Player Matchup

Scylla
Scylla
 
Scylla
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Active7
Anubis
Level 142
God Stats
1W - 4L
1,347 SR
Queue Stats
255W - 200L
1,572 Elo+
Party 2
Xing Tian
Xing Tian
FX138
Xing Tian
Level 126
God Stats
0W - 2L
1,306 SR
Queue Stats
15W - 14L
1,562 Elo+
Solo
Nemesis
Nemesis
Shaolin0516
Nemesis
Level 174
God Stats
1W - 2L
1,467 SR
Queue Stats
287W - 261L
1,596 Elo+
Party 3
Team Averages
Level 141
1,424 SR
1,546 Elo+

VS

Team Averages
Level 145
1,674 SR
1,520 Elo+
Cliodhna
Cliodhna
HELlARC
Cliodhna
Level 146
God Stats
6W - 1L
1,822 SR
Queue Stats
144W - 121L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
Khyzurn
Kuzenbo
Level 146
God Stats
3W - 1L
1,820 SR
Queue Stats
54W - 44L
1,550 Elo+
Solo
Anhur
Anhur
UnTalJon
Anhur
Level 120
God Stats
4W - 3L
1,813 SR
Queue Stats
116W - 124L
1,487 Elo+
Party 1
Rama
Rama
el aclotl
Rama
Level 126
God Stats
8W - 2L
1,617 SR
Queue Stats
167W - 161L
1,499 Elo+
Party 1
Yu Huang
Yu Huang
irshdevil
Yu Huang
Level 185
God Stats
1W - 1L
1,298 SR
Queue Stats
349W - 347L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 0 / 1
7,076
544
4,171
4,708
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
 
Anhur
9
0 / 5 / 0
5,257
404
3,549
9,021
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Active7
Anubis
12
1 / 5 / 0
7,321
563
7,848
11,064
5,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
FX138
Xing Tian
10
0 / 1 / 0
6,170
475
6,297
10,329
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Shaolin0516
Nemesis
10
1 / 2 / 0
6,144
473
2,393
10,823
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HELlARC
Cliodhna
13
6 / 0 / 2
7,828
602
8,546
7,489
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Khyzurn
Kuzenbo
12
2 / 1 / 6
7,169
551
7,266
13,337
11,551
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
UnTalJon
Anhur
10
1 / 0 / 5
6,774
521
3,976
9,498
6,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
11
4 / 0 / 3
7,184
553
5,299
6,939
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
irshdevil
Yu Huang
12
0 / 1 / 1
6,738
518
3,957
6,955
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
13
13
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
1
0.5
L
Anhur
 
Anhur
0
5
0
0
L
Anubis
Active7
Anubis
1
5
0
0.2
L
Xing Tian
FX138
Xing Tian
0
1
0
0
W
Cliodhna
HELlARC
Cliodhna
6
0
2
7
W
Kuzenbo
Khyzurn
Kuzenbo
2
1
6
5
L
Nemesis
Shaolin0516
Nemesis
1
2
0
0.5
W
Anhur
UnTalJon
Anhur
1
0
5
3.5
W
Rama
4
0
3
5.5
W
Yu Huang
irshdevil
Yu Huang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,258
Damage
29,044
45,945
Taken
44,218
20,773
Mitigated
25,573
10,625
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,171
443
0
1,944
4,708
1,497
0
2,934
1,774
61,215
0
L
Anhur
 
Anhur
3,549
948
0
972
9,021
2,879
0
1,008
8,013
0
28,002
L
Anubis
Active7
Anubis
7,848
767
0
4,625
11,064
5,597
686
5,263
5,801
67,376
0
L
Xing Tian
FX138
Xing Tian
6,297
782
0
1,412
10,329
7,362
0
793
9,536
25,608
0
W
Cliodhna
HELlARC
Cliodhna
8,546
1,344
0
1,102
7,489
3,003
0
1,237
6,252
0
68,038
W
Kuzenbo
Khyzurn
Kuzenbo
7,266
2,929
0
4,127
13,337
11,551
0
8,049
5,288
35,313
0
L
Nemesis
Shaolin0516
Nemesis
2,393
1,047
0
1,672
10,823
3,438
0
1,225
9,598
0
40,065
W
Anhur
UnTalJon
Anhur
3,976
1,900
0
2,906
9,498
6,341
206
3,254
6,244
0
24,162
W
Rama
5,299
4,506
0
3,609
6,939
2,275
396
2,612
4,327
0
47,868
W
Yu Huang
irshdevil
Yu Huang
3,957
0
0
1,125
6,955
2,403
0
3,822
3,133
44,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
35,693
370
Minions Killed
374
0
Camps Cleared
0
1,284,573
Distance Traveled
1,320,750
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,076
544
108
8
0
243,225
4
L
Anhur
5,257
404
59
5
0
245,694
0
L
Anubis
7,321
563
118
9
0
224,828
2
L
Xing Tian
6,170
475
24
2
0
274,638
0
W
Cliodhna
7,828
602
90
7
0
335,679
2
W
Kuzenbo
7,169
551
59
5
0
243,376
1
L
Nemesis
6,144
473
61
5
0
296,188
6
W
Anhur
6,774
521
26
2
0
244,937
4
W
Rama
7,184
553
96
7
0
248,000
3
W
Yu Huang
6,738
518
103
8
0
248,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role