Player Matchup

Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Corvixt
Athena
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thor
Thor
WilliamStarfall
Thor
Level 129
God Stats
1W - 1L
1,428 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
ayoitsbrosas
Atlas
Level 25
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 99
1,485 SR
1,500 Elo+

VS

Team Averages
Level 80
1,581 SR
1,518 Elo+
Pele
Pele
Adrjancuhhh
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 100L
1,535 Elo+
Party 1
Shiva
Shiva
Young_IceKid
Shiva
Level 107
God Stats
1W - 2L
1,450 SR
Queue Stats
80W - 77L
1,524 Elo+
Party 2
Skadi
Skadi
lpripdolo8
Skadi
Level 104
God Stats
2W - 4L
1,290 SR
Queue Stats
150W - 142L
1,499 Elo+
Solo
Ah Puch
Ah Puch
ninjakiller_rp7
Ah Puch
Level 69
God Stats
1W - 2L
1,780 SR
Queue Stats
146W - 122L
1,500 Elo+
Party 1
Scylla
Scylla
runnycoast34400
Scylla
Level 92
God Stats
6W - 3L
1,885 SR
Queue Stats
78W - 69L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 0 / 5
5,857
532
5,735
5,217
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
 
Medusa
10
1 / 2 / 2
5,372
488
4,714
8,146
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Corvixt
Athena
10
4 / 0 / 3
5,953
541
2,739
7,320
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 0 / 3
6,078
553
4,687
6,696
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
5,242
477
3,390
7,976
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,857
532
2,520
8,599
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 0 / 0
6,484
589
3,910
6,630
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Skadi
9
1 / 3 / 1
5,908
537
6,021
9,194
2,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
5,759
524
4,259
5,676
3,851
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

8
0 / 3 / 0
4,980
453
2,310
4,308
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
5
3.5
W
Medusa
 
Medusa
1
2
2
1
L
0
1
1
0.5
W
Athena
Corvixt
Athena
4
0
3
5.5
W
4
0
3
5.5
L
0
0
0
0
W
0
0
0
0
L
Skadi
1
3
1
0.5
L
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
19,020
35,355
Taken
34,407
19,253
Mitigated
14,568
12,006
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,735
961
136
1,239
5,217
2,029
0
1,861
3,202
39,698
0
W
Medusa
 
Medusa
4,714
1,561
0
3,094
8,146
3,074
0
1,127
7,019
0
39,217
L
2,520
597
0
1,787
8,599
3,200
0
2,091
6,508
0
43,499
W
Athena
Corvixt
Athena
2,739
748
0
1,892
7,320
5,824
0
1,818
5,466
21,709
0
W
4,687
924
0
3,265
6,696
2,626
0
1,528
5,123
0
37,468
L
3,910
807
35
805
6,630
3,141
0
3,109
3,521
0
46,968
W
3,390
1,090
0
2,380
7,976
5,700
0
0
7,976
26,541
0
L
Skadi
6,021
2,415
0
1,928
9,194
2,780
0
1,292
7,902
0
41,635
L
4,259
266
9
1,116
5,676
3,851
0
2,300
3,376
24,016
0
L
2,310
283
0
478
4,308
1,596
0
3,072
1,236
22,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,502
Gold Earned
28,988
273
Minions Killed
312
0
Camps Cleared
0
1,095,448
Distance Traveled
1,005,103
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,857
532
78
7
0
218,568
0
W
Medusa
5,372
488
62
6
0
207,962
2
L
Pele
5,857
532
71
6
0
261,444
1
W
Athena
5,953
541
28
3
0
217,695
4
W
Thor
6,078
553
52
5
0
241,524
0
L
Shiva
6,484
589
80
7
0
203,675
0
W
Atlas
5,242
477
53
5
0
209,699
1
L
Skadi
5,908
537
67
6
0
189,382
0
L
Ah Puch
5,759
524
40
4
0
197,137
3
L
Scylla
4,980
453
54
5
0
153,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role