Player Matchup

Atlas
Atlas
 
Atlas
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
DeadLando
Hera
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 41L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
I Toney I
Morgan Le Fay
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,468 Elo+
Party 1
Camazotz
Camazotz
SkimpEee
Camazotz
Level 98
God Stats
1W - 1L
1,275 SR
Queue Stats
108W - 112L
1,460 Elo+
Solo
Danzaburou
Danzaburou
fairladyz12
Danzaburou
Level 41
God Stats
2W - 0L
1,763 SR
Queue Stats
112W - 205L
1,420 Elo+
Solo
Team Averages
Level 101
1,508 SR
1,467 Elo+

VS

Team Averages
Level 104
1,422 SR
1,586 Elo+
Nike
Nike
D0VAHKIIN441
Nike
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 269L
1,541 Elo+
Solo
Ah Puch
Ah Puch
M4h_Drfluffysage
Ah Puch
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 53L
1,556 Elo+
Solo
Zeus
Zeus
bigote-aquella
Zeus
Level 94
God Stats
5W - 2L
1,157 SR
Queue Stats
89W - 57L
1,926 Elo+
Solo
Fafnir
Fafnir
jonhlenonvsbats
Fafnir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 217L
1,479 Elo+
Solo
Merlin
Merlin
oBlazeman43o
Merlin
Level 125
God Stats
8W - 3L
1,455 SR
Queue Stats
382W - 373L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 4 / 6
9,244
770
3,604
15,213
14,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
18
3 / 1 / 3
10,627
886
6,899
6,681
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
I Toney I
Morgan Le Fay
17
3 / 4 / 6
10,347
862
9,240
11,968
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Camazotz
SkimpEee
Camazotz
18
4 / 1 / 8
10,385
865
7,405
11,346
5,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
fairladyz12
Danzaburou
15
2 / 4 / 5
9,386
782
6,524
10,077
4,707
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 4
9,094
758
9,215
16,585
16,114
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 4 / 5
9,170
764
18,501
11,025
5,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,992
249
0
216
84
17
3 / 2 / 7
9,064
755
4,204
9,226
13,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
5
0 / 0 / 0
5,992
499
0
120
60
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
12
Kills
13
14
Deaths
12
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
4
6
0.75
L
5
6
4
1.17
W
Hera
3
1
3
4.5
W
Morgan Le Fay
I Toney I
Morgan Le Fay
3
4
6
1.5
L
5
4
5
1.88
W
Camazotz
SkimpEee
Camazotz
4
1
8
8
L
0
0
0
0
W
Danzaburou
fairladyz12
Danzaburou
2
4
5
1.13
L
3
2
7
3.25
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,672
Damage
31,920
55,285
Taken
37,172
32,920
Mitigated
34,876
18,586
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,604
801
1,988
3,224
15,213
14,062
515
3,881
11,332
11,028
0
L
9,215
651
231
880
16,585
16,114
0
8,874
7,711
1,105
24,628
W
Hera
6,899
2,703
817
754
6,681
3,057
2,379
2,762
3,919
29,186
0
W
Morgan Le Fay
I Toney I
Morgan Le Fay
9,240
2,015
1,374
2,983
11,968
5,753
338
4,626
7,342
23,385
0
L
18,501
152
424
2,214
11,025
5,379
0
4,812
6,213
35,454
0
W
Camazotz
SkimpEee
Camazotz
7,405
877
851
4,977
11,346
5,341
2,047
4,827
6,519
0
16,898
L
0
0
0
0
216
84
0
216
0
0
0
W
Danzaburou
fairladyz12
Danzaburou
6,524
2,883
351
1,267
10,077
4,707
2,369
6,609
3,468
0
16,288
L
4,204
1,701
248
1,617
9,226
13,239
0
5,721
3,505
7,459
0
L
Merlin
0
0
0
0
120
60
0
120
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,989
Gold Earned
36,312
162
Minions Killed
62
0
Camps Cleared
0
1,132,866
Distance Traveled
543,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,244
770
14
1
0
237,473
0
L
Nike
9,094
758
22
2
0
192,494
0
W
Hera
10,627
886
56
5
0
239,321
0
W
Morgan Le Fay
10,347
862
42
4
0
214,464
0
L
Ah Puch
9,170
764
30
3
0
199,561
0
W
Camazotz
10,385
865
25
2
0
243,150
0
L
Zeus
2,992
249
0
0
0
0
0
W
Danzaburou
9,386
782
25
2
0
198,458
0
L
Fafnir
9,064
755
10
1
0
151,564
0
L
Merlin
5,992
499
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role