Player Matchup

Skadi
Skadi
DarioBP1
Skadi
Level 107
God Stats
37W - 28L
1,606 SR
Queue Stats
366W - 322L
1,525 Elo+
Party 1
Horus
Horus
TOPOTRIXER4370
Horus
Level 134
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
alladar18
Izanami
Level 83
God Stats
11W - 10L
1,581 SR
Queue Stats
193W - 162L
1,542 Elo+
Solo
Nemesis
Nemesis
imLiions
Nemesis
Level 58
God Stats
1W - 2L
1,534 SR
Queue Stats
125W - 110L
1,522 Elo+
Party 1
Charon
Charon
zeus_vibrant
Charon
Level 150
God Stats
2W - 3L
1,768 SR
Queue Stats
1,321W - 1,276L
1,581 Elo+
Solo
Team Averages
Level 106
1,590 SR
1,534 Elo+

VS

Team Averages
Level 145
1,418 SR
1,518 Elo+
Zeus
Zeus
 
Zeus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cesvr_Raul
Sol
Level 126
God Stats
7W - 5L
1,235 SR
Queue Stats
52W - 57L
1,434 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImPlayingonIPad
Tsukuyomi
Level 156
God Stats
28W - 13L
1,634 SR
Queue Stats
103W - 56L
1,595 Elo+
Solo
Thanatos
Thanatos
NachinD
Thanatos
Level 157
God Stats
10W - 5L
1,222 SR
Queue Stats
86W - 69L
1,516 Elo+
Party 2
Ganesha
Ganesha
liablepepehands
Ganesha
Level 149
God Stats
4W - 5L
1,500 SR
Queue Stats
544W - 513L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DarioBP1
Skadi
5
0 / 0 / 0
3,190
638
1,932
3,192
725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,368
674
1,002
2,984
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
alladar18
Izanami
5
0 / 1 / 0
3,097
619
1,986
2,949
787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
imLiions
Nemesis
5
0 / 1 / 0
3,091
618
440
3,569
869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
4
0 / 1 / 0
2,724
545
653
2,174
893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 0 / 0
3,756
751
764
1,966
414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 1
3,368
674
2,228
2,311
520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
ImPlayingonIPad
Tsukuyomi
7
2 / 0 / 0
4,518
904
2,355
3,535
1,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
NachinD
Thanatos
6
1 / 0 / 0
3,709
742
1,830
3,911
1,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 1
3,611
722
618
2,335
1,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
0
0
W
0
0
1
0.5
L
Skadi
DarioBP1
Skadi
0
0
0
0
W
Tsukuyomi
ImPlayingonIPad
Tsukuyomi
2
0
0
2
W
Thanatos
NachinD
Thanatos
1
0
0
1
L
0
0
0
0
L
Izanami
alladar18
Izanami
0
1
0
0
L
Nemesis
imLiions
Nemesis
0
1
0
0
W
0
0
1
0.5
L
Charon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,013
Damage
7,795
14,868
Taken
14,058
4,897
Mitigated
4,511
5,943
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
764
298
0
566
1,966
414
0
0
1,966
22,308
0
W
2,228
904
0
1,211
2,311
520
0
0
2,311
19,517
0
L
Skadi
DarioBP1
Skadi
1,932
811
0
1,045
3,192
725
0
280
2,912
0
17,171
W
Tsukuyomi
ImPlayingonIPad
Tsukuyomi
2,355
503
0
1,551
3,535
1,072
730
487
2,882
0
28,178
W
Thanatos
NachinD
Thanatos
1,830
301
0
3,107
3,911
1,176
0
0
3,911
0
22,440
L
1,002
673
160
1,390
2,984
1,623
0
1,549
1,435
0
4,922
L
Izanami
alladar18
Izanami
1,986
1,437
0
1,351
2,949
787
0
1,297
1,652
0
22,052
L
Nemesis
imLiions
Nemesis
440
110
0
943
3,569
869
0
484
3,085
0
11,001
W
618
0
0
1,117
2,335
1,329
0
0
2,335
7,018
0
L
Charon
653
165
0
1,054
2,174
893
0
0
2,174
5,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,470
Gold Earned
18,962
103
Minions Killed
173
0
Camps Cleared
0
466,836
Distance Traveled
554,456
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
3,756
751
42
8
0
104,907
0
W
Sol
3,368
674
49
10
0
102,123
0
L
Skadi
3,190
638
32
6
0
103,825
2
W
Tsukuyomi
4,518
904
36
7
0
126,105
0
W
Thanatos
3,709
742
46
9
0
113,073
0
L
Horus
3,368
674
10
2
0
106,161
0
L
Izanami
3,097
619
38
8
0
82,363
0
L
Nemesis
3,091
618
19
4
0
112,125
0
W
Ganesha
3,611
722
0
0
0
108,248
1
L
Charon
2,724
545
4
1
0
62,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role