Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ConanZula
Ares
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,563 Elo+
Solo
Da Ji
Da Ji
HoodGaymer
Da Ji
Level 144
God Stats
13W - 14L
1,477 SR
Queue Stats
438W - 452L
1,411 Elo+
Solo
Hachiman
Hachiman
Weebules
Hachiman
Level 147
God Stats
1W - 1L
1,121 SR
Queue Stats
43W - 54L
1,423 Elo+
Party 1
Scylla
Scylla
chandarian
Scylla
Level 87
God Stats
44W - 37L
1,477 SR
Queue Stats
50W - 48L
1,434 Elo+
Party 1
Team Averages
Level 120
1,415 SR
1,466 Elo+

VS

Team Averages
Level 116
1,571 SR
1,480 Elo+
Fenrir
Fenrir
I-800-273-TALK-
Fenrir
Level 119
God Stats
12W - 8L
1,650 SR
Queue Stats
207W - 223L
1,508 Elo+
Party 2
Maui
Maui
LahRell-_-
Maui
Level 105
God Stats
17W - 10L
1,643 SR
Queue Stats
170W - 185L
1,491 Elo+
Party 2
Martichoras
Martichoras
The Reaper 582
Martichoras
Level 147
God Stats
4W - 8L
1,442 SR
Queue Stats
16W - 23L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
Ughlass
Gilgamesh
Level 106
God Stats
11W - 10L
1,525 SR
Queue Stats
158W - 171L
1,494 Elo+
Party 2
Chang'e
Chang'e
tnftroyflowers19
Chang'e
Level 105
God Stats
23W - 25L
1,596 SR
Queue Stats
91W - 106L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 0 / 7
7,571
1,262
7,318
5,661
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
13
0 / 0 / 11
7,582
1,264
2,519
5,644
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
12
3 / 1 / 5
7,335
1,223
4,241
4,717
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Weebules
Hachiman
13
5 / 1 / 6
7,789
1,298
7,291
3,527
1,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
chandarian
Scylla
13
3 / 0 / 7
7,575
1,263
9,837
2,326
1,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

400

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,842
974
606
541
160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 1
6,590
1,098
1,826
5,474
4,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
The Reaper 582
Martichoras
11
0 / 4 / 1
6,446
1,074
5,047
9,327
4,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Ughlass
Gilgamesh
11
1 / 3 / 1
6,311
1,052
3,890
7,588
6,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 2
6,363
1,061
5,817
10,831
4,070
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
14
Kills
2
2
Deaths
14
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
7
6.5
W
Ares
0
0
11
5.5
W
Da Ji
3
1
5
5.5
L
0
0
0
0
L
1
2
1
0.75
L
Martichoras
The Reaper 582
Martichoras
0
4
1
0.13
L
Gilgamesh
Ughlass
Gilgamesh
1
3
1
0.5
W
Hachiman
Weebules
Hachiman
5
1
6
8
W
Scylla
chandarian
Scylla
3
0
7
6.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,206
Damage
17,186
21,875
Taken
33,761
14,065
Mitigated
20,190
3,558
Healing
2,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,318
956
0
1,341
5,661
2,948
0
1,958
3,667
14,658
0
W
Ares
2,519
21
0
1,112
5,644
5,500
0
3,071
2,535
4,725
0
W
Da Ji
4,241
1,013
0
0
4,717
2,815
0
1,308
3,334
0
7,709
L
606
81
0
89
541
160
0
0
391
0
2,743
L
1,826
564
0
139
5,474
4,747
0
3,134
2,190
2,702
0
L
Martichoras
The Reaper 582
Martichoras
5,047
2,243
0
684
9,327
4,241
0
6,243
3,084
0
24,629
L
Gilgamesh
Ughlass
Gilgamesh
3,890
958
0
207
7,588
6,972
0
3,207
4,381
0
6,461
W
Hachiman
Weebules
Hachiman
7,291
4,382
0
1,105
3,527
1,710
0
1,117
2,289
0
30,851
W
Scylla
chandarian
Scylla
9,837
501
0
0
2,326
1,092
0
189
2,051
21,132
0
L
5,817
382
709
1,161
10,831
4,070
0
6,490
4,041
20,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,852
Gold Earned
31,552
129
Minions Killed
81
7
Camps Cleared
3
639,729
Distance Traveled
404,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,571
1,262
13
2
2
128,920
0
W
Ares
7,582
1,264
1
0
0
129,577
0
W
Da Ji
7,335
1,223
21
4
1
126,325
0
L
Fenrir
5,842
974
4
1
0
41,640
0
L
Maui
6,590
1,098
4
1
1
84,944
0
L
Martichoras
6,446
1,074
41
7
1
88,503
0
L
Gilgamesh
6,311
1,052
5
1
0
70,049
0
W
Hachiman
7,789
1,298
59
10
3
118,256
0
W
Scylla
7,575
1,263
35
6
1
136,651
0
L
Chang'e
6,363
1,061
27
5
1
119,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role