Player Matchup

Cupid
Cupid
 
Cupid
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
AlanXpro13
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,184 Elo+
Party 3
Baron Samedi
Baron Samedi
GordoMalvado494
Baron Samedi
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 101L
1,426 Elo+
Party 1
Bacchus
Bacchus
Loboasesino1120
Bacchus
Level 69
God Stats
1W - 4L
1,725 SR
Queue Stats
138W - 130L
1,404 Elo+
Party 1
Bellona
Bellona
TheWeekent
Bellona
Level 29
God Stats
3W - 5L
1,385 SR
Queue Stats
151W - 149L
1,412 Elo+
Party 1
Team Averages
Level 59
1,522 SR
1,385 Elo+

VS

Team Averages
Level 63
1,608 SR
1,459 Elo+
Odin
Odin
 
Odin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
N1S_PRIME_
Anubis
Level 67
God Stats
229W - 188L
1,582 SR
Queue Stats
655W - 634L
1,502 Elo+
Solo
Apollo
Apollo
OG_wolfy11
Apollo
Level 69
God Stats
5W - 4L
1,906 SR
Queue Stats
197W - 170L
1,440 Elo+
Party 2
Bacchus
Bacchus
Snazzy Hyperion
Bacchus
Level 83
God Stats
45W - 34L
1,576 SR
Queue Stats
163W - 164L
1,420 Elo+
Solo
Loki
Loki
VSF_Laxi
Loki
Level 29
God Stats
5W - 3L
1,474 SR
Queue Stats
144W - 155L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 5 / 2
5,583
508
3,755
9,300
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
AlanXpro13
Tsukuyomi
8
1 / 5 / 0
5,059
460
3,044
9,621
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
GordoMalvado494
Baron Samedi
8
0 / 6 / 0
4,853
441
2,649
8,274
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 1
6,028
548
3,262
6,953
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
TheWeekent
Bellona
12
4 / 0 / 0
7,746
704
7,140
6,290
4,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 3 / 0
5,069
461
1,351
8,274
5,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
N1S_PRIME_
Anubis
12
9 / 2 / 2
7,443
677
9,495
6,886
3,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
OG_wolfy11
Apollo
10
4 / 2 / 3
6,013
547
6,754
8,275
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 1 / 11
6,728
612
5,416
9,984
8,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
10
3 / 1 / 1
5,829
530
2,525
5,907
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
8
Kills
19
19
Deaths
9
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
2
0.4
W
Odin
 
Odin
0
3
0
0
L
Tsukuyomi
AlanXpro13
Tsukuyomi
1
5
0
0.2
L
Baron Samedi
GordoMalvado494
Baron Samedi
0
6
0
0
L
2
3
1
0.83
W
Anubis
N1S_PRIME_
Anubis
9
2
2
5
W
Apollo
OG_wolfy11
Apollo
4
2
3
2.75
W
3
1
11
8.5
L
Bellona
TheWeekent
Bellona
4
0
0
4
W
Loki
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,850
Damage
25,541
40,438
Taken
39,326
18,372
Mitigated
23,138
7,356
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,755
1,822
110
1,770
9,300
2,909
526
960
8,340
0
34,681
W
Odin
 
Odin
1,351
277
0
740
8,274
5,881
0
0
8,274
572
23,319
L
Tsukuyomi
AlanXpro13
Tsukuyomi
3,044
969
0
507
9,621
2,498
0
6,384
3,237
0
16,307
L
Baron Samedi
GordoMalvado494
Baron Samedi
2,649
350
144
827
8,274
3,309
0
4,484
3,790
25,256
0
L
3,262
211
0
1,764
6,953
5,526
0
2,389
4,564
18,420
0
W
Anubis
N1S_PRIME_
Anubis
9,495
416
0
2,798
6,886
3,292
593
966
5,789
63,049
0
W
Apollo
OG_wolfy11
Apollo
6,754
3,902
0
1,848
8,275
3,388
187
1,737
6,538
0
37,160
W
5,416
682
216
2,441
9,984
8,811
192
2,039
7,815
17,788
0
L
Bellona
TheWeekent
Bellona
7,140
2,089
0
2,234
6,290
4,130
0
962
5,328
0
58,123
W
Loki
2,525
323
0
1,076
5,907
1,766
463
860
4,999
0
24,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
31,082
252
Minions Killed
245
0
Camps Cleared
0
1,016,538
Distance Traveled
1,041,398
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,583
508
59
5
0
181,403
0
W
Odin
5,069
461
40
4
0
202,619
1
L
Tsukuyomi
5,059
460
25
2
0
218,419
0
L
Baron Samedi
4,853
441
47
4
0
171,703
0
L
Bacchus
6,028
548
13
1
0
222,762
2
W
Anubis
7,443
677
100
9
0
179,064
4
W
Apollo
6,013
547
53
5
0
188,882
0
W
Bacchus
6,728
612
16
1
0
219,750
7
L
Bellona
7,746
704
108
10
0
222,251
0
W
Loki
5,829
530
36
3
0
251,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role