Player Matchup

Bakasura
Bakasura
Diamond I
 
Bakasura
Diamond I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Masters
Hoffy2222
Bastet
Masters
Level 75
God Stats
42W - 26L
1,696 SR
Queue Stats
290W - 268L
2,703 MMR
Solo
Ullr
Ullr
Masters
Jaggi
Ullr
Masters
Level 184
God Stats
15W - 16L
1,757 SR
Queue Stats
268W - 231L
2,803 MMR
Party 1
Cliodhna
Cliodhna
Masters
Sehost
Cliodhna
Masters
Level 209
God Stats
4W - 4L
1,739 SR
Queue Stats
333W - 266L
2,934 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 131
1,639 SR
2,288 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 151
1,642 SR
2,478 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
Rithrum
Hachiman
Masters
Level 197
God Stats
14W - 9L
1,747 SR
Queue Stats
179W - 133L
2,612 MMR
Solo
Odin
Odin
Masters
Versagen
Odin
Masters
Level 158
God Stats
0W - 2L
1,310 SR
Queue Stats
294W - 294L
2,608 MMR
Solo
Set
Set
Masters
Wаke
Set
Masters
Level 157
God Stats
6W - 7L
1,891 SR
Queue Stats
258W - 195L
3,058 MMR
Solo
Thanatos
Thanatos
Masters
loshhh
Thanatos
Masters
Level 45
God Stats
19W - 9L
1,762 SR
Queue Stats
221W - 182L
2,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 2 / 0
5,791
643
5,994
8,116
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
 
Cerberus
8
1 / 2 / 2
4,928
548
2,008
8,827
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Hoffy2222
Bastet
10
5 / 2 / 0
5,527
614
4,164
8,386
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ullr
Jaggi
Ullr
9
0 / 2 / 2
5,022
558
3,442
6,295
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
Sehost
Cliodhna
11
0 / 0 / 2
5,735
637
2,856
5,213
1,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
GaneshaRavanaThor

VS

Bans
CharonMartichorasSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 0
5,615
624
5,548
3,666
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Rithrum
Hachiman
10
2 / 1 / 1
5,537
615
4,762
4,947
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
8
2 / 2 / 3
5,254
584
5,080
7,724
5,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
Wаke
Set
9
0 / 3 / 2
5,364
596
3,887
8,011
4,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
loshhh
Thanatos
8
2 / 1 / 0
4,971
552
2,374
5,102
1,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
7
Kills
8
8
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
2
0
0.5
W
Cerberus
 
Cerberus
1
2
2
1
L
Janus
 
Janus
2
0
0
2
W
Bastet
Hoffy2222
Bastet
5
2
0
2.5
W
Ullr
Jaggi
Ullr
0
2
2
0.5
L
Hachiman
Rithrum
Hachiman
2
1
1
2.5
W
Cliodhna
Sehost
Cliodhna
0
0
2
1
L
Odin
2
2
3
1.75
L
Set
Wаke
Set
0
3
2
0.33
L
Thanatos
loshhh
Thanatos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,464
Damage
21,651
36,837
Taken
29,450
14,538
Mitigated
14,550
10,015
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,994
4,431
0
3,471
8,116
3,114
0
979
7,099
0
28,867
W
Cerberus
 
Cerberus
2,008
393
0
2,603
8,827
4,965
0
1,286
7,481
13,885
0
L
Janus
 
Janus
5,548
512
0
750
3,666
1,010
0
0
3,386
47,658
0
W
Bastet
Hoffy2222
Bastet
4,164
1,373
0
1,710
8,386
2,601
0
1,780
6,512
0
33,005
W
Ullr
Jaggi
Ullr
3,442
1,831
0
1,100
6,295
2,044
0
0
6,295
0
34,671
L
Hachiman
Rithrum
Hachiman
4,762
3,507
0
2,091
4,947
2,021
0
776
4,171
0
40,308
W
Cliodhna
Sehost
Cliodhna
2,856
877
0
1,131
5,213
1,814
0
1,241
3,902
0
50,456
L
Odin
5,080
1,446
0
1,789
7,724
5,283
0
1,012
6,712
0
13,612
L
Set
Wаke
Set
3,887
1,966
0
2,707
8,011
4,858
0
0
7,543
0
38,992
L
Thanatos
loshhh
Thanatos
2,374
671
0
3,932
5,102
1,378
0
220
4,442
0
23,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
26,741
324
Minions Killed
291
0
Camps Cleared
0
991,112
Distance Traveled
913,524
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,791
643
84
9
0
207,549
7
W
Cerberus
4,928
548
29
3
0
190,418
2
L
Janus
5,615
624
92
10
0
192,688
0
W
Bastet
5,527
614
50
6
0
219,197
0
W
Ullr
5,022
558
64
7
0
167,520
0
L
Hachiman
5,537
615
76
8
0
162,124
0
W
Cliodhna
5,735
637
97
11
0
206,428
2
L
Odin
5,254
584
10
1
0
188,416
3
L
Set
5,364
596
67
7
0
205,971
0
L
Thanatos
4,971
552
46
5
0
164,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role