Player Matchup

Susano
Susano
Brutalasaurus
Susano
Level 83
God Stats
0W - 2L
1,293 SR
Queue Stats
33W - 38L
1,513 Elo+
Party 1
Ares
Ares
CosmicOcean56
Ares
Level 129
God Stats
3W - 2L
1,672 SR
Queue Stats
18W - 28L
1,435 Elo+
Party 1
Bacchus
Bacchus
StokedTube
Bacchus
Level 121
God Stats
2W - 3L
1,480 SR
Queue Stats
35W - 49L
1,463 Elo+
Party 1
Sol
Sol
branditschmandit
Sol
Level 7
God Stats
2W - 1L
1,852 SR
Queue Stats
2W - 2L
1,647 Elo+
Party 1
Hades
Hades
spar10sgt23
Hades
Level 108
God Stats
0W - 2L
1,431 SR
Queue Stats
15W - 23L
1,421 Elo+
Party 1
Team Averages
Level 90
1,546 SR
1,496 Elo+

VS

Team Averages
Level 104
1,528 SR
1,566 Elo+
Neith
Neith
Aksvyn
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 96L
1,622 Elo+
Party 2
Mercury
Mercury
BuffMiner
Mercury
Level 117
God Stats
5W - 2L
1,630 SR
Queue Stats
206W - 147L
1,593 Elo+
Solo
Ymir
Ymir
Mojio1
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Horus
Horus
MossNfef
Horus
Level 125
God Stats
2W - 1L
1,525 SR
Queue Stats
51W - 42L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vexamillian
Morgan Le Fay
Level 147
God Stats
9W - 11L
1,486 SR
Queue Stats
513W - 461L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
10,069
530
8,106
15,875
8,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 5 / 2
9,333
491
11,279
18,493
22,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
StokedTube
Bacchus
16
9 / 4 / 4
10,975
578
14,541
16,617
12,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 4
8,616
453
4,395
11,244
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 4 / 6
9,787
515
14,664
16,179
15,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aksvyn
Neith
18
10 / 2 / 3
11,826
622
23,266
12,521
6,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
BuffMiner
Mercury
18
6 / 3 / 8
11,544
608
12,274
17,367
8,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Mojio1
Ymir
13
2 / 3 / 6
9,141
481
3,614
16,713
13,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Horus
MossNfef
Horus
14
0 / 11 / 7
8,988
473
6,417
21,571
12,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Vexamillian
Morgan Le Fay
15
1 / 4 / 9
9,465
498
10,671
10,249
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
23
Kills
19
19
Deaths
23
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
Aksvyn
Neith
10
2
3
5.75
L
4
2
8
4
W
Mercury
BuffMiner
Mercury
6
3
8
3.33
L
5
5
2
1.2
W
Ymir
Mojio1
Ymir
2
3
6
1.67
W
Horus
MossNfef
Horus
0
11
7
0.32
L
Bacchus
StokedTube
Bacchus
9
4
4
2.75
W
Morgan Le Fay
Vexamillian
Morgan Le Fay
1
4
9
1.38
L
0
4
4
0.5
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,985
Damage
56,242
78,408
Taken
78,421
62,654
Mitigated
44,334
13,275
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aksvyn
Neith
23,266
10,615
0
4,307
12,521
6,108
672
6,815
5,706
0
108,480
L
8,106
934
0
906
15,875
8,041
155
3,239
12,636
0
90,315
W
Mercury
BuffMiner
Mercury
12,274
7,522
0
2,948
17,367
8,063
1,032
7,626
9,631
0
112,033
L
11,279
155
0
1,617
18,493
22,831
53
3,008
15,485
25,563
0
W
Ymir
Mojio1
Ymir
3,614
937
0
2,108
16,713
13,698
0
10,673
5,996
19,347
0
W
Horus
MossNfef
Horus
6,417
3,162
280
4,121
21,571
12,073
0
14,928
5,997
0
46,570
L
Bacchus
StokedTube
Bacchus
14,541
1,802
0
4,268
16,617
12,670
951
2,732
13,885
65,461
0
W
Morgan Le Fay
Vexamillian
Morgan Le Fay
10,671
1,095
0
529
10,249
4,392
183
4,887
5,336
69,991
0
L
4,395
838
0
1,153
11,244
3,945
1,671
411
10,833
52,474
0
L
14,664
1,807
700
4,631
16,179
15,167
213
4,895
11,284
67,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,780
Gold Earned
50,964
465
Minions Killed
497
0
Camps Cleared
0
1,875,377
Distance Traveled
1,882,142
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,826
622
148
8
0
343,459
4
L
Susano
10,069
530
125
7
0
427,128
0
W
Mercury
11,544
608
150
8
0
460,230
0
L
Ares
9,333
491
20
1
0
393,098
0
W
Ymir
9,141
481
21
1
0
350,052
3
W
Horus
8,988
473
71
4
0
343,826
2
L
Bacchus
10,975
578
112
6
0
360,730
2
W
Morgan Le Fay
9,465
498
107
6
0
384,575
3
L
Sol
8,616
453
93
5
0
349,029
0
L
Hades
9,787
515
115
6
0
345,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role