Player Matchup

Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DameDashh
Janus
Level 156
God Stats
13W - 4L
1,674 SR
Queue Stats
220W - 171L
1,603 Elo+
Party 3
Hun Batz
Hun Batz
IKing INico
Hun Batz
Level 158
God Stats
8W - 1L
1,669 SR
Queue Stats
374W - 382L
1,570 Elo+
Party 3
Medusa
Medusa
Prophet057
Medusa
Level 158
God Stats
1W - 1L
1,520 SR
Queue Stats
123W - 103L
1,632 Elo+
Party 3
Ullr
Ullr
PsykoticOutbreak
Ullr
Level 191
God Stats
1W - 0L
1,194 SR
Queue Stats
46W - 52L
1,534 Elo+
Party 2
Team Averages
Level 162
1,511 SR
1,568 Elo+

VS

Team Averages
Level 135
1,617 SR
1,543 Elo+
Hera
Hera
DunwichFear
Hera
Level 121
God Stats
6W - 5L
1,623 SR
Queue Stats
397W - 379L
1,543 Elo+
Party 1
Bellona
Bellona
HRxtaggz
Bellona
Level 109
God Stats
3W - 4L
1,450 SR
Queue Stats
158W - 162L
1,506 Elo+
Solo
Geb
Geb
RainTiger
Geb
Level 161
God Stats
13W - 11L
1,655 SR
Queue Stats
810W - 804L
1,537 Elo+
Party 1
Hun Batz
Hun Batz
VatoK
Hun Batz
Level 125
God Stats
5W - 4L
1,583 SR
Queue Stats
477W - 456L
1,511 Elo+
Solo
Freya
Freya
Whatchamacalit
Freya
Level 157
God Stats
0W - 1L
1,775 SR
Queue Stats
49W - 38L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 2 / 8
6,438
1,073
2,859
5,411
4,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
DameDashh
Janus
13
5 / 1 / 5
7,437
1,240
8,222
4,297
1,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
IKing INico
Hun Batz
12
3 / 1 / 6
7,075
1,179
4,702
9,135
5,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Prophet057
Medusa
11
1 / 2 / 7
6,098
1,016
5,286
4,462
1,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 4
6,295
1,049
2,499
5,392
1,899
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
5,915
986
4,996
5,156
2,648
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
HRxtaggz
Bellona
13
3 / 3 / 5
6,390
1,065
7,465
8,551
10,710
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 6
6,324
1,054
5,049
8,376
8,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
VatoK
Hun Batz
12
2 / 2 / 4
6,293
1,049
7,252
6,688
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
4,572
762
0
0
0

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
11
Kills
8
9
Deaths
11
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
8
2.5
W
Janus
DameDashh
Janus
5
1
5
7.5
L
2
3
4
1.33
L
Bellona
HRxtaggz
Bellona
3
3
5
1.83
W
Hun Batz
IKing INico
Hun Batz
3
1
6
6
W
Medusa
Prophet057
Medusa
1
2
7
2.25
W
1
3
4
1
L
1
3
6
1.33
L
Hun Batz
VatoK
Hun Batz
2
2
4
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,568
Damage
24,762
28,697
Taken
28,771
14,951
Mitigated
26,499
10,271
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,859
467
442
908
5,411
4,258
208
2,493
2,918
0
5,582
W
Janus
DameDashh
Janus
8,222
739
1,089
1,366
4,297
1,510
629
1,858
2,308
16,912
0
L
4,996
835
152
599
5,156
2,648
21
2,072
3,084
7,926
0
L
Bellona
HRxtaggz
Bellona
7,465
1,067
225
892
8,551
10,710
0
2,618
5,933
2,182
12,952
W
Hun Batz
IKing INico
Hun Batz
4,702
806
693
3,839
9,135
5,629
35
3,875
4,908
0
9,359
W
Medusa
Prophet057
Medusa
5,286
1,837
435
789
4,462
1,655
928
1,554
2,786
0
14,761
W
2,499
1,290
234
476
5,392
1,899
304
1,557
3,714
0
8,308
L
5,049
379
296
665
8,376
8,503
0
2,435
5,941
11,154
0
L
Hun Batz
VatoK
Hun Batz
7,252
1,015
1,275
878
6,688
4,638
24
1,097
5,591
0
13,381
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
29,494
67
Minions Killed
55
0
Camps Cleared
0
650,906
Distance Traveled
454,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,438
1,073
8
1
0
118,460
0
W
Janus
7,437
1,240
25
4
0
135,444
0
L
Hera
5,915
986
5
1
0
100,125
0
L
Bellona
6,390
1,065
20
3
0
116,775
0
W
Hun Batz
7,075
1,179
15
3
0
151,160
0
W
Medusa
6,098
1,016
10
2
0
129,544
0
W
Ullr
6,295
1,049
9
2
0
116,298
0
L
Geb
6,324
1,054
8
1
0
108,694
0
L
Hun Batz
6,293
1,049
22
4
0
129,361
0
L
Freya
4,572
762
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role