Player Matchup

Poseidon
Poseidon
Brickwalterk21
Poseidon
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 17L
849 Elo+
Party 1
Achilles
Achilles
bolton2k56
Achilles
Level 37
God Stats
2W - 2L
1,407 SR
Queue Stats
17W - 42L
1,305 Elo+
Party 1
Nike
Nike
toddaa
Nike
Level 25
God Stats
2W - 4L
1,097 SR
Queue Stats
3W - 18L
1,057 Elo+
Party 1
Team Averages
Level 30
1,335 SR
1,070 Elo+

VS

Team Averages
Level 43
1,604 SR
1,382 Elo+
Sun Wukong
Sun Wukong
Ivyfh
Sun Wukong
Level 25
God Stats
2W - 1L
1,566 SR
Queue Stats
20W - 29L
1,300 Elo+
Party 2
Bacchus
Bacchus
Poofoot30
Bacchus
Level 44
God Stats
8W - 10L
1,589 SR
Queue Stats
31W - 63L
1,312 Elo+
Solo
Charybdis
Charybdis
Push Nightsz
Charybdis
Level 61
God Stats
8W - 8L
1,658 SR
Queue Stats
155W - 146L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
5 / 5 / 13
9,975
831
13,294
10,230
3,296
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
bolton2k56
Achilles
14
14 / 5 / 6
11,808
984
17,959
12,358
11,266
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nike
toddaa
Nike
13
3 / 3 / 17
10,616
885
12,547
13,020
10,005
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ivyfh
Sun Wukong
13
8 / 7 / 3
10,634
886
9,663
17,578
14,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Poofoot30
Bacchus
11
4 / 8 / 6
9,704
809
5,998
14,708
15,060
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Push Nightsz
Charybdis
11
0 / 7 / 10
8,968
747
9,391
15,875
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
22
Kills
12
13
Deaths
22
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
5
5
13
2.3
L
Sun Wukong
Ivyfh
Sun Wukong
8
7
3
1.36
L
Bacchus
Poofoot30
Bacchus
4
8
6
0.88
L
Charybdis
Push Nightsz
Charybdis
0
7
10
0.71
W
Achilles
bolton2k56
Achilles
14
5
6
3.4
W
Nike
toddaa
Nike
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,800
Damage
25,052
35,608
Taken
48,161
24,567
Mitigated
34,612
5,373
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
13,294
3,232
415
3,048
10,230
3,296
371
1,532
8,698
43,499
0
L
Sun Wukong
Ivyfh
Sun Wukong
9,663
2,177
0
2,353
17,578
14,001
0
6,300
11,278
0
23,587
L
Bacchus
Poofoot30
Bacchus
5,998
359
0
592
14,708
15,060
0
3,664
11,044
10,914
0
L
Charybdis
Push Nightsz
Charybdis
9,391
5,674
0
1,608
15,875
5,551
0
3,810
12,065
0
28,149
W
Achilles
bolton2k56
Achilles
17,959
5,496
0
1,526
12,358
11,266
224
2,210
10,148
0
29,829
W
Nike
toddaa
Nike
12,547
1,741
0
384
13,020
10,005
137
2,726
10,294
0
38,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,399
Gold Earned
29,306
118
Minions Killed
67
0
Camps Cleared
0
607,899
Distance Traveled
575,063
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,975
831
42
4
0
184,925
0
L
Sun Wukong
10,634
886
14
1
0
203,853
0
L
Bacchus
9,704
809
8
1
0
197,941
0
L
Charybdis
8,968
747
45
4
0
173,269
0
W
Achilles
11,808
984
11
1
0
212,671
0
W
Nike
10,616
885
65
5
0
210,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role