Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
BotAngel_
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,383 Elo+
Party 3
Discordia
Discordia
Reneegade2006
Discordia
Level 43
God Stats
0W - 2L
1,362 SR
Queue Stats
4W - 10L
1,358 Elo+
Party 1
Tyr
Tyr
SilverTimeDragon
Tyr
Level 66
God Stats
3W - 3L
1,528 SR
Queue Stats
285W - 332L
1,451 Elo+
Party 1
Pele
Pele
temp-13455813
Pele
Level 129
God Stats
1W - 3L
1,363 SR
Queue Stats
161W - 147L
1,506 Elo+
Party 3
Team Averages
Level 94
1,451 SR
1,440 Elo+

VS

Team Averages
Level 109
1,616 SR
1,502 Elo+
Surtr
Surtr
 
Surtr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
FireStarter25
Ao Kuang
Level 109
God Stats
8W - 0L
1,880 SR
Queue Stats
29W - 2L
1,500 Elo+
Solo
Zeus
Zeus
Rollinss
Zeus
Level 107
God Stats
3W - 3L
1,605 SR
Queue Stats
104W - 96L
1,471 Elo+
Party 2
Horus
Horus
ThatOptionalGuy
Horus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 6L
1,568 Elo+
Solo
Sol
Sol
proteggimi
Sol
Level 83
God Stats
10W - 5L
1,593 SR
Queue Stats
153W - 154L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 3 / 0
4,235
529
1,925
7,085
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
6
0 / 2 / 0
3,928
491
682
4,079
1,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Reneegade2006
Discordia
7
1 / 6 / 0
4,564
571
1,415
6,809
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 0
5,462
683
3,667
8,760
6,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 0
4,112
514
1,335
8,074
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 2 / 2
6,099
762
3,525
7,112
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
FireStarter25
Ao Kuang
11
11 / 1 / 0
6,915
864
12,477
8,502
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
10
3 / 0 / 1
6,255
782
3,204
4,008
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 4
5,302
663
2,134
3,040
1,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 3
5,383
673
2,921
3,007
1,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
3
Kills
17
17
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
0
0
W
Surtr
 
Surtr
1
2
2
1
L
Ullr
0
2
0
0
W
Ao Kuang
FireStarter25
Ao Kuang
11
1
0
11
L
Discordia
Reneegade2006
Discordia
1
6
0
0.17
W
Zeus
3
0
1
3.5
L
2
2
0
1
W
1
0
4
3
W
1
0
3
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,024
Damage
24,261
34,807
Taken
25,669
18,836
Mitigated
10,587
7,076
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,925
195
0
1,926
7,085
5,599
0
3,943
3,142
13,520
0
W
Surtr
 
Surtr
3,525
1,668
0
2,357
7,112
3,457
610
170
6,942
615
39,101
L
Ullr
682
151
0
270
4,079
1,285
0
1,938
2,141
0
13,189
W
Ao Kuang
FireStarter25
Ao Kuang
12,477
4,483
0
5,615
8,502
2,963
0
1,005
7,387
37,835
0
L
Discordia
Reneegade2006
Discordia
1,415
279
0
454
6,809
2,584
0
5,587
1,222
15,651
0
W
Zeus
3,204
905
0
706
4,008
1,232
0
826
3,102
44,829
0
L
3,667
796
0
3,592
8,760
6,722
0
2,362
6,398
660
33,669
W
2,134
788
1,071
1,121
3,040
1,777
360
420
2,620
0
7,398
W
2,921
1,607
0
1,177
3,007
1,158
4,093
984
2,023
44,711
0
L
1,335
369
0
834
8,074
2,646
0
4,884
3,190
0
19,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,301
Gold Earned
29,954
198
Minions Killed
274
0
Camps Cleared
0
778,849
Distance Traveled
867,975
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,235
529
16
2
0
175,849
1
W
Surtr
6,099
762
68
9
0
150,271
2
L
Ullr
3,928
491
34
4
0
129,648
0
W
Ao Kuang
6,915
864
48
6
0
186,107
0
L
Discordia
4,564
571
36
5
0
141,593
0
W
Zeus
6,255
782
78
10
0
177,830
0
L
Tyr
5,462
683
73
9
0
173,525
0
W
Horus
5,302
663
12
2
0
190,494
2
W
Sol
5,383
673
68
9
0
163,273
0
L
Pele
4,112
514
39
5
0
158,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role