Player Matchup

Merlin
Merlin
 
Merlin
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
TaladroFRSA
Anubis
Level 21
God Stats
3W - 9L
1,332 SR
Queue Stats
3W - 10L
1,292 Elo+
Party 2
Thanatos
Thanatos
chechototo001
Thanatos
Level 28
God Stats
3W - 5L
1,333 SR
Queue Stats
8W - 29L
1,172 Elo+
Party 2
Surtr
Surtr
gregorbaria
Surtr
Level 27
God Stats
1W - 7L
1,171 SR
Queue Stats
2W - 10L
1,091 Elo+
Party 2
Thor
Thor
kazzysimon09
Thor
Level 18
God Stats
1W - 6L
1,164 SR
Queue Stats
1W - 10L
1,032 Elo+
Party 2
Team Averages
Level 26
1,300 SR
1,217 Elo+

VS

Team Averages
Level 47
1,484 SR
1,435 Elo+
Loki
Loki
Ackrmin
Loki
Level 67
God Stats
10W - 3L
1,625 SR
Queue Stats
354W - 308L
1,485 Elo+
Party 1
Janus
Janus
Cee Melly
Janus
Level 47
God Stats
4W - 12L
1,290 SR
Queue Stats
213W - 275L
1,374 Elo+
Solo
Kukulkan
Kukulkan
N9Vanity
Kukulkan
Level 38
God Stats
5W - 1L
1,550 SR
Queue Stats
209W - 183L
1,527 Elo+
Party 1
Chaac
Chaac
Pure_LuckFr
Chaac
Level 42
God Stats
4W - 3L
1,453 SR
Queue Stats
273W - 281L
1,409 Elo+
Solo
Xing Tian
Xing Tian
TSchmoney216
Xing Tian
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 15L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 7 / 0
6,041
403
2,956
10,837
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
12
3 / 8 / 3
7,003
467
8,598
11,481
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
chechototo001
Thanatos
12
3 / 4 / 3
6,900
460
4,025
12,861
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 5 / 0
6,827
455
8,780
15,300
10,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 0
5,933
396
1,068
8,881
2,799
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ackrmin
Loki
17
11 / 0 / 4
10,036
669
10,674
11,848
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Janus
Cee Melly
Janus
13
2 / 1 / 3
8,023
535
10,682
6,203
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
N9Vanity
Kukulkan
14
8 / 3 / 3
9,046
603
10,327
7,252
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 1
9,089
606
10,142
13,399
12,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
TSchmoney216
Xing Tian
10
0 / 4 / 2
6,489
433
1,209
11,566
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
26
27
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
0
0
W
Loki
Ackrmin
Loki
11
0
4
13
W
Janus
Cee Melly
Janus
2
1
3
3.5
W
Kukulkan
N9Vanity
Kukulkan
8
3
3
3.17
W
5
1
1
5.5
W
Xing Tian
TSchmoney216
Xing Tian
0
4
2
0.25
L
Anubis
3
8
3
0.56
L
Thanatos
chechototo001
Thanatos
3
4
3
1.13
L
2
5
0
0.4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,427
Damage
43,034
59,360
Taken
50,268
26,236
Mitigated
29,955
7,074
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,956
52
0
0
10,837
3,350
23
2,847
7,686
29,989
0
W
Loki
Ackrmin
Loki
10,674
4,676
0
7,826
11,848
5,066
0
255
11,593
0
89,278
W
Janus
Cee Melly
Janus
10,682
73
0
410
6,203
2,342
1,554
1,324
4,879
52,892
0
W
Kukulkan
N9Vanity
Kukulkan
10,327
1,479
0
645
7,252
2,287
1,366
1,993
5,259
62,247
0
W
10,142
1,718
0
2,841
13,399
12,594
565
1,213
12,186
0
73,276
W
Xing Tian
TSchmoney216
Xing Tian
1,209
0
0
504
11,566
7,666
54
6,937
4,629
14,386
0
L
Anubis
8,598
869
0
1,326
11,481
4,784
0
7,899
3,524
47,517
0
L
Thanatos
chechototo001
Thanatos
4,025
898
0
3,851
12,861
4,561
0
5,191
7,558
0
37,737
L
8,780
3,924
0
1,897
15,300
10,742
254
1,210
14,000
319
40,440
L
1,068
0
0
0
8,881
2,799
242
4,115
4,374
0
20,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,704
Gold Earned
42,683
283
Minions Killed
452
0
Camps Cleared
0
1,300,762
Distance Traveled
1,494,198
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,041
403
48
3
0
228,261
0
W
Loki
10,036
669
131
9
0
358,241
2
W
Janus
8,023
535
83
6
0
293,875
0
W
Kukulkan
9,046
603
110
7
0
295,417
0
W
Chaac
9,089
606
113
8
0
266,392
0
W
Xing Tian
6,489
433
15
1
0
280,273
0
L
Anubis
7,003
467
84
6
0
244,073
0
L
Thanatos
6,900
460
51
3
0
321,768
0
L
Surtr
6,827
455
63
4
0
248,229
0
L
Thor
5,933
396
37
2
0
258,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role