman
Hachiman
Tom22522Tom
Hachiman
Level 136
God Stats
52W - 60L
1,583 SR
Queue Stats
580W - 622L
1,470 Elo+
Party 1
Team Averages
Level 135
1,630 SR
1,498 Elo+

VS

Team Averages
Level 139
1,380 SR
1,385 Elo+
Sun Wukong
Sun Wukong
Limentis1811
Sun Wukong
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,131 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TurboSmurf
Tsukuyomi
Level 154
God Stats
0W - 4L
1,140 SR
Queue Stats
104W - 82L
1,574 Elo+
Solo
Nox
Nox
wannabsephiroth
Nox
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Envione
Baron Samedi
15
2 / 2 / 12
12,109
712
12,306
12,962
15,185
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
10 / 2 / 4
13,846
814
18,706
9,759
3,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Tom22522Tom
Hachiman
16
2 / 0 / 12
12,895
759
11,529
8,679
3,377
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Limentis1811
Sun Wukong
12
0 / 5 / 2
10,619
625
3,857
17,687
14,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tsukuyomi
TurboSmurf
Tsukuyomi
15
3 / 4 / 0
12,571
739
13,504
17,743
7,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 5 / 2
10,858
639
5,322
13,896
6,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
14
Kills
3
4
Deaths
14
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Envione
Baron Samedi
2
2
12
4
L
Sun Wukong
Limentis1811
Sun Wukong
0
5
2
0.2
W
10
2
4
6
W
Hachiman
Tom22522Tom
Hachiman
2
0
12
8
L
Tsukuyomi
TurboSmurf
Tsukuyomi
3
4
0
0.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,541
Damage
22,683
31,400
Taken
49,326
22,070
Mitigated
27,771
12,360
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Envione
Baron Samedi
12,306
427
2,246
5,599
12,962
15,185
156
3,080
9,882
36,588
0
L
Sun Wukong
Limentis1811
Sun Wukong
3,857
564
0
1,378
17,687
14,097
0
10,674
7,013
0
20,743
W
18,706
2,042
0
2,495
9,759
3,508
609
753
9,006
84,718
0
W
Hachiman
Tom22522Tom
Hachiman
11,529
7,038
0
2,020
8,679
3,377
2,397
1,671
7,008
0
56,772
L
Tsukuyomi
TurboSmurf
Tsukuyomi
13,504
2,617
0
875
17,743
7,668
0
11,155
6,588
0
60,428
L
5,322
240
0
3,105
13,896
6,006
0
9,600
4,296
29,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
34,048
212
Minions Killed
151
0
Camps Cleared
0
935,542
Distance Traveled
903,275
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,109
712
27
2
0
294,479
4
L
Sun Wukong
10,619
625
20
1
0
297,511
10
W
Poseidon
13,846
814
102
6
0
333,115
0
W
Hachiman
12,895
759
83
5
0
307,948
6
L
Tsukuyomi
12,571
739
81
5
0
329,543
0
L
Nox
10,858
639
50
3
0
276,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role